Player Matchup

Gilgamesh
Gilgamesh
AkumaGoji
Gilgamesh
Level 66
God Stats
9W - 10L
1,679 SR
Queue Stats
36W - 39L
1,495 Elo+
Solo
Bakasura
Bakasura
IValdriaKI
Bakasura
Level 9
God Stats
1W - 3L
1,222 SR
Queue Stats
7W - 6L
1,339 Elo+
Party 2
Ra
Ra
Srboras69
Ra
Level 14
God Stats
0W - 2L
1,834 SR
Queue Stats
40W - 53L
1,321 Elo+
Party 2
Team Averages
Level 30
1,578 SR
1,385 Elo+

VS

Team Averages
Level 23
1,598 SR
1,314 Elo+
Bastet
Bastet
BustyKittyy
Bastet
Level 15
God Stats
3W - 0L
1,808 SR
Queue Stats
20W - 27L
1,224 Elo+
Party 1
Heimdallr
Heimdallr
RollingCole
Heimdallr
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 163L
1,502 Elo+
Solo
Anubis
Anubis
iiDxL
Anubis
Level 15
God Stats
15W - 12L
1,487 SR
Queue Stats
35W - 43L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkumaGoji
Gilgamesh
18
7 / 9 / 13
15,901
723
22,184
32,105
35,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
IValdriaKI
Bakasura
18
10 / 10 / 13
16,227
738
15,668
26,138
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 8 / 12
14,752
671
11,207
16,836
9,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
7 / 11 / 16
15,955
725
14,041
22,230
12,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
RollingCole
Heimdallr
20
9 / 5 / 15
16,917
769
25,990
21,481
10,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
iiDxL
Anubis
18
10 / 9 / 13
15,867
721
24,295
22,100
11,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
22
Kills
26
27
Deaths
25
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AkumaGoji
Gilgamesh
7
9
13
1.5
W
Bastet
7
11
16
1.36
L
Bakasura
IValdriaKI
Bakasura
10
10
13
1.65
W
Heimdallr
RollingCole
Heimdallr
9
5
15
3.3
L
5
8
12
1.38
W
Anubis
iiDxL
Anubis
10
9
13
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,059
Damage
64,326
75,079
Taken
65,811
55,931
Mitigated
34,797
20,371
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AkumaGoji
Gilgamesh
22,184
6,478
0
5,999
32,105
35,449
817
10,747
21,358
2,055
65,823
W
Bastet
14,041
5,175
320
3,348
22,230
12,600
0
2,958
17,821
0
57,986
L
Bakasura
IValdriaKI
Bakasura
15,668
10,839
0
7,267
26,138
11,462
1,346
7,612
18,523
0
60,071
W
Heimdallr
RollingCole
Heimdallr
25,990
16,314
315
7,559
21,481
10,817
2,985
5,135
16,192
0
99,400
L
11,207
1,666
3,384
3,721
16,836
9,020
940
6,347
10,489
59,570
0
W
Anubis
iiDxL
Anubis
24,295
2,561
144
4,976
22,100
11,380
1,162
5,461
16,135
83,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
48,739
244
Minions Killed
244
0
Camps Cleared
0
1,261,323
Distance Traveled
1,003,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,901
723
57
3
0
426,343
0
W
Bastet
15,955
725
49
2
0
395,517
1
L
Bakasura
16,227
738
84
4
0
446,679
1
W
Heimdallr
16,917
769
103
5
0
334,605
2
L
Ra
14,752
671
103
5
0
388,301
0
W
Anubis
15,867
721
92
4
0
273,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role