Player Matchup

Hel
Hel
DollaDame
Hel
Level 28
God Stats
8W - 10L
1,528 SR
Queue Stats
64W - 60L
1,502 Elo+
Solo
Anubis
Anubis
HairlineDocta
Anubis
Level 16
God Stats
37W - 32L
1,735 SR
Queue Stats
313W - 289L
1,663 Elo+
Solo
Medusa
Medusa
KrakAtic
Medusa
Level 22
God Stats
0W - 2L
1,235 SR
Queue Stats
124W - 115L
1,539 Elo+
Solo
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 18
God Stats
158W - 134L
1,581 SR
Queue Stats
275W - 268L
1,567 Elo+
Solo
Set
Set
cmpeachey
Set
Level 28
God Stats
4W - 7L
1,474 SR
Queue Stats
331W - 314L
1,600 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,574 Elo+

VS

Team Averages
Level 24
1,511 SR
1,577 Elo+
Discordia
Discordia
DigitalPimpin
Discordia
Level 27
God Stats
3W - 5L
1,529 SR
Queue Stats
38W - 40L
1,403 Elo+
Solo
Jing Wei
Jing Wei
DixiNormus131
Jing Wei
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 128L
1,702 Elo+
Party 1
Bellona
Bellona
JellyJigglers
Bellona
Level 15
God Stats
40W - 39L
1,449 SR
Queue Stats
243W - 244L
1,490 Elo+
Solo
Fenrir
Fenrir
MrChrispyBoi
Fenrir
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 106L
1,642 Elo+
Party 1
Ymir
Ymir
a4eydemu
Ymir
Level 17
God Stats
4W - 2L
1,576 SR
Queue Stats
84W - 66L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,605
447
6,368
12,897
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 6 / 2
9,313
548
13,793
11,593
6,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KrakAtic
Medusa
16
4 / 7 / 4
10,093
594
8,953
16,247
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,204
188
0
0
0
14
5 / 6 / 2
8,646
509
11,424
15,291
6,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DigitalPimpin
Discordia
13
2 / 4 / 4
8,132
478
5,427
10,172
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DixiNormus131
Jing Wei
18
5 / 3 / 5
11,570
681
16,111
13,005
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
15
1 / 2 / 7
8,904
524
4,777
11,356
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
18
11 / 4 / 3
10,696
629
13,177
13,094
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
13
4 / 1 / 5
9,538
561
3,562
12,337
7,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
23
23
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
DigitalPimpin
Discordia
2
4
4
1
W
Jing Wei
DixiNormus131
Jing Wei
5
3
5
2.5
L
1
4
4
0.75
L
4
6
2
0.83
W
Bellona
1
2
7
2.25
L
Medusa
KrakAtic
Medusa
4
7
4
0.86
W
Fenrir
11
4
3
3.13
L
0
0
0
0
W
Ymir
4
1
5
6.5
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
43,054
56,028
Taken
59,964
22,658
Mitigated
30,592
16,343
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DigitalPimpin
Discordia
5,427
407
0
1,753
10,172
2,812
365
2,337
7,835
40,639
0
W
Jing Wei
DixiNormus131
Jing Wei
16,111
12,785
0
5,955
13,005
4,873
4,606
2,186
10,819
0
84,431
L
6,368
408
3,700
6,663
12,897
4,148
0
2,274
10,623
38,182
0
L
13,793
421
0
2,655
11,593
6,199
51
1,490
10,103
60,909
0
W
Bellona
4,777
980
139
3,875
11,356
8,696
1,253
4,835
6,521
0
36,644
L
Medusa
KrakAtic
Medusa
8,953
4,126
0
2,176
16,247
5,967
984
752
15,495
0
69,824
W
Fenrir
13,177
3,256
0
4,832
13,094
6,318
0
4,123
8,971
0
65,250
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
3,562
1,304
0
342
12,337
7,893
64
6,680
5,657
27,205
0
L
11,424
3,642
0
1,149
15,291
6,344
92
4,473
10,818
0
61,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
48,840
420
Minions Killed
442
0
Camps Cleared
0
1,179,433
Distance Traveled
1,559,824
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,132
478
72
4
0
275,656
2
W
Jing Wei
11,570
681
141
8
0
340,475
6
L
Hel
7,605
447
77
5
0
342,312
4
L
Anubis
9,313
548
107
6
0
228,673
5
W
Bellona
8,904
524
83
5
0
318,184
1
L
Medusa
10,093
594
121
7
0
303,887
5
W
Fenrir
10,696
629
115
7
0
326,866
4
L
Apollo
3,204
188
0
0
0
0
0
W
Ymir
9,538
561
31
2
0
298,643
3
L
Set
8,646
509
115
7
0
304,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role