Player Matchup

Fenrir
Fenrir
Bernex
Fenrir
Level 87
God Stats
3W - 0L
1,402 SR
Queue Stats
316W - 342L
1,428 Elo+
Solo
Artemis
Artemis
Kayaya25
Artemis
Level 64
God Stats
99W - 90L
1,470 SR
Queue Stats
955W - 997L
1,379 Elo+
Solo
Fafnir
Fafnir
LNGSWRD
Fafnir
Level 62
God Stats
100W - 79L
1,595 SR
Queue Stats
1,014W - 1,041L
1,463 Elo+
Solo
Ra
Ra
MorningCafé
Ra
Level 89
God Stats
3W - 1L
1,736 SR
Queue Stats
45W - 53L
1,445 Elo+
Solo
Hercules
Hercules
runesklp
Hercules
Level 150
God Stats
3W - 7L
1,263 SR
Queue Stats
80W - 81L
1,174 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,378 Elo+

VS

Team Averages
Level 71
1,523 SR
1,359 Elo+
Horus
Horus
DullWitted
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FluxKillah
Izanami
Level 53
God Stats
22W - 23L
1,528 SR
Queue Stats
170W - 241L
1,288 Elo+
Party 2
Osiris
Osiris
Riden12112
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,279 Elo+
Party 1
The Morrigan
The Morrigan
TheAlienStoner
The Morrigan
Level 89
God Stats
2W - 4L
1,566 SR
Queue Stats
238W - 245L
1,430 Elo+
Party 1
Thanatos
Thanatos
UvularPlanet211
Thanatos
Level 54
God Stats
24W - 24L
1,519 SR
Queue Stats
177W - 238L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bernex
Fenrir
12
8 / 3 / 8
8,091
539
6,286
9,577
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Kayaya25
Artemis
11
1 / 4 / 6
6,857
457
6,277
10,973
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
LNGSWRD
Fafnir
12
2 / 0 / 8
7,796
520
3,018
8,532
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 6
8,716
581
8,637
7,148
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
runesklp
Hercules
14
6 / 0 / 4
8,651
577
9,091
7,754
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 4 / 3
6,183
412
4,600
10,180
6,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
FluxKillah
Izanami
11
3 / 5 / 2
6,661
444
7,001
9,378
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Riden12112
Osiris
12
0 / 2 / 0
6,723
448
4,500
11,509
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
TheAlienStoner
The Morrigan
13
2 / 4 / 2
7,758
517
6,165
8,673
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
2 / 8 / 2
6,651
443
3,381
11,877
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
23
Kills
8
8
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bernex
Fenrir
8
3
8
4
L
Horus
1
4
3
0.63
L
Izanami
FluxKillah
Izanami
3
5
2
0.8
W
Artemis
Kayaya25
Artemis
1
4
6
1
W
Fafnir
LNGSWRD
Fafnir
2
0
8
6
W
6
1
6
9
L
Osiris
Riden12112
Osiris
0
2
0
0
L
The Morrigan
TheAlienStoner
The Morrigan
2
4
2
0.75
L
Thanatos
2
8
2
0.38
W
Hercules
runesklp
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
25,647
43,984
Taken
51,617
24,162
Mitigated
23,207
18,713
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bernex
Fenrir
6,286
1,025
0
1,018
9,577
4,155
0
1,483
8,034
0
22,063
L
Horus
4,600
2,314
838
3,912
10,180
6,577
315
3,781
6,313
0
22,814
L
Izanami
FluxKillah
Izanami
7,001
4,959
0
2,380
9,378
2,555
52
1,791
7,480
0
35,393
W
Artemis
Kayaya25
Artemis
6,277
3,197
0
5,083
10,973
2,882
0
671
10,248
0
40,396
W
Fafnir
LNGSWRD
Fafnir
3,018
1,118
0
4,009
8,532
7,065
0
1,092
7,306
18,764
0
W
8,637
1,104
855
3,508
7,148
2,372
702
1,280
5,764
57,223
0
L
Osiris
Riden12112
Osiris
4,500
1,566
0
5,284
11,509
6,092
0
1,394
9,765
0
33,455
L
The Morrigan
TheAlienStoner
The Morrigan
6,165
1,350
0
2,225
8,673
2,886
25
2,524
5,913
44,848
1,662
L
Thanatos
3,381
1,010
0
5,685
11,877
5,097
0
1,727
9,883
0
32,226
W
Hercules
runesklp
Hercules
9,091
2,004
0
4,240
7,754
7,688
105
0
7,754
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
33,976
329
Minions Killed
318
0
Camps Cleared
0
1,427,558
Distance Traveled
1,321,126
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,091
539
35
2
0
300,831
7
L
Horus
6,183
412
36
2
0
288,710
1
L
Izanami
6,661
444
64
4
0
254,249
2
W
Artemis
6,857
457
67
4
0
267,042
1
W
Fafnir
7,796
520
30
2
0
294,311
3
W
Ra
8,716
581
109
7
0
300,477
3
L
Osiris
6,723
448
76
5
0
278,603
3
L
The Morrigan
7,758
517
83
6
0
266,912
3
L
Thanatos
6,651
443
59
4
0
232,652
1
W
Hercules
8,651
577
88
6
0
264,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role