Player Matchup

Kuzenbo
Kuzenbo
Green X Isoz
Kuzenbo
Level 49
God Stats
2W - 0L
1,605 SR
Queue Stats
45W - 36L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
ILL CEREBRAL
Gilgamesh
Level 18
God Stats
2W - 1L
1,731 SR
Queue Stats
63W - 70L
1,490 Elo+
Solo
Ravana
Ravana
Miguel1111111
Ravana
Level 28
God Stats
3W - 3L
1,521 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Ra
Ra
Tla_Wolf
Ra
Level 5
God Stats
3W - 2L
1,332 SR
Queue Stats
11W - 8L
1,324 Elo+
Party 2
Merlin
Merlin
trypto150
Merlin
Level 26
God Stats
5W - 4L
1,434 SR
Queue Stats
69W - 72L
1,519 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,460 Elo+

VS

Team Averages
Level 24
1,529 SR
1,509 Elo+
Zeus
Zeus
GoYa_BeAnUnO
Zeus
Level 23
God Stats
33W - 20L
1,500 SR
Queue Stats
215W - 249L
1,508 Elo+
Party 1
Achilles
Achilles
KiLLinEmSoftlY15
Achilles
Level 18
God Stats
9W - 17L
1,460 SR
Queue Stats
245W - 264L
1,493 Elo+
Party 1
Yemoja
Yemoja
RumGod876
Yemoja
Level 44
God Stats
12W - 17L
1,536 SR
Queue Stats
341W - 382L
1,481 Elo+
Party 1
Hercules
Hercules
SmiteYourHole
Hercules
Level 15
God Stats
1W - 4L
1,649 SR
Queue Stats
13W - 15L
1,541 Elo+
Solo
Ravana
Ravana
XanamaXX
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Green X Isoz
Kuzenbo
20
10 / 3 / 19
17,798
1,047
32,521
28,510
62,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ILL CEREBRAL
Gilgamesh
20
5 / 6 / 11
14,941
879
19,289
28,873
12,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 5 / 5
18,089
1,064
30,573
25,031
14,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 21
15,368
904
12,825
27,674
20,225
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
trypto150
Merlin
20
4 / 6 / 18
16,262
957
24,564
21,878
8,955
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 15 / 12
15,725
925
39,775
29,736
9,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 15
16,245
956
21,431
29,401
38,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
RumGod876
Yemoja
20
3 / 0 / 15
17,259
1,015
9,499
8,329
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
SmiteYourHole
Hercules
20
10 / 4 / 6
17,145
1,009
28,756
31,755
31,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
XanamaXX
Ravana
20
5 / 14 / 12
15,642
920
25,761
30,390
12,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
88
37
Kills
28
28
Deaths
37
74
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
15
12
0.73
W
Kuzenbo
Green X Isoz
Kuzenbo
10
3
19
6.5
W
Gilgamesh
ILL CEREBRAL
Gilgamesh
5
6
11
1.75
L
5
4
15
3.13
W
17
5
5
3.9
L
Yemoja
RumGod876
Yemoja
3
0
15
10.5
L
Hercules
SmiteYourHole
Hercules
10
4
6
3.25
W
1
8
21
1.44
L
Ravana
XanamaXX
Ravana
5
14
12
0.79
W
Merlin
trypto150
Merlin
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,772
Damage
125,222
131,966
Taken
129,611
118,925
Mitigated
101,193
8,373
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,775
4,739
0
0
29,736
9,708
0
17,555
12,181
77,371
0
W
Kuzenbo
Green X Isoz
Kuzenbo
32,521
9,846
0
3
28,510
62,698
0
9,877
18,633
68,811
0
W
Gilgamesh
ILL CEREBRAL
Gilgamesh
19,289
9,769
0
1,874
28,873
12,102
0
13,286
15,587
0
30,117
L
21,431
9,047
0
249
29,401
38,876
0
15,096
14,305
0
38,302
W
30,573
9,919
0
860
25,031
14,945
0
6,180
18,851
464
44,648
L
Yemoja
RumGod876
Yemoja
9,499
536
10,184
4,034
8,329
8,524
0
6,061
2,268
31,658
0
L
Hercules
SmiteYourHole
Hercules
28,756
10,460
0
9,296
31,755
31,815
0
17,478
14,277
0
68,952
W
12,825
2,743
2,353
2,462
27,674
20,225
0
9,143
18,531
33,776
0
L
Ravana
XanamaXX
Ravana
25,761
11,278
0
698
30,390
12,270
0
14,172
16,218
0
49,215
W
Merlin
trypto150
Merlin
24,564
1,796
0
821
21,878
8,955
0
10,788
11,090
56,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,458
Gold Earned
82,016
269
Minions Killed
306
8
Camps Cleared
9
1,537,962
Distance Traveled
1,609,456
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,725
925
70
4
2
290,288
0
W
Kuzenbo
17,798
1,047
73
4
2
361,371
1
W
Gilgamesh
14,941
879
21
1
3
310,859
0
L
Achilles
16,245
956
39
2
1
349,887
0
W
Ravana
18,089
1,064
45
3
3
336,739
1
L
Yemoja
17,259
1,015
42
2
0
325,486
0
L
Hercules
17,145
1,009
106
6
1
336,370
0
W
Ra
15,368
904
40
2
0
237,198
2
L
Ravana
15,642
920
49
3
5
307,425
0
W
Merlin
16,262
957
90
5
0
291,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role