Player Matchup

Poseidon
Poseidon
AQuietRiver
Poseidon
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 56L
1,632 Elo+
Party 3
Hercules
Hercules
AbradolfLincler
Hercules
Level 48
God Stats
4W - 4L
1,489 SR
Queue Stats
91W - 61L
1,602 Elo+
Party 3
Ne Zha
Ne Zha
BirdPerson
Ne Zha
Level 67
God Stats
2W - 2L
1,218 SR
Queue Stats
97W - 75L
1,626 Elo+
Party 3
Odin
Odin
IronSerenade
Odin
Level 23
God Stats
2W - 2L
1,466 SR
Queue Stats
15W - 8L
1,647 Elo+
Party 3
Tiamat
Tiamat
deciduousduke
Tiamat
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 27L
1,580 Elo+
Party 3
Team Averages
Level 44
1,435 SR
1,617 Elo+

VS

Team Averages
Level 70
1,619 SR
1,606 Elo+
Sol
Sol
DASAN TH3 BEAST
Sol
Level 64
God Stats
2W - 2L
1,663 SR
Queue Stats
424W - 375L
1,620 Elo+
Party 1
Geb
Geb
ItsKastor
Geb
Level 29
God Stats
35W - 33L
1,587 SR
Queue Stats
439W - 441L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
MIK3YLOKS2015
Danzaburou
Level 124
God Stats
90W - 61L
1,684 SR
Queue Stats
478W - 411L
1,622 Elo+
Party 1
Vamana
Vamana
SeanXS
Vamana
Level 103
God Stats
3W - 2L
1,433 SR
Queue Stats
83W - 67L
1,577 Elo+
Party 2
Artio
Artio
eVo Gloo
Artio
Level 29
God Stats
25W - 17L
1,732 SR
Queue Stats
113W - 77L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AQuietRiver
Poseidon
15
15 / 1 / 3
10,030
716
12,409
7,797
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
15
3 / 1 / 3
8,356
597
7,429
9,218
3,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
BirdPerson
Ne Zha
13
2 / 1 / 14
8,000
571
7,166
6,848
3,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 3
7,937
567
7,720
4,930
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 5
7,543
539
3,850
6,208
5,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,805
558
3,997
9,906
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 2
6,604
472
2,547
10,739
3,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MIK3YLOKS2015
Danzaburou
11
0 / 8 / 0
6,790
485
2,902
10,517
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
SeanXS
Vamana
12
1 / 4 / 3
7,082
506
6,979
11,411
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
eVo Gloo
Artio
12
0 / 4 / 1
6,967
498
1,805
11,907
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
25
Kills
4
5
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AQuietRiver
Poseidon
15
1
3
16.5
W
Hercules
3
1
3
4.5
W
Ne Zha
BirdPerson
Ne Zha
2
1
14
9
L
2
4
2
0.75
W
3
1
3
4.5
L
1
5
2
0.4
L
Danzaburou
MIK3YLOKS2015
Danzaburou
0
8
0
0
L
Vamana
SeanXS
Vamana
1
4
3
0.63
W
2
1
5
4.5
L
Artio
eVo Gloo
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
18,230
35,001
Taken
54,480
17,425
Mitigated
22,084
9,300
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AQuietRiver
Poseidon
12,409
3,542
0
3,293
7,797
2,254
1,902
1,176
6,621
56,855
0
W
Hercules
7,429
2,485
0
1,460
9,218
3,834
312
1,299
7,919
0
62,046
W
Ne Zha
BirdPerson
Ne Zha
7,166
2,768
468
2,198
6,848
3,340
1,304
981
5,867
0
33,789
L
3,997
301
0
4,115
9,906
2,749
736
5,387
4,494
38,939
0
W
7,720
2,424
0
417
4,930
2,959
782
2,403
2,527
0
32,387
L
2,547
220
0
310
10,739
3,791
0
4,276
6,438
12,645
0
L
Danzaburou
MIK3YLOKS2015
Danzaburou
2,902
1,157
0
2,095
10,517
2,686
1,034
3,426
7,091
0
38,137
L
Vamana
SeanXS
Vamana
6,979
3,573
0
2,106
11,411
5,152
0
3,170
8,216
0
46,788
W
3,850
773
0
1,464
6,208
5,038
41
2,490
3,718
33,496
0
L
Artio
eVo Gloo
Artio
1,805
127
0
1,487
11,907
7,706
432
0
11,407
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
35,248
411
Minions Killed
317
0
Camps Cleared
0
1,463,624
Distance Traveled
1,247,223
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,030
716
104
7
0
299,413
6
W
Hercules
8,356
597
118
8
0
264,916
2
W
Ne Zha
8,000
571
59
4
0
316,557
4
L
Sol
7,805
558
88
6
0
217,045
1
W
Odin
7,937
567
80
6
0
307,275
1
L
Geb
6,604
472
17
1
0
271,371
3
L
Danzaburou
6,790
485
75
5
0
212,281
3
L
Vamana
7,082
506
77
6
0
323,037
5
W
Tiamat
7,543
539
50
4
0
275,463
2
L
Artio
6,967
498
60
4
0
223,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role