Player Matchup

Yemoja
Yemoja
ChampionsOfLocks
Yemoja
Level 14
God Stats
3W - 2L
1,814 SR
Queue Stats
65W - 36L
1,689 Elo+
Party 2
Guan Yu
Guan Yu
Dyen8
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,580 Elo+
Party 2
Skadi
Skadi
EmptyBeans
Skadi
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 9L
1,708 Elo+
Solo
Chang'e
Chang'e
Obesorox
Chang'e
Level 119
God Stats
11W - 9L
1,634 SR
Queue Stats
407W - 425L
1,514 Elo+
Party 2
Thor
Thor
RYT4FRUMS
Thor
Level 12
God Stats
5W - 5L
1,230 SR
Queue Stats
26W - 22L
1,600 Elo+
Solo
Team Averages
Level 31
1,535 SR
1,618 Elo+

VS

Team Averages
Level 25
1,546 SR
1,822 Elo+
Chang'e
Chang'e
BlackShoba
Chang'e
Level 7
God Stats
1W - 1L
1,762 SR
Queue Stats
6W - 10L
1,864 Elo+
Solo
Nemesis
Nemesis
MadMike95
Nemesis
Level 29
God Stats
13W - 14L
1,542 SR
Queue Stats
296W - 275L
1,616 Elo+
Solo
King Arthur
King Arthur
UrbanV2
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,987 Elo+
Party 1
Jormungandr
Jormungandr
Yaoiz
Jormungandr
Level 27
God Stats
2W - 4L
1,426 SR
Queue Stats
8W - 7L
1,653 Elo+
Solo
Hera
Hera
Zindicxte
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
10,706
510
6,194
11,404
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Dyen8
Guan Yu
17
5 / 4 / 9
11,350
540
6,180
14,760
15,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
17
3 / 3 / 2
10,579
504
9,556
13,812
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Obesorox
Chang'e
19
4 / 3 / 14
11,890
566
16,795
18,685
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
11 / 4 / 6
11,382
542
13,358
18,857
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackShoba
Chang'e
12
0 / 7 / 2
7,977
380
3,189
10,418
2,411
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
MadMike95
Nemesis
17
0 / 3 / 2
9,695
462
4,178
13,109
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
UrbanV2
King Arthur
19
10 / 3 / 3
12,362
589
22,494
19,702
20,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Yaoiz
Jormungandr
14
1 / 4 / 4
8,787
418
8,555
16,164
11,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
16
4 / 10 / 2
10,316
491
15,641
14,507
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
27
Kills
15
15
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlackShoba
Chang'e
0
7
2
0.14
W
4
1
13
10.5
W
Guan Yu
Dyen8
Guan Yu
5
4
9
2.38
W
Skadi
3
3
2
1.33
L
Nemesis
MadMike95
Nemesis
0
3
2
0.33
W
Chang'e
Obesorox
Chang'e
4
3
14
3.67
W
Thor
11
4
6
3.5
L
King Arthur
UrbanV2
King Arthur
10
3
3
3.83
L
Jormungandr
Yaoiz
Jormungandr
1
4
4
0.75
L
Hera
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,083
Damage
54,057
77,518
Taken
73,900
44,856
Mitigated
44,500
27,887
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlackShoba
Chang'e
3,189
902
85
1,237
10,418
2,411
838
2,273
7,953
22,122
0
W
6,194
1,994
3,041
740
11,404
8,632
0
6,682
4,568
18,078
0
W
Guan Yu
Dyen8
Guan Yu
6,180
1,599
1,943
4,672
14,760
15,194
29
3,641
11,069
0
59,620
W
Skadi
9,556
5,337
0
3,230
13,812
5,289
670
4,983
8,761
0
96,363
L
Nemesis
MadMike95
Nemesis
4,178
1,062
0
1,048
13,109
5,678
0
4,235
8,698
0
81,573
W
Chang'e
Obesorox
Chang'e
16,795
1,858
2,267
8,442
18,685
7,887
0
5,812
12,753
86,263
0
W
Thor
13,358
4,005
0
3,552
18,857
7,854
0
5,719
12,982
0
64,938
L
King Arthur
UrbanV2
King Arthur
22,494
2,965
0
1,693
19,702
20,064
0
5,254
14,017
0
89,064
L
Jormungandr
Yaoiz
Jormungandr
8,555
2,329
0
1,385
16,164
11,944
0
4,678
11,405
45,306
0
L
Hera
15,641
4,494
0
1,695
14,507
4,403
31
5,459
8,838
72,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
49,137
531
Minions Killed
555
0
Camps Cleared
0
1,802,307
Distance Traveled
1,790,555
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,977
380
36
2
0
295,900
0
W
Yemoja
10,706
510
14
1
0
291,549
6
W
Guan Yu
11,350
540
107
5
0
356,017
8
W
Skadi
10,579
504
153
7
0
358,945
1
L
Nemesis
9,695
462
146
7
0
396,136
0
W
Chang'e
11,890
566
153
7
0
402,662
5
W
Thor
11,382
542
104
5
0
393,134
4
L
King Arthur
12,362
589
176
8
0
388,539
1
L
Jormungandr
8,787
418
77
4
0
382,614
2
L
Hera
10,316
491
120
6
0
327,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role