Player Matchup

Horus
Horus
FuerzaMexicana
Horus
Level 159
God Stats
1W - 1L
1,256 SR
Queue Stats
32W - 28L
1,621 Elo+
Party 2
Geb
Geb
GorgonShield
Geb
Level 160
God Stats
5W - 2L
1,601 SR
Queue Stats
157W - 186L
1,609 Elo+
Solo
Izanami
Izanami
TheDragonOfRa
Izanami
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 48L
1,595 Elo+
Party 3
Odin
Odin
immxnse-
Odin
Level 154
God Stats
2W - 2L
1,285 SR
Queue Stats
95W - 89L
1,652 Elo+
Party 3
Chronos
Chronos
oOAlmanzaOo
Chronos
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
31W - 28L
1,572 Elo+
Party 2
Team Averages
Level 151
1,391 SR
1,610 Elo+

VS

Team Averages
Level 157
1,624 SR
1,607 Elo+
Kukulkan
Kukulkan
Barzone
Kukulkan
Level 158
God Stats
15W - 11L
1,587 SR
Queue Stats
718W - 581L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
Mars207
Aphrodite
Level 160
God Stats
5W - 3L
1,863 SR
Queue Stats
635W - 504L
1,692 Elo+
Party 1
Ullr
Ullr
ScottishYeet
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SquigglyBiggly
Discordia
Level 160
God Stats
9W - 8L
1,296 SR
Queue Stats
632W - 548L
1,630 Elo+
Party 1
Cerberus
Cerberus
quin9551
Cerberus
Level 147
God Stats
7W - 2L
1,875 SR
Queue Stats
354W - 372L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
10,568
755
9,078
21,407
22,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 9
9,954
711
7,777
12,678
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
19
10 / 3 / 9
11,747
839
24,023
17,246
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
18
4 / 3 / 15
10,864
776
16,703
16,411
16,797
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
oOAlmanzaOo
Chronos
19
5 / 3 / 8
11,908
851
13,056
12,426
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barzone
Kukulkan
16
1 / 6 / 6
9,561
683
9,381
12,592
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Mars207
Aphrodite
15
2 / 4 / 5
8,706
622
8,531
15,875
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 4
10,162
726
21,733
14,999
7,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SquigglyBiggly
Discordia
18
4 / 3 / 8
10,192
728
12,344
11,456
4,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
quin9551
Cerberus
13
0 / 5 / 7
8,608
615
6,780
21,363
16,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
22
Kills
14
14
Deaths
22
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Barzone
Kukulkan
1
6
6
0.67
W
1
3
12
2.33
W
2
2
9
3.25
L
Aphrodite
Mars207
Aphrodite
2
4
5
1.13
L
7
4
4
2.25
L
Discordia
SquigglyBiggly
Discordia
4
3
8
2.67
W
Izanami
10
3
9
4.83
W
Odin
4
3
15
3.83
W
Chronos
oOAlmanzaOo
Chronos
5
3
8
3
L
Cerberus
quin9551
Cerberus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,637
Damage
58,769
80,168
Taken
76,285
65,908
Mitigated
42,273
43,035
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Barzone
Kukulkan
9,381
765
616
1,878
12,592
5,511
0
3,598
8,994
31,999
0
W
9,078
3,631
10,070
9,330
21,407
22,266
133
11,431
9,976
0
12,865
W
7,777
169
1,434
1,975
12,678
13,033
320
5,361
7,317
13,487
0
L
Aphrodite
Mars207
Aphrodite
8,531
468
12,016
8,856
15,875
8,795
86
3,403
12,472
14,708
0
L
21,733
9,896
0
499
14,999
7,015
0
5,077
9,922
0
36,629
L
Discordia
SquigglyBiggly
Discordia
12,344
442
1,723
1,596
11,456
4,774
0
3,903
7,553
27,558
0
W
Izanami
24,023
11,819
3,337
4,538
17,246
8,232
2,335
9,130
8,116
0
49,351
W
Odin
16,703
1,705
3,960
3,414
16,411
16,797
35
4,259
12,152
0
29,683
W
Chronos
oOAlmanzaOo
Chronos
13,056
1,533
2,426
2,551
12,426
5,580
2,729
6,855
5,571
35,592
0
L
Cerberus
quin9551
Cerberus
6,780
122
450
7,730
21,363
16,178
0
4,852
16,511
11,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
47,229
148
Minions Killed
150
0
Camps Cleared
0
1,324,748
Distance Traveled
1,113,363
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,561
683
56
4
0
168,362
1
W
Horus
10,568
755
5
0
0
266,484
3
W
Geb
9,954
711
9
1
0
256,908
1
L
Aphrodite
8,706
622
22
2
0
235,702
0
L
Ullr
10,162
726
36
3
0
224,432
0
L
Discordia
10,192
728
20
1
0
253,379
0
W
Izanami
11,747
839
57
4
0
220,268
4
W
Odin
10,864
776
23
2
0
287,354
3
W
Chronos
11,908
851
54
4
0
293,734
3
L
Cerberus
8,608
615
16
1
0
231,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role