Player Matchup

Hercules
Hercules
CTFORC3
Hercules
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 36L
1,844 Elo+
Solo
Artemis
Artemis
HEROIC-_PR
Artemis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
ahurb
Baron Samedi
Level 69
God Stats
32W - 24L
1,717 SR
Queue Stats
459W - 380L
1,615 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,581 Elo+

VS

Team Averages
Level 124
1,488 SR
1,611 Elo+
Hou Yi
Hou Yi
BBuildnStacks
Hou Yi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 183L
1,544 Elo+
Solo
Hercules
Hercules
Matt47
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
pepperoooni
Tiamat
Level 125
God Stats
1W - 3L
1,464 SR
Queue Stats
42W - 33L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CTFORC3
Hercules
11
1 / 2 / 8
8,242
824
6,850
12,181
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
HEROIC-_PR
Artemis
12
5 / 1 / 4
8,071
807
5,192
5,723
1,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ahurb
Baron Samedi
12
4 / 2 / 5
8,017
802
8,331
5,604
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
7,236
724
3,879
8,663
2,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Matt47
Hercules
9
0 / 2 / 2
6,341
634
3,405
8,077
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
3 / 3 / 2
7,590
759
7,906
6,960
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Hercules
CTFORC3
Hercules
1
2
8
2.5
W
Artemis
HEROIC-_PR
Artemis
5
1
4
7
L
Hercules
Matt47
Hercules
0
2
2
0.5
W
Baron Samedi
ahurb
Baron Samedi
4
2
5
3.25
L
Tiamat
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,373
Damage
15,190
23,508
Taken
23,700
10,730
Mitigated
13,886
10,727
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,879
1,271
0
2,168
8,663
2,983
0
3,151
5,512
0
22,622
W
Hercules
CTFORC3
Hercules
6,850
2,006
0
4,761
12,181
6,217
371
4,285
7,696
0
17,657
W
Artemis
HEROIC-_PR
Artemis
5,192
1,734
0
1,065
5,723
1,983
709
1,391
4,257
0
24,480
L
Hercules
Matt47
Hercules
3,405
996
0
2,684
8,077
6,903
0
3,352
4,725
0
7,549
W
Baron Samedi
ahurb
Baron Samedi
8,331
158
2,708
2,193
5,604
2,530
310
2,269
3,310
36,120
0
L
Tiamat
7,906
509
0
1,744
6,960
4,000
0
1,881
5,079
26,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
21,167
123
Minions Killed
90
0
Camps Cleared
0
583,878
Distance Traveled
570,801
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,236
724
39
4
0
164,801
0
W
Hercules
8,242
824
20
2
0
211,492
2
W
Artemis
8,071
807
49
5
0
187,917
0
L
Hercules
6,341
634
11
1
0
216,707
0
W
Baron Samedi
8,017
802
54
5
0
184,469
2
L
Tiamat
7,590
759
40
4
0
189,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role