Player Matchup

Nemesis
Nemesis
Exodus20010
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FrecuenciaLD
Cthulhu
Level 29
God Stats
29W - 33L
1,515 SR
Queue Stats
77W - 78L
1,519 Elo+
Solo
Amaterasu
Amaterasu
Okinrov
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,534 Elo+
Party 2
Tiamat
Tiamat
Timeworn_Gear
Tiamat
Level 26
God Stats
3W - 6L
1,767 SR
Queue Stats
51W - 43L
1,606 Elo+
Party 2
Olorun
Olorun
Zero1904
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,737 Elo+
Party 1
Team Averages
Level 41
1,556 SR
1,579 Elo+

VS

Team Averages
Level 22
1,524 SR
1,495 Elo+
Achilles
Achilles
NotoriousStarrk
Achilles
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
Slavquesadilla0
Kali
Level 15
God Stats
14W - 19L
1,600 SR
Queue Stats
144W - 168L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
coopusaf
Zhong Kui
Level 24
God Stats
3W - 3L
1,548 SR
Queue Stats
85W - 75L
1,432 Elo+
Solo
Ymir
Ymir
troney16
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Solo
Heimdallr
Heimdallr
vbirrdy
Heimdallr
Level 48
God Stats
1W - 0L
1,474 SR
Queue Stats
46W - 31L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exodus20010
Nemesis
10
0 / 2 / 0
5,711
439
3,396
10,988
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FrecuenciaLD
Cthulhu
10
0 / 2 / 2
6,097
469
3,632
7,491
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Okinrov
Amaterasu
11
2 / 3 / 0
6,259
481
4,631
12,015
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 0
6,567
505
3,079
7,471
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Zero1904
Olorun
10
0 / 6 / 0
5,632
433
4,568
10,962
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 1
7,376
567
10,581
8,748
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 7
6,687
514
5,612
9,317
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
coopusaf
Zhong Kui
14
6 / 0 / 2
8,208
631
8,656
8,483
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
12
1 / 0 / 6
6,660
512
2,295
6,958
2,491
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
vbirrdy
Heimdallr
13
5 / 0 / 0
7,807
601
4,962
6,494
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Exodus20010
Nemesis
0
2
0
0
L
Cthulhu
FrecuenciaLD
Cthulhu
0
2
2
0.5
W
Achilles
4
0
1
4.5
L
Amaterasu
Okinrov
Amaterasu
2
3
0
0.67
W
1
3
7
1.5
L
1
4
0
0.25
L
Olorun
Zero1904
Olorun
0
6
0
0
W
Zhong Kui
coopusaf
Zhong Kui
6
0
2
7
W
Ymir
1
0
6
4
W
Heimdallr
vbirrdy
Heimdallr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
32,106
48,927
Taken
40,000
19,574
Mitigated
22,940
14,635
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Exodus20010
Nemesis
3,396
1,045
98
2,886
10,988
3,630
0
2,048
8,673
0
29,944
L
Cthulhu
FrecuenciaLD
Cthulhu
3,632
555
134
468
7,491
3,694
0
1,859
5,566
21,975
0
W
Achilles
10,581
2,580
0
4,012
8,748
8,845
414
1,091
7,657
0
34,057
L
Amaterasu
Okinrov
Amaterasu
4,631
2,032
0
5,509
12,015
5,114
720
665
10,871
0
27,939
W
5,612
3,226
0
2,198
9,317
3,819
132
1,757
7,465
0
30,668
L
3,079
451
0
2,288
7,471
3,700
813
4,007
3,171
33,926
0
L
Olorun
Zero1904
Olorun
4,568
3,372
270
2,982
10,962
3,436
0
1,835
9,049
29,153
0
W
Zhong Kui
coopusaf
Zhong Kui
8,656
495
0
5,626
8,483
5,583
345
2,515
5,646
60,033
0
W
Ymir
2,295
640
0
1,076
6,958
2,491
35
3,565
3,359
25,439
0
W
Heimdallr
vbirrdy
Heimdallr
4,962
2,303
369
3,028
6,494
2,202
135
1,900
4,594
0
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
36,738
286
Minions Killed
375
0
Camps Cleared
0
1,327,343
Distance Traveled
1,261,987
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,711
439
59
5
0
269,266
0
L
Cthulhu
6,097
469
40
3
0
308,410
4
W
Achilles
7,376
567
61
5
0
267,114
3
L
Amaterasu
6,259
481
50
4
0
257,346
2
W
Kali
6,687
514
55
4
0
285,051
0
L
Tiamat
6,567
505
80
6
0
234,884
2
L
Olorun
5,632
433
57
4
0
257,437
2
W
Zhong Kui
8,208
631
132
10
0
249,054
3
W
Ymir
6,660
512
52
4
0
226,725
3
W
Heimdallr
7,807
601
75
6
0
234,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role