Player Matchup

Janus
Janus
Gold III
Bodillly
Janus
Gold III
Level 153
God Stats
0W - 5L
1,123 SR
Queue Stats
68W - 70L
1,544 MMR
Solo
King Arthur
King Arthur
Gold III
HighLordFragBag
King Arthur
Gold III
Level 139
God Stats
20W - 30L
1,544 SR
Queue Stats
748W - 745L
1,535 MMR
Solo
Ne Zha
Ne Zha
Gold III
UgotRice
Ne Zha
Gold III
Level 125
God Stats
10W - 7L
1,726 SR
Queue Stats
564W - 579L
1,535 MMR
Solo
Geb
Geb
Platinum V
sexandcandy
Geb
Platinum V
Level 158
God Stats
1W - 3L
1,669 SR
Queue Stats
136W - 130L
1,521 MMR
Solo
Artemis
Artemis
Bronze III
theeawaken
Artemis
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,512 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,419 SR
1,535 MMR
Ullr
Ullr
Gold III
DButtersnaps
Ullr
Gold III
Level 108
God Stats
11W - 10L
1,733 SR
Queue Stats
130W - 122L
1,590 MMR
Party 1
Kukulkan
Kukulkan
Gold II
EIMHON
Kukulkan
Gold II
Level 126
God Stats
3W - 2L
1,309 SR
Queue Stats
156W - 150L
1,513 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Fabri08gr
Tsukuyomi
Silver I
Level 52
God Stats
1W - 2L
1,290 SR
Queue Stats
11W - 14L
1,531 MMR
Solo
Hercules
Hercules
Gold V
MattMade
Hercules
Gold V
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,505 MMR
Party 1
Fenrir
Fenrir
Gold III
xXWencaDXx
Fenrir
Gold III
Level 61
God Stats
6W - 3L
1,265 SR
Queue Stats
105W - 82L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bodillly
Janus
15
3 / 7 / 5
10,025
477
10,330
14,928
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HighLordFragBag
King Arthur
17
6 / 4 / 3
10,853
517
13,305
26,030
21,656
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
UgotRice
Ne Zha
15
5 / 6 / 3
10,378
494
9,763
17,847
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 6 / 7
8,344
397
4,404
17,278
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
theeawaken
Artemis
13
1 / 8 / 3
8,654
412
4,010
10,213
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AthenaSetApolloScyllaTiamat

VS

Bans
Guan YuSobekNu WaAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
11,513
548
13,568
12,632
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EIMHON
Kukulkan
17
6 / 4 / 12
11,641
554
16,405
8,967
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Fabri08gr
Tsukuyomi
17
8 / 4 / 7
11,568
551
11,829
13,663
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
MattMade
Hercules
18
5 / 4 / 8
11,230
535
13,683
22,629
19,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
xXWencaDXx
Fenrir
16
7 / 1 / 16
12,315
586
12,932
13,334
9,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
15
Kills
31
31
Deaths
16
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
Bodillly
Janus
3
7
5
0.79
W
5
3
13
3.83
W
Kukulkan
EIMHON
Kukulkan
6
4
12
3
W
Tsukuyomi
Fabri08gr
Tsukuyomi
8
4
7
2.88
L
King Arthur
HighLordFragBag
King Arthur
6
4
3
1.88
W
Hercules
MattMade
Hercules
5
4
8
2.25
L
Ne Zha
UgotRice
Ne Zha
5
6
3
1.08
L
0
6
7
0.58
L
Artemis
theeawaken
Artemis
1
8
3
0.31
W
Fenrir
xXWencaDXx
Fenrir
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
68,417
86,296
Taken
71,225
52,316
Mitigated
44,335
16,416
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bodillly
Janus
10,330
894
0
1,425
14,928
5,543
0
1,291
13,637
75,124
0
W
13,568
7,186
0
5,258
12,632
4,917
4,537
3,328
9,256
0
68,071
W
Kukulkan
EIMHON
Kukulkan
16,405
1,315
0
1,854
8,967
3,761
1,094
3,121
5,718
83,009
0
W
Tsukuyomi
Fabri08gr
Tsukuyomi
11,829
4,213
0
2,138
13,663
7,309
1,490
2,638
10,963
0
64,947
L
King Arthur
HighLordFragBag
King Arthur
13,305
1,756
0
8,625
26,030
21,656
146
4,081
21,949
0
66,948
W
Hercules
MattMade
Hercules
13,683
4,130
0
11,463
22,629
19,167
216
2,735
19,862
0
56,814
L
Ne Zha
UgotRice
Ne Zha
9,763
3,254
0
3,157
17,847
8,599
0
4,781
13,066
0
60,225
L
4,404
370
0
1,159
17,278
12,076
0
4,777
12,501
23,205
0
L
Artemis
theeawaken
Artemis
4,010
1,494
0
2,050
10,213
4,442
0
1,475
8,738
0
37,940
W
Fenrir
xXWencaDXx
Fenrir
12,932
3,779
0
3,236
13,334
9,181
1,466
3,989
9,187
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
58,267
461
Minions Killed
485
0
Camps Cleared
0
2,022,952
Distance Traveled
2,064,880
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,025
477
140
7
0
391,998
0
W
Ullr
11,513
548
95
5
0
363,689
4
W
Kukulkan
11,641
554
135
6
0
401,888
10
W
Tsukuyomi
11,568
551
108
5
0
442,180
1
L
King Arthur
10,853
517
129
6
0
418,364
2
W
Hercules
11,230
535
94
4
0
410,720
3
L
Ne Zha
10,378
494
93
4
0
419,121
3
L
Geb
8,344
397
31
1
0
452,165
11
L
Artemis
8,654
412
68
3
0
341,304
3
W
Fenrir
12,315
586
53
3
0
446,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role