Player Matchup

Pele
Pele
Darkninja5131
Pele
Level 11
God Stats
1W - 2L
1,206 SR
Queue Stats
12W - 13L
1,249 Elo+
Party 3
Gilgamesh
Gilgamesh
Deadp00l9
Gilgamesh
Level 27
God Stats
16W - 13L
1,425 SR
Queue Stats
83W - 130L
1,200 Elo+
Party 2
Nemesis
Nemesis
LOB7612
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Solo
Jing Wei
Jing Wei
hadesman158
Jing Wei
Level 26
God Stats
2W - 5L
1,832 SR
Queue Stats
65W - 86L
1,266 Elo+
Party 2
Hades
Hades
likliklik21
Hades
Level 26
God Stats
32W - 15L
1,665 SR
Queue Stats
44W - 30L
1,475 Elo+
Party 3
Team Averages
Level 23
1,525 SR
1,361 Elo+

VS

Team Averages
Level 19
1,431 SR
1,380 Elo+
Guan Yu
Guan Yu
FlameFox6155
Guan Yu
Level 9
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
HevyMushroomTip
Thanatos
Level 28
God Stats
4W - 5L
1,355 SR
Queue Stats
18W - 15L
1,321 Elo+
Solo
Ullr
Ullr
RealJohnWick295
Ullr
Level 13
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Fafnir
Fafnir
Storm_Shadow8P
Fafnir
Level 18
God Stats
2W - 4L
1,453 SR
Queue Stats
81W - 67L
1,330 Elo+
Solo
Skadi
Skadi
yung-villa
Skadi
Level 29
God Stats
8W - 9L
1,510 SR
Queue Stats
100W - 116L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,585
508
2,074
7,064
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Deadp00l9
Gilgamesh
10
3 / 3 / 5
6,229
566
4,020
6,047
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
LOB7612
Nemesis
13
9 / 1 / 1
7,559
687
6,437
6,323
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
hadesman158
Jing Wei
7
1 / 2 / 2
5,093
463
1,081
4,486
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
7 / 1 / 0
6,361
578
8,063
6,771
3,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FlameFox6155
Guan Yu
6
1 / 6 / 0
4,668
424
1,203
6,658
1,885
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
2 / 3 / 0
6,090
554
2,424
8,090
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 8 / 2
4,755
432
2,929
7,297
4,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 3
5,822
529
2,497
5,566
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
8
4 / 3 / 1
5,791
526
6,434
6,346
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
21
Kills
8
9
Deaths
21
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Gilgamesh
Deadp00l9
Gilgamesh
3
3
5
1.83
L
Guan Yu
FlameFox6155
Guan Yu
1
6
0
0.17
L
Thanatos
2
3
0
0.67
W
Nemesis
LOB7612
Nemesis
9
1
1
9.5
L
1
8
2
0.25
L
0
1
3
1.5
W
Jing Wei
hadesman158
Jing Wei
1
2
2
1
W
7
1
0
7
L
Skadi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
15,487
30,691
Taken
33,957
11,966
Mitigated
14,400
5,961
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,074
488
0
884
7,064
1,691
343
409
6,579
0
19,363
W
Gilgamesh
Deadp00l9
Gilgamesh
4,020
1,473
0
233
6,047
3,348
448
186
5,734
0
23,912
L
Guan Yu
FlameFox6155
Guan Yu
1,203
618
195
272
6,658
1,885
0
284
6,374
0
6,216
L
Thanatos
2,424
857
0
5,737
8,090
2,462
0
0
8,090
0
27,062
W
Nemesis
LOB7612
Nemesis
6,437
2,165
0
769
6,323
1,986
0
0
6,323
0
43,944
L
2,929
967
0
0
7,297
4,731
136
1,335
5,962
0
5,846
L
2,497
550
0
1,490
5,566
3,676
323
2,981
2,585
12,994
0
W
Jing Wei
hadesman158
Jing Wei
1,081
1,081
0
999
4,486
1,254
42
219
4,267
0
11,600
W
8,063
520
42
3,034
6,771
3,687
706
1,683
5,088
22,209
0
L
Skadi
6,434
4,686
0
1,638
6,346
1,646
723
3,463
2,883
0
27,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
27,126
229
Minions Killed
153
0
Camps Cleared
0
1,068,656
Distance Traveled
992,844
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,585
508
33
3
0
271,681
0
W
Gilgamesh
6,229
566
37
3
0
209,834
0
L
Guan Yu
4,668
424
18
2
0
202,297
1
L
Thanatos
6,090
554
70
6
0
208,988
0
W
Nemesis
7,559
687
93
8
0
236,493
2
L
Ullr
4,755
432
4
0
0
181,261
0
L
Fafnir
5,822
529
13
1
0
213,957
1
W
Jing Wei
5,093
463
25
2
0
169,838
0
W
Hades
6,361
578
41
4
0
180,810
1
L
Skadi
5,791
526
48
4
0
186,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role