Player Matchup

Cthulhu
Cthulhu
CaptJack10
Cthulhu
Level 7
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
G0ldenK1rby
Serqet
Level 8
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Scylla
Scylla
TheOnlineChibi
Scylla
Level 47
God Stats
12W - 17L
1,309 SR
Queue Stats
15W - 22L
1,365 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,455 Elo+

VS

Team Averages
Level 43
1,442 SR
1,405 Elo+
Discordia
Discordia
Sugarbearmariah
Discordia
Level 45
God Stats
10W - 18L
1,392 SR
Queue Stats
75W - 162L
1,328 Elo+
Party 1
Arachne
Arachne
daddy4life58
Arachne
Level 62
God Stats
33W - 54L
1,433 SR
Queue Stats
121W - 231L
1,388 Elo+
Party 1
Thanatos
Thanatos
thedarkangel33
Thanatos
Level 21
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptJack10
Cthulhu
10
0 / 10 / 7
9,801
545
3,830
24,468
24,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
5 / 10 / 4
11,881
660
7,458
14,540
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 8 / 5
12,721
707
11,634
15,603
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sugarbearmariah
Discordia
15
8 / 3 / 13
12,910
717
10,208
8,540
3,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
daddy4life58
Arachne
18
15 / 3 / 8
14,847
825
22,030
12,326
4,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
13
4 / 9 / 11
11,753
653
7,996
12,153
4,496
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
27
28
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaptJack10
Cthulhu
0
10
7
0.35
L
Serqet
5
10
4
0.7
W
Discordia
Sugarbearmariah
Discordia
8
3
13
4.83
L
10
8
5
1.56
W
Arachne
daddy4life58
Arachne
15
3
8
6.33
W
Thanatos
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
40,234
54,611
Taken
33,019
35,873
Mitigated
12,276
3,308
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaptJack10
Cthulhu
3,830
1,134
56
109
24,468
24,244
75
4,603
19,865
18,154
0
L
Serqet
7,458
3,391
0
1,537
14,540
5,635
306
3,318
11,222
590
21,963
W
Discordia
Sugarbearmariah
Discordia
10,208
1,045
212
1,316
8,540
3,146
1,300
3,833
4,423
46,943
0
L
11,634
1,256
0
1,606
15,603
5,994
339
2,295
13,308
47,360
0
W
Arachne
daddy4life58
Arachne
22,030
16,242
131
4,960
12,326
4,634
1,229
4,757
7,053
0
55,098
W
Thanatos
7,996
3,592
0
3,756
12,153
4,496
1,014
6,791
4,333
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
39,510
139
Minions Killed
116
0
Camps Cleared
0
759,730
Distance Traveled
870,869
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,801
545
17
1
0
268,997
4
L
Serqet
11,881
660
41
2
0
219,406
0
W
Discordia
12,910
717
66
4
0
293,848
0
L
Scylla
12,721
707
81
5
0
271,327
0
W
Arachne
14,847
825
32
2
0
306,295
0
W
Thanatos
11,753
653
18
1
0
270,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role