Player Matchup

Gilgamesh
Gilgamesh
Ander7
Gilgamesh
Level 102
God Stats
3W - 0L
1,819 SR
Queue Stats
70W - 40L
1,637 Elo+
Party 1
Bastet
Bastet
Itacus
Bastet
Level 18
God Stats
26W - 30L
1,458 SR
Queue Stats
95W - 114L
1,414 Elo+
Solo
Cupid
Cupid
Teetoe21
Cupid
Level 7
God Stats
8W - 3L
1,913 SR
Queue Stats
18W - 8L
1,955 Elo+
Party 1
Ra
Ra
agentmlp412
Ra
Level 29
God Stats
9W - 7L
1,466 SR
Queue Stats
69W - 67L
1,493 Elo+
Solo
Ares
Ares
newlight2002
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,276 Elo+
Solo
Team Averages
Level 33
1,631 SR
1,555 Elo+

VS

Team Averages
Level 18
1,570 SR
1,401 Elo+
Nemesis
Nemesis
Electric4MP
Nemesis
Level 4
God Stats
0W - 5L
1,016 SR
Queue Stats
1W - 7L
937 Elo+
Party 2
Gilgamesh
Gilgamesh
Fromby
Gilgamesh
Level 23
God Stats
3W - 3L
1,811 SR
Queue Stats
27W - 17L
1,491 Elo+
Party 3
Anubis
Anubis
Galacticboss10
Anubis
Level 7
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 3L
1,781 Elo+
Solo
Cerberus
Cerberus
TheGendrik
Cerberus
Level 29
God Stats
4W - 2L
1,806 SR
Queue Stats
94W - 115L
1,397 Elo+
Party 2
Agni
Agni
bergdog58
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ander7
Gilgamesh
19
15 / 2 / 25
13,594
1,510
19,765
14,322
8,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Itacus
Bastet
18
4 / 4 / 26
10,930
1,214
9,431
8,882
2,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Teetoe21
Cupid
20
31 / 1 / 17
16,228
1,803
54,069
18,829
7,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 24
10,159
1,129
9,273
11,090
3,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 28
10,871
1,208
6,016
10,461
8,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Electric4MP
Nemesis
16
0 / 10 / 10
9,169
1,019
3,085
14,399
5,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Fromby
Gilgamesh
16
3 / 12 / 11
9,779
1,087
13,587
26,417
17,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 14 / 8
9,235
1,026
11,853
21,380
9,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TheGendrik
Cerberus
16
4 / 12 / 10
10,129
1,125
14,556
31,165
32,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
17
8 / 8 / 8
12,474
1,386
15,386
13,161
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
65
56
Kills
18
18
Deaths
56
120
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ander7
Gilgamesh
15
2
25
13.75
L
Nemesis
Electric4MP
Nemesis
0
10
10
0.5
L
Gilgamesh
Fromby
Gilgamesh
3
12
11
0.71
L
3
14
8
0.5
W
Bastet
Itacus
Bastet
4
4
26
4.25
W
Cupid
Teetoe21
Cupid
31
1
17
39.5
L
Cerberus
TheGendrik
Cerberus
4
12
10
0.75
W
2
10
24
1.4
L
Agni
8
8
8
1.5
W
4
1
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,554
Damage
58,467
63,584
Taken
106,522
30,905
Mitigated
69,912
14,191
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ander7
Gilgamesh
19,765
7,100
0
145
14,322
8,575
0
11,306
2,852
0
36,793
L
Nemesis
Electric4MP
Nemesis
3,085
661
0
104
14,399
5,843
0
1,506
12,893
0
15,897
L
Gilgamesh
Fromby
Gilgamesh
13,587
4,279
0
1,082
26,417
17,161
0
5,546
20,871
207
33,667
L
11,853
757
0
2,049
21,380
9,939
0
4,905
16,475
27,880
0
W
Bastet
Itacus
Bastet
9,431
2,412
0
3
8,882
2,861
0
4,713
4,063
0
20,878
W
Cupid
Teetoe21
Cupid
54,069
45,531
0
13,198
18,829
7,034
0
10,809
7,820
0
68,459
L
Cerberus
TheGendrik
Cerberus
14,556
761
0
3,478
31,165
32,403
0
2,085
29,080
25,911
0
W
9,273
793
515
313
11,090
3,463
0
6,481
4,455
24,166
0
L
Agni
15,386
1,545
0
394
13,161
4,566
0
1,247
11,914
36,288
0
W
6,016
272
0
17
10,461
8,972
0
7,905
2,436
11,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,782
Gold Earned
50,786
132
Minions Killed
173
6
Camps Cleared
3
852,325
Distance Traveled
805,438
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,594
1,510
31
3
0
212,749
1
L
Nemesis
9,169
1,019
27
3
1
151,195
0
L
Gilgamesh
9,779
1,087
45
5
2
170,161
0
L
Anubis
9,235
1,026
32
4
0
152,357
3
W
Bastet
10,930
1,214
23
3
2
185,741
0
W
Cupid
16,228
1,803
25
3
3
170,110
0
L
Cerberus
10,129
1,125
33
4
0
180,368
1
W
Ra
10,159
1,129
36
4
0
107,907
0
L
Agni
12,474
1,386
36
4
0
151,357
0
W
Ares
10,871
1,208
17
2
1
175,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role