Player Matchup

Ares
Ares
Bronze III
THE FRESHIAH
Ares
Bronze III
Level 147
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
WHYT3PRIVIL3G3
Chaac
Bronze III
Level 106
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
fatboyyy90
Anubis
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,505 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,704 SR
1,466 MMR
Anhur
Anhur
Gold IV
ACE SM3LLY 7
Anhur
Gold IV
Level 124
God Stats
3W - 2L
1,819 SR
Queue Stats
72W - 56L
1,528 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Deputy Cochrane
Kukulkan
Gold II
Level 129
God Stats
23W - 22L
1,572 SR
Queue Stats
431W - 366L
1,458 MMR
Party 1
Sobek
Sobek
Silver III
lIVEGAIl
Sobek
Silver III
Level 103
God Stats
9W - 5L
1,721 SR
Queue Stats
18W - 17L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,739
649
6,396
13,451
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 1
8,839
589
8,009
13,487
8,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
fatboyyy90
Anubis
11
0 / 12 / 1
8,543
570
6,314
11,689
4,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TiamatAthenaDanzaburouKing ArthurTsukuyomi

VS

Bans
CthulhuGaneshaKumbhakarnaXing TianKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 9
12,024
802
11,102
8,702
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
9 / 2 / 10
11,624
775
14,522
6,890
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
lIVEGAIl
Sobek
14
2 / 1 / 18
11,428
762
6,361
14,791
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
21
21
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
W
Kukulkan
9
2
10
7
L
1
4
2
0.5
L
1
5
1
0.3
L
Anubis
fatboyyy90
Anubis
0
12
1
0.04
W
Sobek
lIVEGAIl
Sobek
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
31,985
38,627
Taken
30,383
21,856
Mitigated
19,578
6,807
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,102
7,121
0
2,300
8,702
2,891
1,679
3,719
4,983
0
66,093
W
Kukulkan
14,522
1,323
0
971
6,890
2,676
459
2,347
4,543
62,330
0
L
6,396
101
0
2,660
13,451
9,245
0
7,476
5,695
24,904
0
L
8,009
447
0
3,124
13,487
8,294
0
6,608
6,690
0
32,487
L
Anubis
fatboyyy90
Anubis
6,314
208
0
1,023
11,689
4,317
0
6,138
5,297
40,172
0
W
Sobek
lIVEGAIl
Sobek
6,361
306
294
6,048
14,791
14,011
335
6,732
8,059
18,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
35,076
145
Minions Killed
207
0
Camps Cleared
0
802,166
Distance Traveled
847,229
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,024
802
91
6
0
270,767
3
W
Kukulkan
11,624
775
104
7
0
265,630
3
L
Ares
9,739
649
24
2
0
270,338
1
L
Chaac
8,839
589
54
4
0
315,254
2
L
Anubis
8,543
570
67
4
0
216,574
5
W
Sobek
11,428
762
12
1
0
310,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role