Player Matchup

Neith
Neith
BigPapaAppa3
Neith
Level 52
God Stats
41W - 49L
1,500 SR
Queue Stats
80W - 110L
1,390 Elo+
Party 2
Vulcan
Vulcan
Jimbolicious15
Vulcan
Level 69
God Stats
1W - 3L
1,164 SR
Queue Stats
22W - 43L
1,400 Elo+
Party 2
Hercules
Hercules
MUSHROOM MAN273
Hercules
Level 91
God Stats
25W - 21L
1,573 SR
Queue Stats
723W - 719L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirGarebearian
Tsukuyomi
Level 120
God Stats
15W - 19L
1,060 SR
Queue Stats
672W - 698L
1,480 Elo+
Party 2
Bacchus
Bacchus
eets_Brahctopus
Bacchus
Level 81
God Stats
11W - 18L
1,448 SR
Queue Stats
121W - 141L
1,416 Elo+
Party 2
Team Averages
Level 83
1,349 SR
1,430 Elo+

VS

Team Averages
Level 106
1,568 SR
1,475 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Sawetiee
Neith
Level 93
God Stats
7W - 4L
1,619 SR
Queue Stats
140W - 122L
1,476 Elo+
Solo
Achilles
Achilles
burlaos1987
Achilles
Level 101
God Stats
2W - 4L
1,720 SR
Queue Stats
241W - 243L
1,487 Elo+
Party 1
Scylla
Scylla
tqleoooo
Scylla
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 372L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,904
537
1,793
5,476
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 0
5,342
486
1,777
1,780
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
12
1 / 1 / 1
6,676
607
2,648
8,320
4,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SirGarebearian
Tsukuyomi
12
8 / 2 / 0
7,109
646
8,025
7,777
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,482
498
1,720
6,701
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 1 / 2
6,416
583
4,912
6,444
3,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
 
Artio
9
1 / 2 / 1
6,247
568
2,641
6,633
3,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Sawetiee
Neith
9
0 / 2 / 0
5,377
489
3,656
4,950
1,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
burlaos1987
Achilles
11
2 / 3 / 1
6,401
582
3,437
7,572
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
tqleoooo
Scylla
10
0 / 2 / 0
5,458
496
2,131
3,755
913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
9
Kills
3
3
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
2
1
L
Artio
 
Artio
1
2
1
0.75
W
0
0
0
0
W
0
0
0
0
W
Hercules
1
1
1
1.5
L
Neith
Sawetiee
Neith
0
2
0
0
W
Tsukuyomi
SirGarebearian
Tsukuyomi
8
2
0
4
L
Achilles
burlaos1987
Achilles
2
3
1
0.83
W
0
0
2
1
L
Scylla
tqleoooo
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
16,777
30,054
Taken
29,354
12,701
Mitigated
12,230
12,201
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,912
1,239
0
1,789
6,444
3,641
0
0
6,444
0
38,786
L
Artio
 
Artio
2,641
269
196
1,809
6,633
3,459
0
2,069
4,512
14,681
0
W
1,793
931
0
2,494
5,476
1,410
506
725
4,751
0
34,195
W
1,777
379
0
517
1,780
516
46
864
916
17,294
0
W
Hercules
2,648
344
0
2,652
8,320
4,811
0
0
8,320
0
36,177
L
Neith
Sawetiee
Neith
3,656
1,082
111
1,251
4,950
1,435
85
84
4,866
0
27,496
W
Tsukuyomi
SirGarebearian
Tsukuyomi
8,025
2,547
0
2,754
7,777
2,927
0
1,360
6,417
0
37,384
L
Achilles
burlaos1987
Achilles
3,437
1,112
0
566
7,572
2,782
0
293
7,279
0
39,130
W
1,720
190
333
3,451
6,701
3,037
0
1,823
4,878
16,791
0
L
Scylla
tqleoooo
Scylla
2,131
380
0
585
3,755
913
0
843
2,756
27,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
29,899
297
Minions Killed
289
0
Camps Cleared
0
1,048,644
Distance Traveled
1,000,629
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,416
583
77
7
0
193,697
2
L
Artio
6,247
568
29
3
0
224,738
0
W
Neith
5,904
537
64
6
0
185,174
4
W
Vulcan
5,342
486
36
3
0
223,021
2
W
Hercules
6,676
607
95
9
0
207,689
0
L
Neith
5,377
489
54
5
0
151,012
4
W
Tsukuyomi
7,109
646
70
6
0
227,747
2
L
Achilles
6,401
582
74
7
0
235,924
1
W
Bacchus
5,482
498
32
3
0
205,013
1
L
Scylla
5,458
496
55
5
0
195,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role