Player Matchup

Neith
Neith
Ianmaster19
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Recon10310
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,267 Elo+
Solo
Ares
Ares
SotoC26
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
muad-the-gray
Izanami
Level 26
God Stats
1W - 7L
1,066 SR
Queue Stats
93W - 101L
1,360 Elo+
Solo
Fenrir
Fenrir
vendoAR3PAS
Fenrir
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 19L
1,413 Elo+
Solo
Team Averages
Level 21
1,377 SR
1,408 Elo+

VS

Team Averages
Level 33
1,666 SR
1,477 Elo+
Ganesha
Ganesha
Dman294
Ganesha
Level 99
God Stats
20W - 18L
1,655 SR
Queue Stats
191W - 179L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
IceyHotFlames
The Morrigan
Level 17
God Stats
4W - 1L
1,871 SR
Queue Stats
6W - 3L
1,579 Elo+
Solo
Thor
Thor
XavierLaFlamme
Thor
Level 29
God Stats
110W - 84L
1,512 SR
Queue Stats
112W - 89L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Zacwater
Kukulkan
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 26L
1,469 Elo+
Solo
Guan Yu
Guan Yu
bogdanite
Guan Yu
Level 6
God Stats
15W - 8L
1,792 SR
Queue Stats
16W - 12L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
9,685
880
7,498
17,323
5,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Recon10310
Kukulkan
13
0 / 2 / 2
8,501
773
42
1,695
533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
SotoC26
Ares
16
2 / 4 / 6
10,120
920
9,691
14,987
13,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
16
3 / 12 / 4
10,272
934
7,262
24,499
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
4 / 9 / 3
10,412
947
10,058
22,802
7,833
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dman294
Ganesha
19
0 / 1 / 29
11,979
1,089
12,535
11,629
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
IceyHotFlames
The Morrigan
19
10 / 0 / 17
12,635
1,149
12,164
2,941
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 11
10,753
978
12,487
10,779
4,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Zacwater
Kukulkan
19
19 / 0 / 13
14,131
1,285
30,532
6,675
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
bogdanite
Guan Yu
17
3 / 6 / 17
10,855
987
8,892
13,778
14,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
10
Kills
37
37
Deaths
10
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dman294
Ganesha
0
1
29
14.5
L
1
10
4
0.3
W
The Morrigan
IceyHotFlames
The Morrigan
10
0
17
18.5
L
Kukulkan
Recon10310
Kukulkan
0
2
2
0.5
L
Ares
SotoC26
Ares
2
4
6
1.25
W
5
3
11
3.5
W
Kukulkan
Zacwater
Kukulkan
19
0
13
25.5
W
Guan Yu
bogdanite
Guan Yu
3
6
17
1.92
L
Izanami
3
12
4
0.42
L
Fenrir
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,551
Damage
76,610
81,306
Taken
45,802
35,696
Mitigated
38,408
4,159
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dman294
Ganesha
12,535
1,466
0
1,203
11,629
13,837
0
3,558
8,071
27,433
0
L
7,498
3,153
0
928
17,323
5,752
0
11,472
5,771
0
21,482
W
The Morrigan
IceyHotFlames
The Morrigan
12,164
2,072
0
97
2,941
1,279
0
694
2,247
17,105
1,383
L
Kukulkan
Recon10310
Kukulkan
42
42
0
0
1,695
533
0
1,154
497
475
0
L
Ares
SotoC26
Ares
9,691
584
0
406
14,987
13,051
0
10,571
4,370
21,443
0
W
12,487
3,597
0
0
10,779
4,888
0
1,649
9,130
0
30,473
W
Kukulkan
Zacwater
Kukulkan
30,532
3,029
214
2,643
6,675
3,425
0
1,051
5,624
55,786
0
W
Guan Yu
bogdanite
Guan Yu
8,892
1,185
1,566
2,014
13,778
14,979
0
2,781
9,596
168
15,324
L
Izanami
7,262
4,819
0
2,196
24,499
8,527
0
18,484
5,824
0
29,943
L
Fenrir
10,058
2,472
0
629
22,802
7,833
0
12,353
10,160
0
22,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,990
Gold Earned
60,353
121
Minions Killed
186
3
Camps Cleared
3
706,487
Distance Traveled
1,000,967
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,979
1,089
0
0
0
196,394
0
L
Neith
9,685
880
35
3
0
124,533
2
W
The Morrigan
12,635
1,149
22
2
0
182,580
0
L
Kukulkan
8,501
773
1
0
0
25,609
1
L
Ares
10,120
920
8
1
0
189,755
0
W
Thor
10,753
978
58
5
0
199,666
0
W
Kukulkan
14,131
1,285
80
7
1
224,925
2
W
Guan Yu
10,855
987
26
2
2
197,402
0
L
Izanami
10,272
934
53
5
2
152,015
1
L
Fenrir
10,412
947
24
2
1
214,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role