Player Matchup

Mercury
Mercury
CODE_PdrPvp
Mercury
Level 85
God Stats
8W - 4L
1,619 SR
Queue Stats
223W - 223L
1,422 Elo+
Party 2
Fafnir
Fafnir
Himikinn
Fafnir
Level 28
God Stats
4W - 6L
1,432 SR
Queue Stats
77W - 80L
1,480 Elo+
Solo
Apollo
Apollo
Pujeans
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
dwcrf19
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,667 Elo+
Party 2
Skadi
Skadi
kevinMagnussen
Skadi
Level 28
God Stats
11W - 9L
1,624 SR
Queue Stats
83W - 83L
1,482 Elo+
Solo
Team Averages
Level 35
1,535 SR
1,510 Elo+

VS

Team Averages
Level 16
1,528 SR
1,531 Elo+
Geb
Geb
GoodsmokeBR
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 54L
1,479 Elo+
Party 1
Camazotz
Camazotz
Juio06
Camazotz
Level 24
God Stats
4W - 4L
1,457 SR
Queue Stats
53W - 65L
1,406 Elo+
Solo
Sol
Sol
Nemyia
Sol
Level 21
God Stats
1W - 1L
1,682 SR
Queue Stats
130W - 84L
1,560 Elo+
Party 1
Ra
Ra
Y Kxtzy
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,815 Elo+
Party 1
Thor
Thor
franciscogalan
Thor
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 119L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CODE_PdrPvp
Mercury
15
6 / 3 / 5
9,308
582
8,084
10,851
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Himikinn
Fafnir
13
2 / 3 / 11
8,798
550
4,281
10,453
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Pujeans
Apollo
15
11 / 4 / 1
10,092
631
14,687
14,885
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
dwcrf19
The Morrigan
16
4 / 1 / 9
10,025
627
10,937
6,828
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 1
9,523
595
8,507
8,601
3,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
7,157
447
4,891
13,276
6,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Juio06
Camazotz
13
1 / 4 / 2
7,260
454
2,399
11,363
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Nemyia
Sol
14
6 / 4 / 3
8,547
534
13,822
12,041
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 3
6,621
414
3,082
9,082
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
7 / 5 / 1
8,877
555
8,320
13,640
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
26
Kills
14
14
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
CODE_PdrPvp
Mercury
6
3
5
2.83
L
0
6
6
0.5
W
Fafnir
Himikinn
Fafnir
2
3
11
2.5
L
Camazotz
Juio06
Camazotz
1
4
2
0.5
L
Sol
Nemyia
Sol
6
4
3
1.88
W
Apollo
Pujeans
Apollo
11
4
1
2.88
L
0
7
3
0.21
W
The Morrigan
dwcrf19
The Morrigan
4
1
9
8.5
L
7
5
1
1.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
32,514
51,618
Taken
59,402
25,103
Mitigated
24,072
17,244
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CODE_PdrPvp
Mercury
8,084
4,224
0
3,943
10,851
3,914
0
1,869
8,901
0
57,977
L
4,891
739
0
665
13,276
6,232
0
3,062
10,214
17,133
0
W
Fafnir
Himikinn
Fafnir
4,281
931
0
2,840
10,453
10,374
296
6,607
3,768
10,339
0
L
Camazotz
Juio06
Camazotz
2,399
112
0
4,047
11,363
5,768
0
129
11,234
0
35,898
L
Sol
Nemyia
Sol
13,822
3,942
0
5,295
12,041
3,687
140
4,085
7,956
54,085
0
W
Apollo
Pujeans
Apollo
14,687
10,884
0
6,758
14,885
5,213
2,174
9,381
5,500
0
62,120
L
3,082
739
128
767
9,082
3,205
0
4,132
4,942
31,073
0
W
The Morrigan
dwcrf19
The Morrigan
10,937
2,375
0
1,662
6,828
2,497
542
3,694
3,028
69,141
2,171
L
8,320
2,482
0
3,306
13,640
5,180
0
2,117
11,523
0
39,222
W
8,507
4,498
0
2,041
8,601
3,105
2,686
0
8,401
0
61,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
38,462
487
Minions Killed
322
0
Camps Cleared
0
1,417,915
Distance Traveled
1,341,801
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,308
582
108
7
0
333,261
3
L
Geb
7,157
447
16
1
0
281,411
5
W
Fafnir
8,798
550
7
0
0
301,783
5
L
Camazotz
7,260
454
68
4
0
292,979
5
L
Sol
8,547
534
89
6
0
259,960
1
W
Apollo
10,092
631
117
7
0
255,068
7
L
Ra
6,621
414
67
4
0
238,493
0
W
The Morrigan
10,025
627
127
8
0
291,061
1
L
Thor
8,877
555
82
5
0
268,958
0
W
Skadi
9,523
595
128
8
0
236,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role