Player Matchup

Ra
Ra
GiantThumb
Ra
Level 23
God Stats
1W - 3L
1,256 SR
Queue Stats
10W - 8L
1,276 Elo+
Solo
Fenrir
Fenrir
RealKMSHours
Fenrir
Level 17
God Stats
9W - 4L
1,759 SR
Queue Stats
63W - 60L
1,456 Elo+
Party 1
Hachiman
Hachiman
YellowSaga
Hachiman
Level 26
God Stats
10W - 8L
1,635 SR
Queue Stats
119W - 118L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
Zeetrah
Hun Batz
Level 16
God Stats
3W - 3L
1,685 SR
Queue Stats
171W - 140L
1,763 Elo+
Solo
Tsukuyomi
Tsukuyomi
aLIEz丶
Tsukuyomi
Level 27
God Stats
21W - 17L
1,599 SR
Queue Stats
60W - 52L
1,543 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,492 Elo+

VS

Team Averages
Level 17
1,560 SR
1,563 Elo+
Tyr
Tyr
DeadlyPantheraxd
Tyr
Level 7
God Stats
4W - 1L
1,559 SR
Queue Stats
27W - 5L
1,593 Elo+
Solo
Vulcan
Vulcan
Poseidonix
Vulcan
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,400 Elo+
Party 2
Pele
Pele
SeaviaSeaweed
Pele
Level 6
God Stats
3W - 0L
1,740 SR
Queue Stats
48W - 32L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
Yuuuuukiiii
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 127L
1,637 Elo+
Party 2
Neith
Neith
Ω20ISLOWXDΩ
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 15 / 2
10,972
457
7,731
20,890
8,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
16
2 / 12 / 7
11,165
465
8,924
26,009
24,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
YellowSaga
Hachiman
16
3 / 13 / 4
11,515
480
7,599
24,446
8,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Zeetrah
Hun Batz
20
4 / 9 / 7
13,745
573
14,285
25,198
10,143
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
aLIEz丶
Tsukuyomi
15
3 / 10 / 0
10,835
451
12,287
21,948
12,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 20
15,435
643
23,539
28,072
29,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Poseidonix
Vulcan
20
8 / 2 / 13
14,402
600
15,585
13,834
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
20 / 4 / 10
15,405
642
21,889
21,989
9,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Yuuuuukiiii
Baron Samedi
20
5 / 2 / 21
14,574
607
13,805
19,241
22,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 2 / 17
15,924
664
23,469
19,697
8,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
14
Kills
59
59
Deaths
16
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
13
6
20
3.83
L
2
15
2
0.2
W
Vulcan
Poseidonix
Vulcan
8
2
13
7.25
L
Fenrir
2
12
7
0.46
W
20
4
10
6.25
L
Hachiman
YellowSaga
Hachiman
3
13
4
0.38
W
Baron Samedi
Yuuuuukiiii
Baron Samedi
5
2
21
7.75
L
Hun Batz
Zeetrah
Hun Batz
4
9
7
0.83
L
Tsukuyomi
aLIEz丶
Tsukuyomi
3
10
0
0.3
W
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,826
Damage
98,287
118,491
Taken
102,833
64,803
Mitigated
76,967
15,662
Healing
44,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,539
1,880
0
9,360
28,072
29,726
700
2,748
22,844
503
91,918
L
7,731
333
761
2,954
20,890
8,864
0
4,572
16,278
69,473
0
W
Vulcan
Poseidonix
Vulcan
15,585
4,923
0
3,208
13,834
6,562
1,926
3,008
10,826
97,988
0
L
Fenrir
8,924
2,026
0
1,141
26,009
24,291
0
5,161
20,706
0
42,309
W
21,889
5,401
0
7,850
21,989
9,911
3,668
2,599
19,390
0
89,784
L
Hachiman
YellowSaga
Hachiman
7,599
4,458
0
4,040
24,446
8,785
0
2,874
21,490
0
65,083
W
Baron Samedi
Yuuuuukiiii
Baron Samedi
13,805
531
2,000
8,996
19,241
22,241
1,268
1,131
18,110
80,686
0
L
Hun Batz
Zeetrah
Hun Batz
14,285
4,432
0
3,900
25,198
10,143
892
6,211
18,881
0
96,613
L
Tsukuyomi
aLIEz丶
Tsukuyomi
12,287
3,174
0
2,866
21,948
12,720
153
10,216
11,243
0
61,274
W
23,469
14,798
0
12,795
19,697
8,527
10,315
840
18,857
0
129,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
75,740
536
Minions Killed
735
0
Camps Cleared
0
1,974,540
Distance Traveled
2,367,478
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,435
643
151
6
0
540,190
5
L
Ra
10,972
457
124
5
0
356,978
2
W
Vulcan
14,402
600
150
6
0
475,935
0
L
Fenrir
11,165
465
48
2
0
384,695
10
W
Pele
15,405
642
117
5
0
475,026
2
L
Hachiman
11,515
480
105
4
0
384,058
4
W
Baron Samedi
14,574
607
149
6
0
448,252
2
L
Hun Batz
13,745
573
148
6
0
450,768
7
L
Tsukuyomi
10,835
451
111
5
0
398,041
0
W
Neith
15,924
664
168
7
0
428,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role