Player Matchup

Da Ji
Da Ji
CKTawab
Da Ji
Level 35
God Stats
471W - 387L
1,520 SR
Queue Stats
780W - 760L
1,470 Elo+
Solo
Scylla
Scylla
ImNxckl
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,213 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LeroyThePilot
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,213 Elo+
Party 3
Tiamat
Tiamat
daygua
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
fearTHEAMIR
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,213 Elo+
Party 3
Team Averages
Level 75
1,504 SR
1,322 Elo+

VS

Team Averages
Level 57
1,559 SR
1,467 Elo+
Rama
Rama
BaWonkaDonk
Rama
Level 81
God Stats
4W - 2L
1,703 SR
Queue Stats
308W - 326L
1,441 Elo+
Party 2
Chaac
Chaac
Verawrdi
Chaac
Level 66
God Stats
30W - 25L
1,465 SR
Queue Stats
483W - 559L
1,456 Elo+
Party 1
Cerberus
Cerberus
cinnaminna
Cerberus
Level 28
God Stats
3W - 1L
1,740 SR
Queue Stats
558W - 571L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
mirulita
Zhong Kui
Level 80
God Stats
309W - 294L
1,526 SR
Queue Stats
657W - 702L
1,493 Elo+
Party 1
Artemis
Artemis
redwood_roots98
Artemis
Level 28
God Stats
66W - 70L
1,362 SR
Queue Stats
236W - 269L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CKTawab
Da Ji
18
6 / 3 / 7
13,198
1,015
7,824
6,414
2,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ImNxckl
Scylla
20
7 / 2 / 13
14,437
1,111
29,028
13,707
5,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LeroyThePilot
Tsukuyomi
20
13 / 12 / 13
16,608
1,278
36,650
25,020
14,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
daygua
Tiamat
20
4 / 8 / 18
14,410
1,108
22,070
23,575
16,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
fearTHEAMIR
Guan Yu
19
1 / 17 / 16
12,328
948
9,814
30,552
30,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
14,938
1,149
23,414
19,636
7,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Verawrdi
Chaac
20
9 / 5 / 21
14,951
1,150
13,980
22,672
23,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
cinnaminna
Cerberus
20
7 / 6 / 25
14,887
1,145
14,217
27,476
20,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
mirulita
Zhong Kui
20
13 / 8 / 19
15,726
1,210
22,654
27,046
17,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 23
13,714
1,055
18,087
18,947
7,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
152
31
Kills
42
42
Deaths
31
67
Assists
110
Player
Kills
Deaths
Assists
KDA
W
8
6
22
3.17
L
Da Ji
CKTawab
Da Ji
6
3
7
3.17
L
Scylla
ImNxckl
Scylla
7
2
13
6.75
L
Tsukuyomi
LeroyThePilot
Tsukuyomi
13
12
13
1.63
W
Chaac
Verawrdi
Chaac
9
5
21
3.9
W
Cerberus
cinnaminna
Cerberus
7
6
25
3.25
L
Tiamat
daygua
Tiamat
4
8
18
1.63
L
Guan Yu
fearTHEAMIR
Guan Yu
1
17
16
0.53
W
Zhong Kui
mirulita
Zhong Kui
13
8
19
2.81
W
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,386
Damage
92,352
99,268
Taken
115,777
69,659
Mitigated
76,089
7,625
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,414
19,918
0
3,172
19,636
7,764
0
7,086
11,678
0
50,491
L
Da Ji
CKTawab
Da Ji
7,824
1,530
0
70
6,414
2,027
0
3,042
3,372
0
16,998
L
Scylla
ImNxckl
Scylla
29,028
2,921
243
1,546
13,707
5,575
0
2,915
10,717
60,317
0
L
Tsukuyomi
LeroyThePilot
Tsukuyomi
36,650
10,998
0
284
25,020
14,918
0
8,243
16,652
0
73,014
W
Chaac
Verawrdi
Chaac
13,980
3,178
0
5,383
22,672
23,121
0
10,946
11,726
0
35,890
W
Cerberus
cinnaminna
Cerberus
14,217
1,309
0
5,377
27,476
20,503
0
10,654
15,094
39,361
0
L
Tiamat
daygua
Tiamat
22,070
2,665
0
2,475
23,575
16,939
0
7,518
15,926
60,101
0
L
Guan Yu
fearTHEAMIR
Guan Yu
9,814
3,642
1,472
1,535
30,552
30,200
0
15,153
15,199
132
15,031
W
Zhong Kui
mirulita
Zhong Kui
22,654
5,857
1,157
6,259
27,046
17,334
0
11,662
12,900
47,967
0
W
18,087
7,666
0
1,253
18,947
7,367
0
10,882
8,065
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,981
Gold Earned
74,216
257
Minions Killed
292
9
Camps Cleared
9
1,191,661
Distance Traveled
1,127,000
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,938
1,149
37
3
5
241,989
1
L
Da Ji
13,198
1,015
15
1
6
188,331
0
L
Scylla
14,437
1,111
78
6
1
240,652
0
L
Tsukuyomi
16,608
1,278
88
7
0
276,674
1
W
Chaac
14,951
1,150
56
4
1
223,827
0
W
Cerberus
14,887
1,145
79
6
2
225,658
0
L
Tiamat
14,410
1,108
57
4
1
253,893
0
L
Guan Yu
12,328
948
19
1
1
232,111
1
W
Zhong Kui
15,726
1,210
65
5
1
184,665
0
W
Artemis
13,714
1,055
55
4
0
250,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role