Player Matchup

Neith
Neith
AdrielSarx
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 154L
1,417 Elo+
Solo
Ymir
Ymir
ArchadaAerowind
Ymir
Level 16
God Stats
0W - 1L
1,528 SR
Queue Stats
7W - 23L
1,202 Elo+
Solo
Skadi
Skadi
Kings_barrage7
Skadi
Level 29
God Stats
40W - 44L
1,451 SR
Queue Stats
111W - 150L
1,379 Elo+
Solo
Mercury
Mercury
kikifede
Mercury
Level 18
God Stats
1W - 2L
1,321 SR
Queue Stats
24W - 42L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
sleepysally
Sun Wukong
Level 26
God Stats
9W - 15L
1,439 SR
Queue Stats
38W - 58L
1,377 Elo+
Solo
Team Averages
Level 23
1,448 SR
1,329 Elo+

VS

Team Averages
Level 28
1,471 SR
1,434 Elo+
Ymir
Ymir
Ianmaster19
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LottaZenyatta
Nu Wa
Level 28
God Stats
29W - 27L
1,299 SR
Queue Stats
150W - 151L
1,289 Elo+
Solo
Medusa
Medusa
Mex64bits
Medusa
Level 24
God Stats
2W - 0L
1,708 SR
Queue Stats
150W - 164L
1,403 Elo+
Solo
Nemesis
Nemesis
PAIN_NRG
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Ares
Ares
SotoC26
Ares
Level 66
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 6 / 7
10,609
408
10,303
19,214
6,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 5 / 1
7,132
274
1,979
8,991
2,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 7 / 1
12,948
498
21,208
21,446
9,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
kikifede
Mercury
17
3 / 9 / 7
10,824
416
9,348
22,111
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
sleepysally
Sun Wukong
19
8 / 2 / 3
12,813
493
14,341
22,794
20,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
11,691
450
7,967
21,500
19,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 2 / 10
13,576
522
23,569
15,123
7,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mex64bits
Medusa
20
11 / 5 / 12
14,310
550
19,537
23,458
12,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PAIN_NRG
Nemesis
17
0 / 1 / 1
11,325
436
1,129
13,239
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
SotoC26
Ares
19
12 / 4 / 12
14,652
564
19,306
20,339
32,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
21
Kills
29
29
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
7
0.92
L
0
5
1
0.1
W
2
9
3
0.39
L
8
7
1
1.21
W
4
2
10
4.5
W
Medusa
Mex64bits
Medusa
11
5
12
3.4
W
Nemesis
PAIN_NRG
Nemesis
0
1
1
0.5
W
Ares
SotoC26
Ares
12
4
12
4.5
L
Mercury
kikifede
Mercury
3
9
7
0.72
L
Sun Wukong
sleepysally
Sun Wukong
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,179
Damage
71,508
94,556
Taken
93,659
47,460
Mitigated
78,009
17,137
Healing
26,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,303
4,391
0
5,069
19,214
6,941
774
9,038
10,026
0
69,897
L
1,979
351
0
500
8,991
2,843
0
4,370
4,445
5,575
0
W
7,967
1,362
0
1,910
21,500
19,202
2,349
0
21,500
47,002
1,449
L
21,208
11,113
159
3,884
21,446
9,335
663
13,572
7,516
0
102,565
W
23,569
6,371
512
4,408
15,123
7,254
2,420
0
15,123
99,863
0
W
Medusa
Mex64bits
Medusa
19,537
10,993
1,051
9,383
23,458
12,569
6,044
869
22,589
0
91,257
W
Nemesis
PAIN_NRG
Nemesis
1,129
124
0
6,907
13,239
6,835
438
0
13,239
0
77,598
W
Ares
SotoC26
Ares
19,306
1,202
0
2,184
20,339
32,149
1,881
1,110
19,229
36,779
0
L
Mercury
kikifede
Mercury
9,348
3,154
0
3,738
22,111
7,562
285
9,285
12,592
0
63,835
L
Sun Wukong
sleepysally
Sun Wukong
14,341
3,477
0
3,787
22,794
20,779
936
13,234
9,266
0
80,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
65,554
528
Minions Killed
550
0
Camps Cleared
0
1,926,472
Distance Traveled
2,236,541
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,609
408
112
4
0
438,373
3
L
Ymir
7,132
274
4
0
0
182,486
0
W
Ymir
11,691
450
94
4
0
382,478
3
L
Skadi
12,948
498
157
6
0
385,151
0
W
Nu Wa
13,576
522
155
6
0
419,795
0
W
Medusa
14,310
550
134
5
0
451,654
3
W
Nemesis
11,325
436
132
5
0
525,887
0
W
Ares
14,652
564
35
1
0
456,727
6
L
Mercury
10,824
416
98
4
0
456,711
0
L
Sun Wukong
12,813
493
157
6
0
463,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role