Player Matchup

Persephone
Persephone
A6stenz
Persephone
Level 42
God Stats
34W - 30L
1,543 SR
Queue Stats
73W - 84L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
Lord_Pistachio
Heimdallr
Level 59
God Stats
14W - 9L
1,569 SR
Queue Stats
355W - 287L
1,509 Elo+
Party 3
Jormungandr
Jormungandr
Momentum_SD
Jormungandr
Level 45
God Stats
6W - 6L
1,313 SR
Queue Stats
259W - 261L
1,404 Elo+
Party 3
Pele
Pele
Stumperu
Pele
Level 21
God Stats
6W - 6L
1,501 SR
Queue Stats
21W - 18L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TaeTum1212
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 34
1,485 SR
1,486 Elo+

VS

Team Averages
Level 66
1,535 SR
1,339 Elo+
Geb
Geb
Ariarth
Geb
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Pele
Pele
Deathb4Sin
Pele
Level 56
God Stats
3W - 0L
1,673 SR
Queue Stats
3W - 2L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
Mordekiesler
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,216 Elo+
Party 1
Olorun
Olorun
SmashBadger22
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,216 Elo+
Party 1
Bellona
Bellona
richielmag13
Bellona
Level 44
God Stats
10W - 9L
1,500 SR
Queue Stats
113W - 167L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A6stenz
Persephone
17
4 / 7 / 6
11,002
478
16,274
15,093
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Lord_Pistachio
Heimdallr
17
2 / 5 / 9
11,141
484
18,232
19,618
8,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Momentum_SD
Jormungandr
18
4 / 3 / 10
11,528
501
10,431
13,172
13,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
17
8 / 7 / 4
11,507
500
16,962
21,736
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
TaeTum1212
Tsukuyomi
13
0 / 11 / 4
8,464
368
1,589
17,238
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
3 / 2 / 16
11,345
493
8,885
20,816
21,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 6
11,792
513
5,251
16,945
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Mordekiesler
Jing Wei
18
5 / 4 / 7
12,172
529
10,297
14,644
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
15 / 6 / 8
13,334
580
22,485
22,300
10,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
richielmag13
Bellona
18
6 / 5 / 11
12,170
529
11,732
22,560
19,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
18
Kills
32
33
Deaths
19
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
A6stenz
Persephone
4
7
6
1
W
Geb
3
2
16
5.5
W
3
2
6
3
L
Heimdallr
Lord_Pistachio
Heimdallr
2
5
9
1.3
L
Jormungandr
Momentum_SD
Jormungandr
4
3
10
3
W
Jing Wei
Mordekiesler
Jing Wei
5
4
7
2.13
W
15
6
8
3.17
L
Pele
8
7
4
1.43
L
Tsukuyomi
TaeTum1212
Tsukuyomi
0
11
4
0.18
W
Bellona
richielmag13
Bellona
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,488
Damage
58,650
86,857
Taken
97,265
44,501
Mitigated
64,209
17,743
Healing
31,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
A6stenz
Persephone
16,274
670
348
1,813
15,093
5,816
1,118
7,753
6,955
63,638
0
W
Geb
8,885
1,383
0
1,494
20,816
21,495
654
4,856
15,655
26,883
0
W
5,251
926
0
7,976
16,945
7,165
956
3,540
13,239
0
91,426
L
Heimdallr
Lord_Pistachio
Heimdallr
18,232
11,668
0
4,854
19,618
8,485
610
7,308
12,156
0
74,335
L
Jormungandr
Momentum_SD
Jormungandr
10,431
2,152
0
1,694
13,172
13,462
126
3,484
9,492
43,254
0
W
Jing Wei
Mordekiesler
Jing Wei
10,297
7,776
0
3,487
14,644
5,770
2,261
3,421
11,026
0
64,313
W
22,485
7,952
3,748
8,828
22,300
10,481
5,392
7,127
14,759
63,943
0
L
Pele
16,962
3,120
0
5,088
21,736
10,959
0
7,022
14,498
0
70,879
L
Tsukuyomi
TaeTum1212
Tsukuyomi
1,589
547
0
3,946
17,238
5,779
408
4,532
12,382
0
30,832
W
Bellona
richielmag13
Bellona
11,732
4,136
255
5,228
22,560
19,298
4,302
6,289
15,881
0
67,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
60,813
469
Minions Killed
517
0
Camps Cleared
0
2,007,050
Distance Traveled
2,305,027
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,002
478
111
5
0
415,055
2
W
Geb
11,345
493
26
1
0
496,678
12
W
Pele
11,792
513
143
6
0
505,648
0
L
Heimdallr
11,141
484
111
5
0
397,049
3
L
Jormungandr
11,528
501
90
4
0
375,179
2
W
Jing Wei
12,172
529
128
6
0
432,362
6
W
Olorun
13,334
580
101
4
0
445,209
0
L
Pele
11,507
500
102
4
0
416,169
2
L
Tsukuyomi
8,464
368
55
2
0
403,598
4
W
Bellona
12,170
529
119
5
0
425,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role