Player Matchup

Vamana
Vamana
Balgod2
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Corchoroth
Fenrir
Level 74
God Stats
91W - 81L
1,546 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 2
Tiamat
Tiamat
LadyMalfoy
Tiamat
Level 76
God Stats
74W - 60L
1,565 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 2
Sobek
Sobek
TarrierDrake
Sobek
Level 69
God Stats
1W - 2L
1,523 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 2
Olorun
Olorun
sxert
Olorun
Level 103
God Stats
2W - 2L
1,628 SR
Queue Stats
91W - 81L
1,532 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,526 Elo+

VS

Team Averages
Level 115
1,459 SR
1,499 Elo+
Thanatos
Thanatos
Camilo13
Thanatos
Level 148
God Stats
3W - 5L
1,353 SR
Queue Stats
126W - 117L
1,486 Elo+
Party 1
Medusa
Medusa
Richi3444
Medusa
Level 109
God Stats
8W - 2L
1,500 SR
Queue Stats
85W - 86L
1,465 Elo+
Party 1
King Arthur
King Arthur
byrenaxx4
King Arthur
Level 128
God Stats
8W - 6L
1,400 SR
Queue Stats
149W - 136L
1,500 Elo+
Party 1
Hera
Hera
pato1642
Hera
Level 132
God Stats
3W - 5L
1,542 SR
Queue Stats
122W - 118L
1,545 Elo+
Party 1
Chang'e
Chang'e
ragnaroknsc
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Balgod2
Vamana
10
0 / 2 / 0
5,775
525
4,089
9,657
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Corchoroth
Fenrir
10
4 / 3 / 0
6,309
574
4,245
9,292
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
LadyMalfoy
Tiamat
10
0 / 2 / 1
5,551
505
2,142
4,681
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,933
448
1,169
7,863
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
sxert
Olorun
11
2 / 6 / 2
6,868
624
4,301
8,429
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Camilo13
Thanatos
12
4 / 1 / 1
6,999
636
2,284
6,064
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Richi3444
Medusa
13
8 / 2 / 3
7,554
687
8,875
7,725
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
byrenaxx4
King Arthur
13
2 / 0 / 0
6,988
635
6,920
10,065
4,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
0 / 1 / 3
6,501
591
4,249
3,615
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
ragnaroknsc
Chang'e
11
3 / 2 / 9
6,483
589
6,573
8,589
2,695
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
17
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
Balgod2
Vamana
0
2
0
0
W
Thanatos
Camilo13
Thanatos
4
1
1
4.5
L
Fenrir
Corchoroth
Fenrir
4
3
0
1.33
L
Tiamat
LadyMalfoy
Tiamat
0
2
1
0.25
W
Medusa
Richi3444
Medusa
8
2
3
4.75
L
0
4
0
0
W
King Arthur
byrenaxx4
King Arthur
2
0
0
2
W
Hera
0
1
3
1.5
W
Chang'e
ragnaroknsc
Chang'e
3
2
9
3.75
L
Olorun
sxert
Olorun
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
28,901
39,922
Taken
36,058
16,487
Mitigated
13,026
10,122
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Balgod2
Vamana
4,089
1,403
0
4,925
9,657
5,062
0
0
9,657
0
29,955
W
Thanatos
Camilo13
Thanatos
2,284
1,013
0
4,948
6,064
2,186
0
477
5,533
0
39,355
L
Fenrir
Corchoroth
Fenrir
4,245
1,510
0
1,072
9,292
3,530
0
2,121
7,095
0
36,318
L
Tiamat
LadyMalfoy
Tiamat
2,142
320
0
914
4,681
2,173
0
2,168
2,305
29,287
0
W
Medusa
Richi3444
Medusa
8,875
5,050
0
2,004
7,725
2,477
422
3,181
4,544
0
44,208
L
1,169
314
0
1,456
7,863
3,369
0
3,388
4,378
8,158
0
W
King Arthur
byrenaxx4
King Arthur
6,920
545
0
3,992
10,065
4,679
0
0
9,600
0
43,670
W
Hera
4,249
586
0
1,225
3,615
989
401
1,043
2,352
41,683
0
W
Chang'e
ragnaroknsc
Chang'e
6,573
981
1,800
3,988
8,589
2,695
447
2,597
5,952
28,485
0
L
Olorun
sxert
Olorun
4,301
2,271
236
1,519
8,429
2,353
0
2,764
5,665
35,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
34,525
299
Minions Killed
395
0
Camps Cleared
0
1,065,716
Distance Traveled
1,102,457
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,775
525
75
7
0
206,350
2
W
Thanatos
6,999
636
77
7
0
248,034
1
L
Fenrir
6,309
574
68
6
0
238,842
3
L
Tiamat
5,551
505
69
6
0
200,471
5
W
Medusa
7,554
687
84
8
0
201,804
1
L
Sobek
4,933
448
17
2
0
221,003
2
W
King Arthur
6,988
635
87
8
0
238,109
0
W
Hera
6,501
591
101
9
0
207,691
5
W
Chang'e
6,483
589
46
4
0
206,819
7
L
Olorun
6,868
624
70
6
0
199,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role