Player Matchup

Nu Wa
Nu Wa
Calandracas
Nu Wa
Level 128
God Stats
9W - 10L
1,445 SR
Queue Stats
71W - 68L
1,591 Elo+
Party 3
Mulan
Mulan
HamOnRye
Mulan
Level 143
God Stats
8W - 5L
1,673 SR
Queue Stats
92W - 79L
1,608 Elo+
Party 3
Hel
Hel
SwampyForest
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,611 Elo+
Party 3
Jing Wei
Jing Wei
thewindowcat
Jing Wei
Level 18
God Stats
5W - 8L
1,634 SR
Queue Stats
32W - 35L
1,590 Elo+
Party 3
Athena
Athena
xXKingHadesXx
Athena
Level 89
God Stats
2W - 2L
1,649 SR
Queue Stats
43W - 44L
1,580 Elo+
Party 3
Team Averages
Level 101
1,580 SR
1,596 Elo+

VS

Team Averages
Level 79
1,634 SR
1,627 Elo+
Cerberus
Cerberus
Blu Lunatic
Cerberus
Level 126
God Stats
2W - 6L
1,662 SR
Queue Stats
139W - 109L
1,645 Elo+
Party 1
Neith
Neith
Kaz301
Neith
Level 61
God Stats
7W - 7L
1,578 SR
Queue Stats
99W - 67L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Silverhippo66
Sun Wukong
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 28L
1,639 Elo+
Party 2
Loki
Loki
SlyDaddy
Loki
Level 120
God Stats
9W - 5L
1,664 SR
Queue Stats
168W - 129L
1,654 Elo+
Party 1
Merlin
Merlin
Trixzohkami
Merlin
Level 39
God Stats
16W - 8L
1,766 SR
Queue Stats
130W - 106L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,819
492
18,742
16,006
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
HamOnRye
Mulan
20
12 / 8 / 3
14,425
601
28,699
33,038
31,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 11 / 4
10,490
437
12,984
22,003
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
thewindowcat
Jing Wei
14
0 / 8 / 1
9,215
384
1,798
15,087
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 7
11,490
479
11,209
23,242
20,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blu Lunatic
Cerberus
18
3 / 4 / 14
12,030
501
10,888
28,753
26,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Kaz301
Neith
19
7 / 3 / 7
12,888
537
17,379
15,703
7,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Silverhippo66
Sun Wukong
20
11 / 4 / 12
13,997
583
24,480
26,480
24,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
20
12 / 4 / 9
14,466
603
18,776
19,179
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
7 / 4 / 10
13,276
553
15,213
12,642
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
19
Kills
40
40
Deaths
19
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blu Lunatic
Cerberus
3
4
14
2.5
L
2
8
6
0.63
L
Mulan
HamOnRye
Mulan
12
8
3
1.69
W
Neith
Kaz301
Neith
7
3
7
3.5
W
Sun Wukong
Silverhippo66
Sun Wukong
11
4
12
4.25
W
Loki
12
4
9
4.13
L
3
11
4
0.45
W
Merlin
7
4
10
3
L
Jing Wei
thewindowcat
Jing Wei
0
8
1
0.06
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,432
Damage
86,736
109,376
Taken
102,757
68,308
Mitigated
72,191
18,038
Healing
34,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blu Lunatic
Cerberus
10,888
762
0
6,964
28,753
26,499
47
12,193
15,631
78,023
0
L
18,742
2,463
0
532
16,006
5,259
18
4,879
10,869
77,126
0
L
Mulan
HamOnRye
Mulan
28,699
5,382
0
7,271
33,038
31,733
0
5,294
27,502
0
86,319
W
Neith
Kaz301
Neith
17,379
7,948
0
5,173
15,703
7,372
1,863
7,713
7,450
0
87,898
W
Sun Wukong
Silverhippo66
Sun Wukong
24,480
8,151
0
12,837
26,480
24,775
734
9,344
16,594
0
84,950
W
Loki
18,776
6,271
0
8,564
19,179
8,021
2,101
6,580
12,170
0
114,227
L
12,984
1,176
2,907
6,868
22,003
6,090
0
6,362
15,537
52,120
0
W
Merlin
15,213
826
0
966
12,642
5,524
834
4,319
7,977
85,712
0
L
Jing Wei
thewindowcat
Jing Wei
1,798
1,007
0
0
15,087
4,842
0
1,769
13,304
0
37,783
L
11,209
3,589
0
460
23,242
20,384
0
6,833
16,063
73,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
66,657
513
Minions Killed
806
0
Camps Cleared
0
2,091,241
Distance Traveled
2,203,434
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,030
501
162
7
0
428,721
9
L
Nu Wa
11,819
492
126
5
0
412,131
7
L
Mulan
14,425
601
124
5
0
388,529
0
W
Neith
12,888
537
157
7
0
396,489
1
W
Sun Wukong
13,997
583
156
7
0
449,781
5
W
Loki
14,466
603
166
7
0
501,713
4
L
Hel
10,490
437
62
3
0
396,994
0
W
Merlin
13,276
553
165
7
0
426,730
7
L
Jing Wei
9,215
384
88
4
0
424,684
0
L
Athena
11,490
479
113
5
0
468,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role