Player Matchup

Neith
Neith
AthenaWasRight
Neith
Level 107
God Stats
2W - 2L
1,545 SR
Queue Stats
77W - 73L
1,575 Elo+
Solo
Nemesis
Nemesis
K_otic_Killa123
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 398L
1,473 Elo+
Party 1
Chaac
Chaac
LTL_BeanBoy
Chaac
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 157L
1,471 Elo+
Party 1
Osiris
Osiris
Trunks35
Osiris
Level 123
God Stats
0W - 1L
1,697 SR
Queue Stats
9W - 12L
1,572 Elo+
Party 3
Mulan
Mulan
TuHermanasa
Mulan
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
6W - 6L
1,696 Elo+
Party 3
Team Averages
Level 97
1,592 SR
1,558 Elo+

VS

Team Averages
Level 126
1,535 SR
1,781 Elo+
Ullr
Ullr
Brandawgsta
Ullr
Level 146
God Stats
2W - 2L
1,823 SR
Queue Stats
69W - 30L
2,073 Elo+
Party 2
Jing Wei
Jing Wei
Cosmiccs
Jing Wei
Level 152
God Stats
1W - 1L
1,325 SR
Queue Stats
31W - 13L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
Maeldrum
Danzaburou
Level 153
God Stats
1W - 0L
1,422 SR
Queue Stats
58W - 39L
1,644 Elo+
Party 2
Hun Batz
Hun Batz
Tonsel
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 2
Hercules
Hercules
Vroombies
Hercules
Level 158
God Stats
4W - 4L
1,606 SR
Queue Stats
175W - 131L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
7,128
713
8,389
12,224
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 8 / 6
5,967
597
2,809
9,150
3,025
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 8 / 6
7,876
788
7,520
19,307
12,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Trunks35
Osiris
16
6 / 3 / 5
8,535
854
9,704
16,438
13,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 7
7,116
712
7,412
11,767
12,679
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
8,886
889
14,426
9,584
4,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Cosmiccs
Jing Wei
16
9 / 3 / 16
9,779
978
22,866
9,498
4,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Maeldrum
Danzaburou
15
8 / 2 / 16
9,604
960
9,632
8,245
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Tonsel
Hun Batz
14
6 / 5 / 8
8,909
891
8,006
9,317
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
Vroombies
Hercules
16
4 / 1 / 16
9,681
968
9,901
15,572
18,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
12
Kills
32
32
Deaths
14
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
5
3
16
4.33
W
Jing Wei
Cosmiccs
Jing Wei
9
3
16
5.67
L
0
8
6
0.38
L
3
8
6
0.75
W
Danzaburou
Maeldrum
Danzaburou
8
2
16
8
W
Hun Batz
Tonsel
Hun Batz
6
5
8
2
L
Osiris
Trunks35
Osiris
6
3
5
2.83
L
1
5
7
0.9
W
Hercules
Vroombies
Hercules
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
64,831
68,886
Taken
52,216
46,555
Mitigated
34,492
18,547
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,389
3,061
641
1,433
12,224
4,962
0
231
11,993
0
18,948
W
14,426
6,513
941
1,799
9,584
4,580
0
0
9,472
0
23,067
W
Jing Wei
Cosmiccs
Jing Wei
22,866
21,183
633
2,734
9,498
4,316
989
66
9,432
0
36,658
L
2,809
807
586
1,230
9,150
3,025
0
0
9,150
0
3,216
L
7,520
1,181
139
4,112
19,307
12,008
0
423
18,884
258
17,133
W
Danzaburou
Maeldrum
Danzaburou
9,632
5,905
0
2,281
8,245
3,564
2,530
93
7,753
0
20,338
W
Hun Batz
Tonsel
Hun Batz
8,006
2,601
0
496
9,317
4,005
1,160
78
8,815
0
12,842
L
Osiris
Trunks35
Osiris
9,704
1,813
575
6,339
16,438
13,881
0
500
15,938
0
12,796
L
7,412
986
991
2,501
11,767
12,679
0
514
11,253
0
12,255
W
Hercules
Vroombies
Hercules
9,901
2,385
2,163
7,575
15,572
18,027
163
0
13,742
4,426
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
46,859
51
Minions Killed
100
0
Camps Cleared
0
758,887
Distance Traveled
921,907
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,128
713
20
2
0
136,078
3
W
Ullr
8,886
889
15
2
0
178,750
1
W
Jing Wei
9,779
978
36
4
0
177,156
2
L
Nemesis
5,967
597
1
0
0
114,036
0
L
Chaac
7,876
788
14
1
0
141,962
1
W
Danzaburou
9,604
960
27
3
0
177,179
0
W
Hun Batz
8,909
891
10
1
0
202,148
0
L
Osiris
8,535
854
10
1
0
193,056
2
L
Mulan
7,116
712
6
1
0
173,755
0
W
Hercules
9,681
968
12
1
0
186,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role