Player Matchup

Hercules
Hercules
ImTobuu
Hercules
Level 8
God Stats
0W - 2L
1,186 SR
Queue Stats
27W - 40L
1,138 Elo+
Party 2
Agni
Agni
Void_Egad
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 115L
1,138 Elo+
Party 2
Vamana
Vamana
WolfsbaneReaper-
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 11
1,395 SR
1,259 Elo+

VS

Team Averages
Level 52
1,648 SR
1,588 Elo+
Tyr
Tyr
Justinx16
Tyr
Level 110
God Stats
14W - 13L
1,549 SR
Queue Stats
414W - 266L
1,707 Elo+
Party 1
Ra
Ra
Mandalore21x
Ra
Level 18
God Stats
5W - 2L
1,707 SR
Queue Stats
6W - 5L
1,329 Elo+
Solo
Pele
Pele
SH1ZZUIE
Pele
Level 28
God Stats
17W - 9L
1,687 SR
Queue Stats
258W - 160L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImTobuu
Hercules
10
1 / 8 / 0
7,378
568
3,117
14,112
11,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
1 / 8 / 1
8,645
665
7,678
10,951
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
6,972
536
3,890
12,413
8,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 8
10,777
829
11,851
9,890
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 14
9,582
737
7,167
6,434
2,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
5 / 0 / 15
9,907
762
11,540
10,196
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
21
21
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
ImTobuu
Hercules
1
8
0
0.13
W
12
1
8
16
W
4
1
14
11
W
Pele
5
0
15
12.5
L
Agni
1
8
1
0.19
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
30,558
37,476
Taken
26,520
23,622
Mitigated
13,754
5,029
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ImTobuu
Hercules
3,117
1,126
0
1,126
14,112
11,457
0
3,980
10,132
0
20,278
W
11,851
2,341
0
3,186
9,890
6,942
514
1,105
8,785
0
32,929
W
7,167
366
1,555
2,716
6,434
2,283
701
3,098
3,336
39,471
0
W
Pele
11,540
2,066
462
4,164
10,196
4,529
1,573
3,830
6,366
0
41,087
L
Agni
7,678
417
422
812
10,951
3,518
0
908
10,043
42,282
0
L
3,890
1,699
0
2,669
12,413
8,647
0
2,311
10,102
0
9,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,995
Gold Earned
30,266
102
Minions Killed
149
0
Camps Cleared
0
595,682
Distance Traveled
797,019
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,378
568
23
2
0
209,558
0
W
Tyr
10,777
829
32
2
0
288,924
5
W
Ra
9,582
737
76
6
0
254,458
2
W
Pele
9,907
762
41
3
0
253,637
2
L
Agni
8,645
665
61
5
0
201,891
2
L
Vamana
6,972
536
18
1
0
184,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role