Player Matchup

Ganesha
Ganesha
Chowder916
Ganesha
Level 46
God Stats
6W - 0L
1,809 SR
Queue Stats
27W - 6L
1,832 Elo+
Party 1
Nu Wa
Nu Wa
PugLife Gaming
Nu Wa
Level 99
God Stats
1W - 0L
1,805 SR
Queue Stats
45W - 20L
1,812 Elo+
Party 1
Gilgamesh
Gilgamesh
Tortoise 916
Gilgamesh
Level 84
God Stats
2W - 1L
1,680 SR
Queue Stats
73W - 32L
1,708 Elo+
Party 1
Team Averages
Level 76
1,765 SR
1,784 Elo+

VS

Team Averages
Level 103
1,525 SR
1,586 Elo+
Tiamat
Tiamat
Dolahh
Tiamat
Level 156
God Stats
2W - 3L
1,530 SR
Queue Stats
104W - 88L
1,629 Elo+
Party 2
Xing Tian
Xing Tian
Drew1661
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
NACHO_COOL_1
Gilgamesh
Level 109
God Stats
18W - 15L
1,545 SR
Queue Stats
132W - 116L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chowder916
Ganesha
14
0 / 2 / 16
11,320
708
5,500
16,160
15,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 4 / 10
10,612
663
7,482
10,458
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tortoise 916
Gilgamesh
15
13 / 1 / 2
12,571
786
15,264
14,827
9,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dolahh
Tiamat
15
6 / 6 / 1
10,916
682
16,092
13,632
8,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Drew1661
Xing Tian
13
0 / 5 / 6
9,229
577
7,767
13,419
11,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
NACHO_COOL_1
Gilgamesh
9
1 / 5 / 4
9,353
585
3,634
8,678
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
16
Kills
7
7
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chowder916
Ganesha
0
2
16
4
L
Tiamat
Dolahh
Tiamat
6
6
1
1.08
L
Xing Tian
Drew1661
Xing Tian
0
5
6
0.6
L
Gilgamesh
NACHO_COOL_1
Gilgamesh
1
5
4
0.6
W
3
4
10
2
W
Gilgamesh
Tortoise 916
Gilgamesh
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
27,493
41,445
Taken
35,729
27,856
Mitigated
22,443
5,710
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chowder916
Ganesha
5,500
926
867
2,832
16,160
15,081
707
8,830
6,506
29,043
0
L
Tiamat
Dolahh
Tiamat
16,092
1,582
112
4,382
13,632
8,612
430
4,332
9,113
65,865
0
L
Xing Tian
Drew1661
Xing Tian
7,767
420
0
338
13,419
11,002
396
5,059
8,124
17,577
0
L
Gilgamesh
NACHO_COOL_1
Gilgamesh
3,634
544
0
51
8,678
2,829
705
3,028
5,486
0
15,183
W
7,482
2,019
0
1,646
10,458
3,605
1,001
5,925
4,117
56,960
0
W
Gilgamesh
Tortoise 916
Gilgamesh
15,264
3,446
0
365
14,827
9,170
860
7,310
6,855
0
47,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
29,498
208
Minions Killed
144
0
Camps Cleared
0
806,630
Distance Traveled
696,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,320
708
11
1
0
260,545
0
L
Tiamat
10,916
682
101
6
0
261,755
2
L
Xing Tian
9,229
577
21
1
0
268,800
1
L
Gilgamesh
9,353
585
22
1
0
166,018
0
W
Nu Wa
10,612
663
128
8
0
261,494
0
W
Gilgamesh
12,571
786
69
4
0
284,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role