Player Matchup

Tiamat
Tiamat
Drident
Tiamat
Level 23
God Stats
10W - 6L
1,638 SR
Queue Stats
87W - 78L
1,516 Elo+
Solo
Heimdallr
Heimdallr
RossLocke
Heimdallr
Level 23
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 20L
1,485 Elo+
Solo
Thor
Thor
TeshimaJunta
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Cabrakan
Cabrakan
stxvxnnn
Cabrakan
Level 27
God Stats
2W - 2L
1,751 SR
Queue Stats
17W - 29L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
sxmuxIl
Cthulhu
Level 28
God Stats
0W - 5L
1,119 SR
Queue Stats
14W - 24L
1,376 Elo+
Party 1
Team Averages
Level 21
1,467 SR
1,468 Elo+

VS

Team Averages
Level 23
1,557 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Blusteryfiends
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Drapsman
Cthulhu
Level 29
God Stats
7W - 2L
1,769 SR
Queue Stats
97W - 101L
1,443 Elo+
Solo
Medusa
Medusa
LuckyAro
Medusa
Level 18
God Stats
6W - 5L
1,544 SR
Queue Stats
220W - 189L
1,712 Elo+
Solo
Geb
Geb
Toushirou89
Geb
Level 22
God Stats
15W - 13L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Hades
Hades
big hand adam
Hades
Level 29
God Stats
14W - 15L
1,471 SR
Queue Stats
14W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drident
Tiamat
15
3 / 2 / 0
9,038
532
7,679
8,637
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
RossLocke
Heimdallr
12
1 / 4 / 0
7,374
434
4,320
10,253
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 2
7,244
426
3,441
11,097
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
stxvxnnn
Cabrakan
13
2 / 0 / 0
7,459
439
5,736
11,372
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
sxmuxIl
Cthulhu
12
0 / 3 / 1
6,702
394
6,001
7,927
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blusteryfiends
Tsukuyomi
14
2 / 3 / 2
8,338
490
5,656
12,514
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Drapsman
Cthulhu
14
0 / 3 / 1
8,235
484
7,469
10,563
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
LuckyAro
Medusa
16
9 / 0 / 1
10,254
603
11,924
9,992
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 7
8,894
523
2,970
9,911
7,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 3
9,518
560
2,729
8,060
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blusteryfiends
Tsukuyomi
2
3
2
1
W
Cthulhu
Drapsman
Cthulhu
0
3
1
0.17
L
Tiamat
Drident
Tiamat
3
2
0
1.5
W
Medusa
LuckyAro
Medusa
9
0
1
9.5
L
Heimdallr
RossLocke
Heimdallr
1
4
0
0.25
L
1
4
2
0.5
W
1
0
7
4.5
W
1
1
3
2.5
L
Cabrakan
stxvxnnn
Cabrakan
2
0
0
2
L
Cthulhu
sxmuxIl
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
30,748
49,286
Taken
51,040
25,778
Mitigated
25,675
16,530
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blusteryfiends
Tsukuyomi
5,656
881
207
2,909
12,514
4,719
1,902
4,945
7,349
0
57,627
W
Cthulhu
Drapsman
Cthulhu
7,469
792
37
1,661
10,563
6,397
69
4,912
5,601
42,913
0
L
Tiamat
Drident
Tiamat
7,679
1,048
0
2,804
8,637
4,796
550
2,718
5,903
62,162
0
W
Medusa
LuckyAro
Medusa
11,924
7,401
0
6,840
9,992
3,662
2,474
3,016
6,730
0
78,946
L
Heimdallr
RossLocke
Heimdallr
4,320
1,600
0
2,781
10,253
3,427
0
953
9,300
0
42,153
L
3,441
669
0
3,719
11,097
4,065
184
2,230
8,794
0
37,327
W
2,970
437
0
1,502
9,911
7,559
64
2,834
6,774
11,488
0
W
2,729
320
22
4,159
8,060
3,338
2,600
2,562
5,170
60,883
0
L
Cabrakan
stxvxnnn
Cabrakan
5,736
1,648
0
4,916
11,372
8,781
280
5,252
5,544
24,513
0
L
Cthulhu
sxmuxIl
Cthulhu
6,001
97
104
2,206
7,927
4,709
0
1,350
6,577
24,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
45,239
382
Minions Killed
498
0
Camps Cleared
0
1,540,486
Distance Traveled
1,580,701
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,338
490
102
6
0
329,966
1
W
Cthulhu
8,235
484
83
5
0
275,781
4
L
Tiamat
9,038
532
137
8
0
308,166
0
W
Medusa
10,254
603
129
8
0
318,485
4
L
Heimdallr
7,374
434
75
4
0
280,113
5
L
Thor
7,244
426
81
5
0
331,150
0
W
Geb
8,894
523
13
1
0
359,830
1
W
Hades
9,518
560
171
10
0
296,639
0
L
Cabrakan
7,459
439
49
3
0
271,713
0
L
Cthulhu
6,702
394
40
2
0
349,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role