Player Matchup

Baron Samedi
Baron Samedi
Darth-_-Ice
Baron Samedi
Level 28
God Stats
3W - 5L
1,419 SR
Queue Stats
136W - 133L
1,429 Elo+
Solo
Cerberus
Cerberus
Ellookooo
Cerberus
Level 28
God Stats
21W - 14L
1,679 SR
Queue Stats
269W - 251L
1,467 Elo+
Solo
Skadi
Skadi
Guvnahh
Skadi
Level 31
God Stats
10W - 10L
1,525 SR
Queue Stats
51W - 57L
1,448 Elo+
Solo
Guan Yu
Guan Yu
XxADiEGOAxX
Guan Yu
Level 14
God Stats
13W - 20L
1,596 SR
Queue Stats
28W - 39L
1,448 Elo+
Party 1
Hades
Hades
XxAnjhanatxX
Hades
Level 48
God Stats
10W - 8L
1,639 SR
Queue Stats
485W - 479L
1,416 Elo+
Party 1
Team Averages
Level 30
1,572 SR
1,442 Elo+

VS

Team Averages
Level 39
1,388 SR
1,433 Elo+
Loki
Loki
BigThicken53
Loki
Level 13
God Stats
0W - 2L
1,334 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Hera
Hera
HackerNiveDios
Hera
Level 26
God Stats
5W - 9L
1,415 SR
Queue Stats
29W - 26L
1,513 Elo+
Solo
Bellona
Bellona
PrimalLaceration
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Shazam1230
Athena
Level 149
God Stats
0W - 1L
1,190 SR
Queue Stats
3W - 11L
1,361 Elo+
Party 2
Chang'e
Chang'e
TG ChoriKeso
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darth-_-Ice
Baron Samedi
15
8 / 2 / 1
9,090
606
12,869
10,705
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Ellookooo
Cerberus
13
2 / 3 / 9
8,003
534
6,092
8,696
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Guvnahh
Skadi
13
8 / 1 / 1
8,569
571
6,241
5,358
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
XxADiEGOAxX
Guan Yu
13
3 / 0 / 1
7,690
513
1,355
6,820
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 5
8,304
554
8,819
7,439
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,190
479
4,125
8,160
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 0
6,863
458
3,271
4,827
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 2
5,840
389
1,631
9,500
4,540
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Shazam1230
Athena
10
3 / 6 / 3
7,139
476
7,494
12,739
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TG ChoriKeso
Chang'e
12
0 / 7 / 2
7,207
480
4,633
12,869
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
6
7
Deaths
26
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Baron Samedi
Darth-_-Ice
Baron Samedi
8
2
1
4.25
W
Cerberus
Ellookooo
Cerberus
2
3
9
2.17
W
Skadi
Guvnahh
Skadi
8
1
1
8.5
L
0
4
0
0
L
1
7
2
0.29
L
Athena
Shazam1230
Athena
3
6
3
0.75
L
Chang'e
TG ChoriKeso
Chang'e
0
7
2
0.14
W
Guan Yu
XxADiEGOAxX
Guan Yu
3
0
1
3.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
21,154
39,018
Taken
48,095
20,192
Mitigated
22,177
13,352
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
1,638
0
2,554
8,160
2,648
0
3,465
4,588
0
38,741
W
Baron Samedi
Darth-_-Ice
Baron Samedi
12,869
648
365
4,890
10,705
4,204
466
5,520
4,765
54,278
0
W
Cerberus
Ellookooo
Cerberus
6,092
390
0
2,736
8,696
5,235
0
2,265
6,431
45,059
0
W
Skadi
Guvnahh
Skadi
6,241
3,309
0
669
5,358
1,954
1,337
1,859
3,499
0
44,225
L
3,271
709
0
225
4,827
1,308
230
3,015
1,712
30,779
0
L
1,631
431
0
0
9,500
4,540
662
3,589
5,879
0
14,114
L
Athena
Shazam1230
Athena
7,494
2,857
582
1,263
12,739
8,724
120
7,250
5,419
34,075
0
L
Chang'e
TG ChoriKeso
Chang'e
4,633
277
352
4,390
12,869
4,957
493
9,670
2,617
41,202
0
W
Guan Yu
XxADiEGOAxX
Guan Yu
1,355
55
0
2,092
6,820
5,216
318
2,422
4,108
0
26,190
W
8,819
626
123
2,477
7,439
3,583
443
2,530
4,817
46,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
34,239
432
Minions Killed
315
0
Camps Cleared
0
1,325,617
Distance Traveled
1,368,430
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,190
479
80
5
0
285,032
0
W
Baron Samedi
9,090
606
97
6
0
245,866
0
W
Cerberus
8,003
534
124
8
0
266,847
3
W
Skadi
8,569
571
65
4
0
273,407
3
L
Hera
6,863
458
68
5
0
221,920
0
L
Bellona
5,840
389
27
2
0
283,995
2
L
Athena
7,139
476
58
4
0
320,555
4
L
Chang'e
7,207
480
82
5
0
256,928
4
W
Guan Yu
7,690
513
64
4
0
248,646
1
W
Hades
8,304
554
82
5
0
290,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role