Player Matchup

Sun Wukong
Sun Wukong
Ashketchum_Prime
Sun Wukong
Level 16
God Stats
0W - 2L
1,171 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
ItMeSellout
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,624 Elo+
Party 3
Da Ji
Da Ji
Megalodonblue
Da Ji
Level 99
God Stats
5W - 4L
1,671 SR
Queue Stats
17W - 21L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
PolarGamer19
Baron Samedi
Level 27
God Stats
2W - 5L
1,484 SR
Queue Stats
51W - 39L
1,628 Elo+
Party 3
Cthulhu
Cthulhu
STSerpent
Cthulhu
Level 41
God Stats
5W - 3L
1,687 SR
Queue Stats
16W - 22L
1,478 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,568 Elo+

VS

Team Averages
Level 42
1,643 SR
1,705 Elo+
Izanami
Izanami
 
Izanami
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jargo1
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 8L
1,777 Elo+
Party 2
Neith
Neith
Traw21
Neith
Level 57
God Stats
23W - 10L
1,688 SR
Queue Stats
186W - 74L
1,731 Elo+
Party 2
Ares
Ares
Trophious
Ares
Level 68
God Stats
14W - 2L
1,648 SR
Queue Stats
302W - 124L
1,717 Elo+
Party 2
Cerberus
Cerberus
VSpades
Cerberus
Level 44
God Stats
31W - 9L
1,878 SR
Queue Stats
264W - 93L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashketchum_Prime
Sun Wukong
18
2 / 8 / 10
11,563
889
10,167
19,430
12,619
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 6 / 14
14,933
1,149
32,625
18,610
6,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 15 / 11
11,904
916
23,003
28,082
12,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
PolarGamer19
Baron Samedi
20
3 / 8 / 17
13,148
1,011
24,715
19,739
10,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
STSerpent
Cthulhu
20
11 / 9 / 15
15,040
1,157
22,592
35,824
50,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 5 / 19
13,252
1,019
11,511
20,009
9,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Jargo1
Discordia
20
2 / 7 / 35
13,404
1,031
22,710
17,284
7,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Traw21
Neith
20
21 / 6 / 9
16,134
1,241
38,976
22,172
10,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
6 / 8 / 24
13,833
1,064
19,018
29,132
31,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
VSpades
Cerberus
20
11 / 2 / 29
15,511
1,193
24,082
31,266
43,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
162
28
Kills
46
46
Deaths
28
67
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
5
19
3.1
L
Sun Wukong
Ashketchum_Prime
Sun Wukong
2
8
10
0.88
L
10
6
14
2.83
W
Discordia
Jargo1
Discordia
2
7
35
2.79
L
2
15
11
0.5
L
Baron Samedi
PolarGamer19
Baron Samedi
3
8
17
1.44
L
Cthulhu
STSerpent
Cthulhu
11
9
15
2.06
W
Neith
Traw21
Neith
21
6
9
4.25
W
Ares
6
8
24
2.25
W
Cerberus
VSpades
Cerberus
11
2
29
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,102
Damage
116,297
121,685
Taken
119,863
92,349
Mitigated
102,145
16,300
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,511
10,142
0
1,588
20,009
9,006
0
13,617
6,392
0
52,115
L
Sun Wukong
Ashketchum_Prime
Sun Wukong
10,167
2,469
0
636
19,430
12,619
0
12,524
6,906
0
23,213
L
32,625
8,630
404
2,764
18,610
6,742
0
12,936
5,674
70,961
0
W
Discordia
Jargo1
Discordia
22,710
1,631
0
1,114
17,284
7,834
0
10,960
6,324
37,906
0
L
23,003
8,619
0
2,416
28,082
12,353
0
14,034
14,048
0
31,936
L
Baron Samedi
PolarGamer19
Baron Samedi
24,715
2,303
3,732
4,000
19,739
10,273
0
13,444
6,295
53,737
0
L
Cthulhu
STSerpent
Cthulhu
22,592
1,238
452
1,896
35,824
50,362
0
12,872
22,952
48,680
0
W
Neith
Traw21
Neith
38,976
26,959
332
1,164
22,172
10,299
0
15,895
6,277
0
69,832
W
Ares
19,018
359
0
341
29,132
31,610
0
18,882
10,250
36,170
0
W
Cerberus
VSpades
Cerberus
24,082
1,917
1,034
4,911
31,266
43,396
0
20,578
10,688
48,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,588
Gold Earned
72,134
251
Minions Killed
268
6
Camps Cleared
8
1,145,306
Distance Traveled
1,131,053
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,252
1,019
102
8
1
202,330
1
L
Sun Wukong
11,563
889
25
2
2
204,307
0
L
Nu Wa
14,933
1,149
101
8
2
216,225
0
W
Discordia
13,404
1,031
29
2
0
230,088
0
L
Da Ji
11,904
916
9
1
2
229,384
0
L
Baron Samedi
13,148
1,011
59
5
0
228,225
0
L
Cthulhu
15,040
1,157
57
4
0
267,165
1
W
Neith
16,134
1,241
60
5
2
236,532
1
W
Ares
13,833
1,064
24
2
2
207,763
2
W
Cerberus
15,511
1,193
53
4
3
254,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role