Player Matchup

Izanami
Izanami
Bronze III
NiceTry9
Izanami
Bronze III
Level 85
God Stats
6W - 4L
1,710 SR
Queue Stats
72W - 88L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Ogre_Acheck
Cthulhu
Bronze III
Level 62
God Stats
7W - 3L
1,472 SR
Queue Stats
13W - 15L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
SwampFox32
Vulcan
Bronze III
Level 67
God Stats
13W - 10L
1,473 SR
Queue Stats
19W - 25L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,552 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,502 SR
1,322 MMR
Ra
Ra
Silver II
FMT_103
Ra
Silver II
Level 108
God Stats
1W - 1L
1,330 SR
Queue Stats
73W - 62L
1,388 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Faca112
Sun Wukong
Gold V
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 72L
1,408 MMR
Party 1
Rama
Rama
Silver V
seb108108
Rama
Silver V
Level 106
God Stats
1W - 2L
1,675 SR
Queue Stats
7W - 13L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NiceTry9
Izanami
18
7 / 4 / 6
15,845
660
19,809
25,770
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ogre_Acheck
Cthulhu
19
5 / 4 / 11
15,455
644
25,551
28,539
15,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
SwampFox32
Vulcan
20
9 / 3 / 10
16,147
673
32,953
20,807
9,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeZeusZhong KuiHeraChaac

VS

Bans
DiscordiaMedusaHadesCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 4
15,138
631
13,881
20,264
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Faca112
Sun Wukong
18
3 / 8 / 8
14,855
619
26,037
39,228
32,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
18
2 / 5 / 8
14,843
618
20,094
28,763
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
21
Kills
11
11
Deaths
21
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Sun Wukong
Faca112
Sun Wukong
3
8
8
0.88
W
Izanami
NiceTry9
Izanami
7
4
6
2.5
W
Cthulhu
Ogre_Acheck
Cthulhu
5
4
11
2.63
W
Vulcan
SwampFox32
Vulcan
9
3
10
4.67
L
Rama
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,313
Damage
60,012
75,116
Taken
88,255
35,126
Mitigated
48,817
36,245
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,881
392
2,751
4,525
20,264
6,956
0
15,351
4,913
78,515
0
L
Sun Wukong
Faca112
Sun Wukong
26,037
4,392
0
7,332
39,228
32,800
302
22,674
16,554
0
70,897
W
Izanami
NiceTry9
Izanami
19,809
14,097
667
10,898
25,770
10,537
4,055
2,433
23,109
0
107,941
W
Cthulhu
Ogre_Acheck
Cthulhu
25,551
849
3,179
9,984
28,539
15,399
0
6,967
21,066
80,671
0
W
Vulcan
SwampFox32
Vulcan
32,953
13,221
2,906
8,611
20,807
9,190
870
3,553
16,976
109,492
0
L
Rama
20,094
13,841
0
5,488
28,763
9,061
3,455
20,479
8,284
0
97,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
44,836
307
Minions Killed
310
0
Camps Cleared
0
1,302,200
Distance Traveled
1,191,012
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,138
631
108
5
0
369,275
2
L
Sun Wukong
14,855
619
75
3
0
413,594
3
W
Izanami
15,845
660
118
5
0
377,895
1
W
Cthulhu
15,455
644
93
4
0
460,973
1
W
Vulcan
16,147
673
96
4
0
463,332
3
L
Rama
14,843
618
127
5
0
408,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role