Player Matchup

King Arthur
King Arthur
CryoSpark1221
King Arthur
Level 25
God Stats
10W - 6L
1,468 SR
Queue Stats
53W - 47L
1,556 Elo+
Party 1
Fenrir
Fenrir
HauntedButWanted
Fenrir
Level 47
God Stats
26W - 18L
1,616 SR
Queue Stats
123W - 122L
1,488 Elo+
Party 1
Olorun
Olorun
PATAYBUHAY
Olorun
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SumnForeign
Sylvanus
Level 35
God Stats
20W - 24L
1,546 SR
Queue Stats
128W - 121L
1,504 Elo+
Party 1
Anhur
Anhur
Tekkdi
Anhur
Level 27
God Stats
7W - 10L
1,549 SR
Queue Stats
52W - 63L
1,475 Elo+
Party 1
Team Averages
Level 30
1,536 SR
1,505 Elo+

VS

Team Averages
Level 30
1,473 SR
1,399 Elo+
Ymir
Ymir
DrVicodin
Ymir
Level 15
God Stats
2W - 7L
1,307 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 2
Janus
Janus
Klose65
Janus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 38L
1,534 Elo+
Solo
Chiron
Chiron
TedeoGG6514
Chiron
Level 109
God Stats
20W - 19L
1,557 SR
Queue Stats
119W - 118L
1,464 Elo+
Party 2
Nemesis
Nemesis
VassiliChemikal
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 2
Hera
Hera
YBN JoeBiden
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CryoSpark1221
King Arthur
17
2 / 2 / 3
10,983
523
4,348
10,056
7,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 2 / 0
12,348
588
15,381
18,592
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
PATAYBUHAY
Olorun
13
0 / 7 / 4
8,433
402
2,512
9,465
3,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SumnForeign
Sylvanus
13
2 / 4 / 8
9,002
429
9,817
19,503
11,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
Tekkdi
Anhur
17
3 / 4 / 3
10,992
523
6,629
10,671
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 6
9,577
456
7,718
11,916
8,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Klose65
Janus
15
9 / 6 / 3
10,645
507
13,591
13,889
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
4 / 1 / 6
9,581
456
16,657
13,035
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
8,211
391
6,036
14,473
5,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
5,982
285
778
3,349
678
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
20
Kills
19
19
Deaths
20
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CryoSpark1221
King Arthur
2
2
3
1.75
L
Ymir
5
2
6
4
W
13
2
0
6.5
L
Janus
Klose65
Janus
9
6
3
1.75
W
Olorun
PATAYBUHAY
Olorun
0
7
4
0.29
W
Sylvanus
SumnForeign
Sylvanus
2
4
8
1.5
L
Chiron
4
1
6
7
W
Anhur
Tekkdi
Anhur
3
4
3
1.13
L
1
7
4
0.43
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
44,780
68,287
Taken
56,662
33,532
Mitigated
23,623
17,380
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CryoSpark1221
King Arthur
4,348
298
0
1,131
10,056
7,181
1,490
2,850
7,122
0
56,508
L
Ymir
7,718
1,347
0
699
11,916
8,717
0
4,378
7,538
31,083
0
W
15,381
5,724
0
6,566
18,592
7,067
0
5,972
12,240
0
91,366
L
Janus
Klose65
Janus
13,591
347
470
2,421
13,889
3,973
613
2,164
11,725
62,662
0
W
Olorun
PATAYBUHAY
Olorun
2,512
1,467
144
248
9,465
3,770
87
3,959
5,238
23,356
0
W
Sylvanus
SumnForeign
Sylvanus
9,817
2,768
881
5,183
19,503
11,651
195
5,583
13,766
38,412
9,273
L
Chiron
16,657
6,501
2,149
6,659
13,035
4,596
400
3,244
9,791
0
73,061
W
Anhur
Tekkdi
Anhur
6,629
1,629
0
3,227
10,671
3,863
523
3,098
7,503
0
67,885
L
6,036
2,026
318
2,771
14,473
5,659
0
1,303
13,170
0
45,611
L
778
308
0
645
3,349
678
0
992
2,357
4,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,758
Gold Earned
43,996
498
Minions Killed
336
0
Camps Cleared
0
1,841,603
Distance Traveled
1,672,011
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,983
523
117
6
0
359,196
3
L
Ymir
9,577
456
34
2
0
423,936
3
W
Fenrir
12,348
588
153
7
0
443,679
2
L
Janus
10,645
507
115
5
0
400,304
3
W
Olorun
8,433
402
43
2
0
346,155
0
W
Sylvanus
9,002
429
68
3
0
347,819
5
L
Chiron
9,581
456
103
5
0
377,328
8
W
Anhur
10,992
523
117
6
0
344,754
8
L
Nemesis
8,211
391
71
3
0
363,920
0
L
Hera
5,982
285
13
1
0
106,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role