Player Matchup

Danzaburou
Danzaburou
Denphal
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ITwoZz
Thor
Level 124
God Stats
2W - 1L
1,427 SR
Queue Stats
173W - 185L
1,412 Elo+
Party 1
Chang'e
Chang'e
IllPimentel88
Chang'e
Level 128
God Stats
12W - 10L
1,466 SR
Queue Stats
289W - 315L
1,396 Elo+
Party 1
Scylla
Scylla
Lulondres
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
luciasol22
Nu Wa
Level 56
God Stats
20W - 33L
1,399 SR
Queue Stats
21W - 34L
1,342 Elo+
Party 2
Team Averages
Level 124
1,458 SR
1,430 Elo+

VS

Team Averages
Level 95
1,519 SR
1,431 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DuZzZky
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 3
Bakasura
Bakasura
ZecoMedorDeku
Bakasura
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
46W - 45L
1,435 Elo+
Solo
Athena
Athena
lukedegrance
Athena
Level 124
God Stats
3W - 2L
1,566 SR
Queue Stats
77W - 55L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
xeramodess
Danzaburou
Level 67
God Stats
2W - 7L
1,313 SR
Queue Stats
41W - 81L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Denphal
Danzaburou
15
7 / 0 / 4
10,373
610
9,153
15,038
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
ITwoZz
Thor
15
4 / 0 / 9
9,334
549
8,641
12,080
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
15
7 / 2 / 3
9,715
571
10,835
12,034
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Lulondres
Scylla
15
6 / 3 / 9
9,885
581
12,246
10,122
2,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
3 / 3 / 8
8,604
506
7,435
6,764
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 4 / 1
8,022
472
8,215
6,927
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DuZzZky
Guan Yu
10
0 / 5 / 3
6,655
391
5,264
11,888
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ZecoMedorDeku
Bakasura
13
2 / 5 / 0
7,717
454
4,479
14,396
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
11
1 / 8 / 3
7,284
428
6,829
19,558
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
xeramodess
Danzaburou
12
2 / 5 / 1
7,525
443
4,039
10,039
2,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
27
Kills
8
8
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
1
0.88
W
Danzaburou
Denphal
Danzaburou
7
0
4
9
L
Guan Yu
DuZzZky
Guan Yu
0
5
3
0.3
W
Thor
ITwoZz
Thor
4
0
9
8.5
W
Chang'e
7
2
3
4.25
W
Scylla
Lulondres
Scylla
6
3
9
3.5
L
Bakasura
ZecoMedorDeku
Bakasura
2
5
0
0.4
W
Nu Wa
3
3
8
2.33
L
Athena
1
8
3
0.31
L
Danzaburou
xeramodess
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,310
Damage
28,826
56,038
Taken
62,808
18,509
Mitigated
29,255
27,805
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,215
201
0
430
6,927
2,202
0
2,064
4,698
35,791
0
W
Danzaburou
Denphal
Danzaburou
9,153
4,443
525
9,987
15,038
5,646
7,738
3,525
11,400
0
66,668
L
Guan Yu
DuZzZky
Guan Yu
5,264
933
744
2,151
11,888
8,989
81
6,575
4,654
0
25,202
W
Thor
ITwoZz
Thor
8,641
2,563
0
5,302
12,080
3,869
144
2,348
9,236
0
54,708
W
Chang'e
10,835
924
994
6,546
12,034
3,838
800
3,008
8,274
48,479
0
W
Scylla
Lulondres
Scylla
12,246
883
402
4,049
10,122
2,866
1,626
2,409
7,648
58,328
0
L
Bakasura
ZecoMedorDeku
Bakasura
4,479
3,302
0
1,971
14,396
4,991
10
6,627
7,483
0
36,666
W
Nu Wa
7,435
2,370
0
0
6,764
2,290
1,286
2,926
3,553
36,304
0
L
Athena
6,829
2,106
0
1,440
19,558
10,206
0
9,735
9,523
21,741
0
L
Danzaburou
xeramodess
Danzaburou
4,039
1,359
0
2,786
10,039
2,867
0
4,053
5,934
0
35,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
37,203
452
Minions Killed
316
0
Camps Cleared
0
1,573,583
Distance Traveled
1,610,954
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,022
472
65
4
0
274,527
7
W
Danzaburou
10,373
610
111
7
0
320,456
0
L
Guan Yu
6,655
391
50
3
0
327,266
4
W
Thor
9,334
549
103
6
0
368,685
1
W
Chang'e
9,715
571
91
5
0
261,778
1
W
Scylla
9,885
581
93
5
0
320,589
7
L
Bakasura
7,717
454
102
6
0
363,239
3
W
Nu Wa
8,604
506
54
3
0
302,075
4
L
Athena
7,284
428
25
1
0
344,746
2
L
Danzaburou
7,525
443
74
4
0
301,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role