Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fumbles 0 Brian
Cerberus
Level 149
God Stats
12W - 10L
1,610 SR
Queue Stats
144W - 137L
1,426 Elo+
Solo
Kukulkan
Kukulkan
UlyssEs13
Kukulkan
Level 146
God Stats
13W - 7L
1,534 SR
Queue Stats
239W - 222L
1,567 Elo+
Party 3
Anhur
Anhur
Vaultdweller101
Anhur
Level 153
God Stats
10W - 7L
1,616 SR
Queue Stats
251W - 243L
1,559 Elo+
Party 3
He Bo
He Bo
Zilentcool
He Bo
Level 159
God Stats
2W - 0L
1,281 SR
Queue Stats
305W - 309L
1,486 Elo+
Solo
Team Averages
Level 153
1,508 SR
1,508 Elo+

VS

Team Averages
Level 109
1,534 SR
1,528 Elo+
Hercules
Hercules
FernyxTx
Hercules
Level 28
God Stats
4W - 4L
1,508 SR
Queue Stats
107W - 82L
1,579 Elo+
Party 2
Skadi
Skadi
Rollilopan
Skadi
Level 107
God Stats
0W - 1L
1,307 SR
Queue Stats
9W - 13L
1,470 Elo+
Party 1
Susano
Susano
Tokaju
Susano
Level 159
God Stats
3W - 7L
1,349 SR
Queue Stats
454W - 416L
1,517 Elo+
Party 2
Chaac
Chaac
bebeluguin
Chaac
Level 147
God Stats
2W - 1L
2,006 SR
Queue Stats
114W - 91L
1,570 Elo+
Party 2
Tiamat
Tiamat
ionisJQ
Tiamat
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 40L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 1 / 7
8,974
897
6,486
6,914
4,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
13
0 / 0 / 16
7,703
770
6,095
6,640
5,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
UlyssEs13
Kukulkan
15
3 / 0 / 7
8,074
807
6,388
1,762
899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
13 / 0 / 3
10,204
1,020
13,465
7,511
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
15
1 / 1 / 11
8,109
811
7,078
6,558
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FernyxTx
Hercules
11
0 / 5 / 0
5,754
575
4,073
10,511
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
13
1 / 3 / 0
6,658
666
3,215
4,887
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Tokaju
Susano
12
1 / 9 / 1
6,774
677
8,646
11,236
5,304
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
0 / 0 / 1
5,959
596
1,075
11,518
5,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ionisJQ
Tiamat
13
0 / 4 / 1
6,356
636
4,183
7,944
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
21
Kills
2
2
Deaths
21
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
7
7.5
L
Hercules
FernyxTx
Hercules
0
5
0
0
W
Cerberus
0
0
16
8
L
Skadi
1
3
0
0.33
L
Susano
Tokaju
Susano
1
9
1
0.17
W
Kukulkan
UlyssEs13
Kukulkan
3
0
7
6.5
W
13
0
3
14.5
W
He Bo
1
1
11
6.5
L
Chaac
0
0
1
0.5
L
Tiamat
ionisJQ
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
21,192
29,385
Taken
46,096
16,675
Mitigated
24,805
7,528
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,486
3,078
0
1,176
6,914
4,669
278
1,235
5,634
0
14,010
L
Hercules
FernyxTx
Hercules
4,073
565
0
985
10,511
8,426
0
4,619
5,770
0
9,365
W
Cerberus
6,095
659
0
2,632
6,640
5,447
87
1,317
5,273
12,032
0
L
Skadi
3,215
634
0
698
4,887
1,526
1
1,937
2,918
0
20,285
L
Susano
Tokaju
Susano
8,646
1,384
0
130
11,236
5,304
1
4,005
7,171
0
25,035
W
Kukulkan
UlyssEs13
Kukulkan
6,388
795
0
277
1,762
899
263
194
1,543
27,658
0
W
13,465
8,621
0
1,506
7,511
3,310
1,356
408
7,053
0
32,309
W
He Bo
7,078
365
0
1,937
6,558
2,350
75
1,320
5,163
33,799
0
L
Chaac
1,075
853
0
6,321
11,518
5,538
0
6,543
4,867
222
6,417
L
Tiamat
ionisJQ
Tiamat
4,183
462
0
1,831
7,944
4,011
120
2,282
5,626
22,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
31,501
252
Minions Killed
162
10
Camps Cleared
5
961,407
Distance Traveled
867,344
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,974
897
22
2
0
209,833
1
L
Hercules
5,754
575
16
2
0
177,736
1
W
Cerberus
7,703
770
27
3
0
191,765
1
L
Skadi
6,658
666
51
5
0
185,434
2
L
Susano
6,774
677
40
4
3
144,465
0
W
Kukulkan
8,074
807
64
6
0
198,234
2
W
Anhur
10,204
1,020
61
6
6
181,085
3
W
He Bo
8,109
811
78
8
4
180,490
3
L
Chaac
5,959
596
11
1
1
193,349
4
L
Tiamat
6,356
636
44
4
1
166,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role