Player Matchup

Gilgamesh
Gilgamesh
Mazzeriskk
Gilgamesh
Level 27
God Stats
2W - 2L
1,495 SR
Queue Stats
7W - 8L
1,362 Elo+
Party 1
Chiron
Chiron
PorkU
Chiron
Level 127
God Stats
2W - 0L
1,521 SR
Queue Stats
58W - 64L
1,449 Elo+
Party 1
Nox
Nox
Quaheer
Nox
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
53W - 64L
1,430 Elo+
Party 2
Kali
Kali
hiphopisgod
Kali
Level 128
God Stats
4W - 2L
1,503 SR
Queue Stats
87W - 97L
1,431 Elo+
Party 2
Athena
Athena
pfader
Athena
Level 17
God Stats
15W - 16L
1,471 SR
Queue Stats
22W - 24L
1,409 Elo+
Party 2
Team Averages
Level 73
1,465 SR
1,416 Elo+

VS

Team Averages
Level 75
1,561 SR
1,520 Elo+
Neith
Neith
AnthonyIalacci
Neith
Level 134
God Stats
8W - 11L
1,477 SR
Queue Stats
633W - 605L
1,578 Elo+
Party 3
Olorun
Olorun
Jabali117
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 260L
1,403 Elo+
Solo
Loki
Loki
Lions4ever98
Loki
Level 36
God Stats
5W - 7L
1,500 SR
Queue Stats
94W - 78L
1,538 Elo+
Party 3
Sobek
Sobek
TTier
Sobek
Level 69
God Stats
19W - 34L
1,436 SR
Queue Stats
851W - 864L
1,527 Elo+
Party 3
Zhong Kui
Zhong Kui
vandervillan
Zhong Kui
Level 49
God Stats
15W - 18L
1,891 SR
Queue Stats
325W - 342L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mazzeriskk
Gilgamesh
10
1 / 2 / 0
5,631
512
5,809
8,210
4,241
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
PorkU
Chiron
9
1 / 0 / 1
5,289
481
4,062
6,477
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
11
3 / 1 / 2
6,316
574
5,580
2,649
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 1
6,176
561
4,511
7,665
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
pfader
Athena
9
2 / 1 / 1
5,704
519
3,597
7,230
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,035
549
6,894
7,450
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Jabali117
Olorun
8
0 / 3 / 0
5,112
465
1,256
6,605
2,395
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 0
5,360
487
1,607
5,268
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TTier
Sobek
7
0 / 1 / 1
5,003
455
2,024
8,559
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
vandervillan
Zhong Kui
12
2 / 1 / 0
6,769
615
4,550
8,859
7,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
5
5
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Olorun
Jabali117
Olorun
0
3
0
0
L
2
1
0
2
W
Gilgamesh
Mazzeriskk
Gilgamesh
1
2
0
0.5
W
Chiron
PorkU
Chiron
1
0
1
1.5
W
Nox
3
1
2
4
L
Sobek
TTier
Sobek
0
1
1
0.5
W
3
1
1
3.5
W
Athena
pfader
Athena
2
1
1
2.5
L
Zhong Kui
vandervillan
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
16,331
32,231
Taken
36,741
11,941
Mitigated
17,950
7,944
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,894
4,332
0
3,113
7,450
2,152
0
2,600
4,850
0
35,130
L
Olorun
Jabali117
Olorun
1,256
244
291
2,506
6,605
2,395
190
3,305
3,060
24,513
0
L
1,607
575
0
2,628
5,268
1,450
0
804
4,408
0
20,907
W
Gilgamesh
Mazzeriskk
Gilgamesh
5,809
1,541
0
1,133
8,210
4,241
0
4,550
3,660
0
25,631
W
Chiron
PorkU
Chiron
4,062
1,786
366
1,956
6,477
1,622
0
498
5,979
0
28,725
W
Nox
5,580
306
0
1,000
2,649
904
542
678
1,971
32,703
0
L
Sobek
TTier
Sobek
2,024
399
0
3,262
8,559
4,726
0
2,080
6,387
10,745
0
W
4,511
2,023
0
1,798
7,665
2,611
570
1,529
6,136
0
34,377
W
Athena
pfader
Athena
3,597
1,656
356
1,335
7,230
2,563
0
575
6,655
16,890
0
L
Zhong Kui
vandervillan
Zhong Kui
4,550
1,089
0
5,313
8,859
7,227
142
0
8,859
40,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
28,279
285
Minions Killed
286
0
Camps Cleared
0
1,008,915
Distance Traveled
940,736
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,035
549
75
7
0
174,943
0
L
Olorun
5,112
465
56
5
0
189,827
3
L
Loki
5,360
487
49
4
0
226,438
0
W
Gilgamesh
5,631
512
62
6
0
204,212
2
W
Chiron
5,289
481
50
5
0
177,267
1
W
Nox
6,316
574
86
8
0
216,816
2
L
Sobek
5,003
455
17
2
0
194,281
3
W
Kali
6,176
561
60
5
0
194,762
0
W
Athena
5,704
519
27
2
0
215,858
2
L
Zhong Kui
6,769
615
89
8
0
155,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role