Player Matchup

Zhong Kui
Zhong Kui
AngelicYamato
Zhong Kui
Level 74
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 3L
1,699 Elo+
Solo
Chronos
Chronos
BluishRabbit315
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 244L
1,554 Elo+
Party 2
Ra
Ra
Gazorpozorp
Ra
Level 129
God Stats
0W - 4L
1,805 SR
Queue Stats
122W - 120L
1,610 Elo+
Solo
Rama
Rama
TheBunny789
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 229L
1,561 Elo+
Party 2
Ganesha
Ganesha
tecnoboy_1997
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,513 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,588 Elo+

VS

Team Averages
Level 147
1,530 SR
1,590 Elo+
Bacchus
Bacchus
ChubbyGawdd
Bacchus
Level 128
God Stats
1W - 0L
1,744 SR
Queue Stats
105W - 100L
1,570 Elo+
Solo
Bastet
Bastet
FadedShadowX
Bastet
Level 159
God Stats
1W - 0L
1,345 SR
Queue Stats
244W - 225L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
MrCharbanator
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 101L
1,609 Elo+
Party 1
Yemoja
Yemoja
thugpenguin69
Yemoja
Level 146
God Stats
4W - 5L
1,554 SR
Queue Stats
265W - 205L
1,578 Elo+
Party 1
Zeus
Zeus
xenres316
Zeus
Level 160
God Stats
3W - 1L
1,507 SR
Queue Stats
130W - 114L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngelicYamato
Zhong Kui
20
7 / 8 / 9
12,331
725
21,250
22,222
17,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 8 / 9
10,827
637
7,777
16,583
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 6 / 11
11,825
696
9,326
14,920
6,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 8 / 10
12,198
718
17,632
15,837
6,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
19
0 / 6 / 15
10,591
623
6,554
21,911
29,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChubbyGawdd
Bacchus
19
4 / 7 / 24
11,719
689
11,530
19,886
31,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
20
12 / 5 / 18
13,362
786
22,160
17,026
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
MrCharbanator
Ratatoskr
17
6 / 4 / 15
11,341
667
6,575
14,119
17,742
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 4 / 24
12,136
714
9,764
14,607
15,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
20
10 / 6 / 20
14,151
832
30,615
14,086
7,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
20
Kills
35
36
Deaths
26
54
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AngelicYamato
Zhong Kui
7
8
9
1.44
L
3
8
9
0.94
W
Bacchus
ChubbyGawdd
Bacchus
4
7
24
2.29
W
Bastet
12
5
18
4.2
L
3
6
11
1.42
W
Ratatoskr
MrCharbanator
Ratatoskr
6
4
15
3.38
L
7
8
10
1.5
L
Ganesha
0
6
15
1.25
W
3
4
24
3.75
W
Zeus
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,539
Damage
80,644
91,473
Taken
79,724
66,640
Mitigated
79,708
27,490
Healing
23,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AngelicYamato
Zhong Kui
21,250
1,816
1,109
6,150
22,222
17,392
1,411
12,273
9,799
37,011
0
L
7,777
1,025
1,810
2,205
16,583
6,529
516
9,589
6,944
16,493
0
W
Bacchus
ChubbyGawdd
Bacchus
11,530
969
1,602
846
19,886
31,382
1,169
9,278
10,608
18,528
0
W
Bastet
22,160
6,356
3,849
3,852
17,026
8,463
1,389
9,058
7,968
0
42,440
L
9,326
891
7,213
3,766
14,920
6,835
1,048
9,257
5,638
36,980
0
W
Ratatoskr
MrCharbanator
Ratatoskr
6,575
2,095
596
1,180
14,119
17,742
390
9,242
4,877
0
13,287
L
17,632
15,262
1,722
1,035
15,837
6,555
1,794
9,593
6,169
0
30,322
L
Ganesha
6,554
817
1,449
1,031
21,911
29,329
501
11,197
10,564
13,114
0
W
9,764
249
4,970
3,879
14,607
15,121
609
8,655
5,119
21,938
0
W
Zeus
30,615
4,448
719
2,136
14,086
7,000
1,421
8,674
5,412
72,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,772
Gold Earned
62,709
176
Minions Killed
160
0
Camps Cleared
0
1,339,728
Distance Traveled
1,360,327
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,331
725
54
3
0
238,221
0
L
Chronos
10,827
637
21
1
0
265,803
1
W
Bacchus
11,719
689
15
1
0
263,290
1
W
Bastet
13,362
786
37
2
0
325,070
4
L
Ra
11,825
696
66
4
0
307,538
3
W
Ratatoskr
11,341
667
4
0
0
221,616
0
L
Rama
12,198
718
35
2
0
234,156
0
L
Ganesha
10,591
623
0
0
0
294,010
0
W
Yemoja
12,136
714
24
1
0
314,228
0
W
Zeus
14,151
832
80
5
0
236,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role