Player Matchup

Anubis
Anubis
Jhexed
Anubis
Level 7
God Stats
2W - 1L
1,840 SR
Queue Stats
2W - 4L
1,794 Elo+
Solo
Serqet
Serqet
ProjectQuinn404
Serqet
Level 5
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 6L
1,659 Elo+
Party 1
Anhur
Anhur
d3spaireon
Anhur
Level 24
God Stats
7W - 12L
1,559 SR
Queue Stats
117W - 97L
1,668 Elo+
Party 2
Cerberus
Cerberus
guidotron569
Cerberus
Level 26
God Stats
2W - 1L
1,794 SR
Queue Stats
337W - 283L
1,649 Elo+
Party 2
Sun Wukong
Sun Wukong
peluchito PR
Sun Wukong
Level 66
God Stats
3W - 5L
1,555 SR
Queue Stats
32W - 34L
1,779 Elo+
Party 1
Team Averages
Level 26
1,612 SR
1,710 Elo+

VS

Team Averages
Level 22
1,522 SR
1,560 Elo+
Ares
Ares
BeginnerLevel
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Ra
Ra
S11Natra
Ra
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
302W - 300L
1,610 Elo+
Solo
Ullr
Ullr
TsumikiOwO
Ullr
Level 26
God Stats
48W - 30L
1,572 SR
Queue Stats
216W - 167L
1,606 Elo+
Solo
He Bo
He Bo
princeofzen
He Bo
Level 17
God Stats
3W - 1L
1,708 SR
Queue Stats
122W - 98L
1,695 Elo+
Solo
Susano
Susano
天山童姥
Susano
Level 17
God Stats
3W - 7L
1,328 SR
Queue Stats
11W - 17L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jhexed
Anubis
6
0 / 7 / 1
4,379
438
1,523
4,893
1,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 0
4,816
482
2,032
7,327
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
9
3 / 3 / 2
5,667
567
5,345
6,889
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
guidotron569
Cerberus
8
2 / 2 / 1
5,116
512
3,337
8,738
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
peluchito PR
Sun Wukong
7
0 / 3 / 1
4,497
450
1,691
6,000
3,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,396
540
3,163
6,340
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,192
619
2,204
3,220
1,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 2
6,007
601
5,537
6,208
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 0 / 1
7,153
715
5,179
3,066
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
9
5 / 1 / 3
5,957
596
3,057
6,173
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
19
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Anubis
Jhexed
Anubis
0
7
1
0.07
L
1
4
0
0.25
W
1
0
1
1.5
W
3
3
2
1.33
L
Anhur
3
3
2
1.33
L
Cerberus
guidotron569
Cerberus
2
2
1
1.25
L
Sun Wukong
peluchito PR
Sun Wukong
0
3
1
0.17
W
9
0
1
9.5
W
Susano
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
19,140
33,847
Taken
25,007
13,008
Mitigated
7,057
6,649
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,163
144
0
2,487
6,340
2,302
0
2,207
4,133
8,252
0
L
Anubis
Jhexed
Anubis
1,523
349
0
0
4,893
1,771
0
2,665
2,176
12,558
0
L
2,032
363
0
1,696
7,327
2,105
0
2,491
4,744
0
20,737
W
2,204
574
11
1,269
3,220
1,075
172
0
3,058
35,075
0
W
5,537
2,794
0
1,319
6,208
1,303
295
1,036
5,032
0
33,650
L
Anhur
5,345
2,589
0
2,250
6,889
1,903
0
839
6,046
0
32,022
L
Cerberus
guidotron569
Cerberus
3,337
430
0
1,934
8,738
3,723
0
2,407
6,331
16,292
0
L
Sun Wukong
peluchito PR
Sun Wukong
1,691
545
0
769
6,000
3,506
0
1,996
4,004
0
16,357
W
5,179
376
0
877
3,066
672
0
1,303
1,607
37,840
0
W
Susano
3,057
808
0
714
6,173
1,705
0
314
5,729
0
24,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
30,705
199
Minions Killed
287
0
Camps Cleared
0
845,575
Distance Traveled
926,315
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,396
540
15
2
0
198,360
6
L
Anubis
4,379
438
29
3
0
117,285
0
L
Serqet
4,816
482
45
5
0
194,836
1
W
Ra
6,192
619
80
8
0
183,805
0
W
Ullr
6,007
601
67
7
0
171,509
3
L
Anhur
5,667
567
53
5
0
158,811
2
L
Cerberus
5,116
512
36
4
0
192,426
0
L
Sun Wukong
4,497
450
36
4
0
182,217
0
W
He Bo
7,153
715
74
7
0
194,687
3
W
Susano
5,957
596
51
5
0
177,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role