Player Matchup

Heimdallr
Heimdallr
BitCoinBandito
Heimdallr
Level 22
God Stats
17W - 18L
1,500 SR
Queue Stats
105W - 108L
1,808 Elo+
Party 1
Anhur
Anhur
L115CheyA3
Anhur
Level 17
God Stats
1W - 3L
1,616 SR
Queue Stats
17W - 18L
1,463 Elo+
Solo
Bellona
Bellona
RyeTheSmiteGuy
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,808 Elo+
Party 1
Danzaburou
Danzaburou
Tjacks916
Danzaburou
Level 9
God Stats
8W - 7L
1,829 SR
Queue Stats
49W - 41L
1,808 Elo+
Party 1
Yemoja
Yemoja
garrett0426
Yemoja
Level 16
God Stats
2W - 1L
1,829 SR
Queue Stats
40W - 35L
1,808 Elo+
Party 1
Team Averages
Level 20
1,655 SR
1,739 Elo+

VS

Team Averages
Level 19
1,637 SR
1,562 Elo+
Mercury
Mercury
JordanDh12
Mercury
Level 24
God Stats
5W - 2L
1,588 SR
Queue Stats
10W - 5L
1,572 Elo+
Party 3
Ah Puch
Ah Puch
KawasakiN1nja
Ah Puch
Level 19
God Stats
10W - 1L
1,692 SR
Queue Stats
180W - 101L
1,652 Elo+
Party 2
Nox
Nox
Mithologize
Nox
Level 24
God Stats
4W - 0L
1,905 SR
Queue Stats
84W - 43L
1,585 Elo+
Party 2
Thor
Thor
negibky
Thor
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ullr
Ullr
traidor7u7
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BitCoinBandito
Heimdallr
16
2 / 12 / 6
9,892
899
10,107
22,645
10,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
16
4 / 9 / 5
10,334
939
8,816
26,780
10,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 12 / 4
9,798
891
8,560
24,131
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tjacks916
Danzaburou
15
0 / 11 / 5
9,313
847
6,850
22,325
9,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 2 / 5
10,191
926
6,558
20,230
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JordanDh12
Mercury
18
7 / 3 / 16
11,023
1,002
15,075
10,779
4,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
20
14 / 0 / 23
13,499
1,227
47,442
7,212
2,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 30
11,370
1,034
16,607
11,233
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
negibky
Thor
17
2 / 3 / 14
10,490
954
4,961
6,644
2,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
21 / 0 / 13
14,617
1,329
27,046
13,857
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
142
10
Kills
46
46
Deaths
10
25
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BitCoinBandito
Heimdallr
2
12
6
0.42
W
Mercury
JordanDh12
Mercury
7
3
16
5
W
Ah Puch
14
0
23
25.5
L
Anhur
4
9
5
0.72
W
2
4
30
4.25
L
3
12
4
0.42
L
Danzaburou
Tjacks916
Danzaburou
0
11
5
0.23
L
Yemoja
1
2
5
1.75
W
Thor
negibky
Thor
2
3
14
3
W
21
0
13
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
111,131
116,111
Taken
49,725
67,818
Mitigated
21,420
6,481
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BitCoinBandito
Heimdallr
10,107
4,576
0
78
22,645
10,421
0
10,554
12,091
0
28,567
W
Mercury
JordanDh12
Mercury
15,075
7,741
0
0
10,779
4,548
0
1,560
9,219
0
22,462
W
Ah Puch
47,442
409
0
1,939
7,212
2,905
0
1,336
5,876
69,290
0
L
Anhur
8,816
4,479
0
1,249
26,780
10,138
0
13,265
13,515
0
26,522
W
16,607
631
288
1,733
11,233
4,898
0
1,403
9,826
27,841
0
L
8,560
2,156
0
240
24,131
16,079
0
14,144
9,987
0
15,460
L
Danzaburou
Tjacks916
Danzaburou
6,850
2,771
0
1,207
22,325
9,830
0
13,603
8,722
0
30,590
L
Yemoja
6,558
929
2,875
832
20,230
21,350
0
12,483
7,747
16,486
0
W
Thor
negibky
Thor
4,961
1,163
0
0
6,644
2,475
0
1,102
5,542
0
22,910
W
27,046
16,835
0
3,745
13,857
6,594
0
1,157
12,700
0
52,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
60,999
157
Minions Killed
204
4
Camps Cleared
10
876,011
Distance Traveled
1,118,015
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,892
899
31
3
0
169,675
0
W
Mercury
11,023
1,002
16
1
1
228,054
0
W
Ah Puch
13,499
1,227
45
4
0
243,545
1
L
Anhur
10,334
939
44
4
3
187,438
0
W
Nox
11,370
1,034
26
2
3
212,675
2
L
Bellona
9,798
891
18
2
0
168,225
0
L
Danzaburou
9,313
847
41
4
1
153,153
0
L
Yemoja
10,191
926
23
2
0
197,520
0
W
Thor
10,490
954
46
4
3
206,722
2
W
Ullr
14,617
1,329
71
6
3
227,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role