Player Matchup

Cabrakan
Cabrakan
Berry15795
Cabrakan
Level 79
God Stats
19W - 22L
1,343 SR
Queue Stats
215W - 201L
1,425 Elo+
Party 1
Nike
Nike
Kingtero09
Nike
Level 68
God Stats
0W - 1L
1,448 SR
Queue Stats
7W - 11L
1,512 Elo+
Party 1
Ra
Ra
Nazyo99
Ra
Level 142
God Stats
22W - 21L
1,647 SR
Queue Stats
380W - 335L
1,523 Elo+
Party 1
Hachiman
Hachiman
Warden435
Hachiman
Level 157
God Stats
10W - 12L
1,592 SR
Queue Stats
908W - 867L
1,501 Elo+
Solo
Da Ji
Da Ji
baki_yakelino
Da Ji
Level 135
God Stats
2W - 1L
1,825 SR
Queue Stats
295W - 239L
1,556 Elo+
Party 1
Team Averages
Level 116
1,571 SR
1,503 Elo+

VS

Team Averages
Level 93
1,466 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Holygaurdian
Gilgamesh
Level 61
God Stats
11W - 15L
1,080 SR
Queue Stats
163W - 188L
1,424 Elo+
Party 2
Sol
Sol
Munstadim
Sol
Level 121
God Stats
78W - 59L
1,576 SR
Queue Stats
126W - 105L
1,544 Elo+
Party 3
Set
Set
SetYouStraight
Set
Level 66
God Stats
11W - 13L
1,419 SR
Queue Stats
167W - 175L
1,560 Elo+
Party 2
Ymir
Ymir
geroant
Ymir
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
102W - 110L
1,519 Elo+
Party 3
Izanami
Izanami
kelsadilla19
Izanami
Level 108
God Stats
22W - 16L
1,752 SR
Queue Stats
513W - 500L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Berry15795
Cabrakan
7
2 / 2 / 2
4,647
465
1,369
3,768
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
4,871
487
3,612
7,598
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 1
6,297
630
1,850
3,326
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Warden435
Hachiman
9
2 / 2 / 3
5,184
518
4,269
4,543
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,080
508
2,302
5,412
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Holygaurdian
Gilgamesh
9
0 / 3 / 4
5,092
509
1,891
4,340
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,288
529
2,807
4,338
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 0 / 0
6,415
642
2,371
4,427
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
geroant
Ymir
11
1 / 1 / 1
6,395
640
4,068
5,879
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kelsadilla19
Izanami
11
5 / 2 / 0
6,380
638
3,542
5,680
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
8
8
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Berry15795
Cabrakan
2
2
2
1.5
W
Gilgamesh
Holygaurdian
Gilgamesh
0
3
4
0.67
L
0
2
1
0.25
W
0
2
0
0
L
3
1
1
3.5
W
2
0
0
2
L
Hachiman
Warden435
Hachiman
2
2
3
1.75
L
1
1
4
3
W
Ymir
geroant
Ymir
1
1
1
1.5
W
Izanami
kelsadilla19
Izanami
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
14,679
24,647
Taken
24,664
11,311
Mitigated
10,080
7,272
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Berry15795
Cabrakan
1,369
181
0
432
3,768
2,124
0
127
3,641
6,607
0
W
Gilgamesh
Holygaurdian
Gilgamesh
1,891
362
0
614
4,340
2,246
0
901
3,403
0
17,130
L
3,612
989
0
1,396
7,598
5,605
0
3,447
4,151
0
22,827
W
2,807
901
0
1,976
4,338
1,498
1,174
817
3,413
29,155
1,979
L
1,850
109
55
1,171
3,326
1,131
0
1,054
2,272
40,071
0
W
2,371
1,233
0
3,018
4,427
1,520
0
307
4,030
0
37,837
L
Hachiman
Warden435
Hachiman
4,269
2,148
246
1,532
4,543
941
0
73
4,470
0
22,484
L
2,302
749
0
2,440
5,412
1,510
0
2,026
3,386
0
16,950
W
Ymir
geroant
Ymir
4,068
1,566
0
1,568
5,879
3,189
0
0
5,553
38,661
0
W
Izanami
kelsadilla19
Izanami
3,542
2,693
0
1,653
5,680
1,627
640
968
4,670
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
29,570
230
Minions Killed
378
0
Camps Cleared
0
836,610
Distance Traveled
890,238
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,647
465
14
1
0
155,687
0
W
Gilgamesh
5,092
509
38
4
0
186,080
3
L
Nike
4,871
487
50
5
0
164,708
0
W
Sol
5,288
529
63
6
0
171,255
1
L
Ra
6,297
630
89
9
0
191,395
1
W
Set
6,415
642
92
9
0
216,555
6
L
Hachiman
5,184
518
36
4
0
156,256
3
L
Da Ji
5,080
508
41
4
0
168,564
0
W
Ymir
6,395
640
96
10
0
145,228
1
W
Izanami
6,380
638
89
9
0
171,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role