Player Matchup

Janus
Janus
G0GO1231
Janus
Level 38
God Stats
11W - 13L
1,428 SR
Queue Stats
107W - 81L
1,543 Elo+
Party 1
Geb
Geb
JRA Viejo
Geb
Level 97
God Stats
30W - 28L
1,599 SR
Queue Stats
645W - 558L
1,554 Elo+
Party 1
Horus
Horus
RAFALON49
Horus
Level 124
God Stats
5W - 2L
1,699 SR
Queue Stats
419W - 401L
1,525 Elo+
Party 1
Bakasura
Bakasura
awesomesauce773
Bakasura
Level 108
God Stats
4W - 13L
1,427 SR
Queue Stats
348W - 365L
1,453 Elo+
Solo
Cupid
Cupid
rayortiz
Cupid
Level 108
God Stats
10W - 7L
1,562 SR
Queue Stats
427W - 376L
1,499 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,515 Elo+

VS

Team Averages
Level 94
1,589 SR
1,510 Elo+
Vamana
Vamana
Fluffyguy42
Vamana
Level 89
God Stats
7W - 7L
1,624 SR
Queue Stats
156W - 142L
1,496 Elo+
Solo
Heimdallr
Heimdallr
KingFrills
Heimdallr
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
482W - 454L
1,540 Elo+
Party 2
Neith
Neith
Learnedit
Neith
Level 66
God Stats
133W - 143L
1,525 SR
Queue Stats
158W - 177L
1,461 Elo+
Party 2
Athena
Athena
Leprechaunzluck
Athena
Level 68
God Stats
11W - 10L
1,798 SR
Queue Stats
344W - 329L
1,563 Elo+
Solo
Merlin
Merlin
YungT1TUS
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 244L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G0GO1231
Janus
14
3 / 4 / 5
8,879
467
6,361
9,885
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 4
6,694
352
1,386
5,543
2,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
RAFALON49
Horus
15
3 / 5 / 3
9,327
491
6,666
18,236
15,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
17
3 / 3 / 3
10,022
527
6,484
12,350
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
rayortiz
Cupid
16
6 / 4 / 0
10,496
552
8,712
12,683
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 2 / 3
10,497
552
6,744
12,775
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
KingFrills
Heimdallr
16
1 / 2 / 3
10,026
528
6,813
10,944
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Learnedit
Neith
17
6 / 3 / 2
11,454
603
11,170
13,579
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 6
9,510
501
4,953
12,634
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
YungT1TUS
Merlin
17
3 / 4 / 5
10,586
557
10,564
7,069
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
15
Kills
17
17
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
2
3
3.25
L
Janus
G0GO1231
Janus
3
4
5
1.38
L
0
1
4
2
W
Heimdallr
KingFrills
Heimdallr
1
2
3
1.25
W
Neith
Learnedit
Neith
6
3
2
2.33
W
2
4
6
1.25
L
Horus
RAFALON49
Horus
3
5
3
0.9
W
Merlin
YungT1TUS
Merlin
3
4
5
1.38
L
Bakasura
3
3
3
1.5
L
Cupid
rayortiz
Cupid
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
40,244
58,697
Taken
57,001
32,864
Mitigated
25,286
15,696
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,744
3,863
0
3,088
12,775
5,446
68
365
12,024
0
66,427
L
Janus
G0GO1231
Janus
6,361
400
0
1,133
9,885
3,548
260
5,351
4,534
47,259
0
L
1,386
216
0
1,738
5,543
2,011
0
682
4,861
8,865
0
W
Heimdallr
KingFrills
Heimdallr
6,813
3,105
0
4,197
10,944
4,171
0
368
10,536
0
67,280
W
Neith
Learnedit
Neith
11,170
5,793
0
6,932
13,579
4,900
2,139
1,575
11,894
0
78,860
W
4,953
1,008
570
1,777
12,634
7,732
341
2,932
9,241
19,402
0
L
Horus
RAFALON49
Horus
6,666
2,956
247
3,700
18,236
15,885
240
3,082
15,154
0
41,563
W
Merlin
YungT1TUS
Merlin
10,564
737
0
1,116
7,069
3,037
1,617
1,972
4,949
71,714
0
L
Bakasura
6,484
4,218
0
3,779
12,350
6,484
1,088
3,657
8,693
0
59,013
L
Cupid
rayortiz
Cupid
8,712
5,783
582
4,517
12,683
4,936
426
2,745
9,938
0
66,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
52,073
429
Minions Killed
497
0
Camps Cleared
0
1,560,718
Distance Traveled
1,772,615
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,497
552
90
5
0
388,919
4
L
Janus
8,879
467
91
5
0
305,784
1
L
Geb
6,694
352
22
1
0
187,323
0
W
Heimdallr
10,026
528
99
5
0
334,993
3
W
Neith
11,454
603
139
7
0
282,511
5
W
Athena
9,510
501
41
2
0
409,698
3
L
Horus
9,327
491
74
4
0
329,860
1
W
Merlin
10,586
557
128
7
0
356,494
2
L
Bakasura
10,022
527
125
7
0
406,861
0
L
Cupid
10,496
552
117
6
0
330,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role