Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Kabdcos
Hou Yi
Level 106
God Stats
0W - 2L
1,268 SR
Queue Stats
98W - 129L
1,311 Elo+
Party 1
Zeus
Zeus
Nagging19
Zeus
Level 67
God Stats
1W - 2L
1,785 SR
Queue Stats
39W - 70L
1,336 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,383 Elo+

VS

Team Averages
Level 104
1,534 SR
1,356 Elo+
Medusa
Medusa
SeL_LaRk69
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
m14oda
Baron Samedi
Level 87
God Stats
12W - 16L
1,560 SR
Queue Stats
146W - 183L
1,370 Elo+
Solo
Arachne
Arachne
soltis25
Arachne
Level 106
God Stats
6W - 3L
1,541 SR
Queue Stats
330W - 405L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 7
9,097
606
8,431
17,595
18,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Kabdcos
Hou Yi
14
3 / 3 / 8
9,943
663
8,357
9,941
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
7 / 7 / 2
9,988
666
14,259
12,055
4,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SeL_LaRk69
Medusa
13
3 / 5 / 4
9,862
657
14,630
15,563
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
m14oda
Baron Samedi
14
2 / 5 / 7
10,719
715
9,852
10,292
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
soltis25
Arachne
15
6 / 2 / 2
10,973
732
8,285
14,785
9,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
11
11
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
7
5.5
L
Hou Yi
Kabdcos
Hou Yi
3
3
8
2.33
L
Zeus
7
7
2
1.14
W
Medusa
SeL_LaRk69
Medusa
3
5
4
1
W
Baron Samedi
m14oda
Baron Samedi
2
5
7
1.1
W
Arachne
soltis25
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
32,767
39,591
Taken
40,640
27,889
Mitigated
20,810
4,052
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,431
2,504
0
250
17,595
18,228
14
4,228
13,367
21,361
0
L
Hou Yi
Kabdcos
Hou Yi
8,357
3,588
231
2,592
9,941
4,848
646
3,593
6,348
0
46,455
L
Zeus
14,259
3,108
0
979
12,055
4,813
418
2,083
9,787
35,837
0
W
Medusa
SeL_LaRk69
Medusa
14,630
6,993
639
4,624
15,563
5,136
1,955
8,767
6,796
0
48,617
W
Baron Samedi
m14oda
Baron Samedi
9,852
1,060
2,030
3,359
10,292
6,361
411
6,504
3,788
32,534
0
W
Arachne
soltis25
Arachne
8,285
6,698
1,001
2,643
14,785
9,313
170
7,443
7,342
0
37,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
31,554
162
Minions Killed
145
0
Camps Cleared
0
676,206
Distance Traveled
760,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,097
606
24
2
0
253,194
0
L
Hou Yi
9,943
663
78
5
0
221,233
0
L
Zeus
9,988
666
60
4
0
201,779
0
W
Medusa
9,862
657
45
3
0
259,084
0
W
Baron Samedi
10,719
715
32
2
0
204,029
1
W
Arachne
10,973
732
68
5
0
297,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role