Player Matchup

Cthulhu
Cthulhu
Dongerss
Cthulhu
Level 25
God Stats
7W - 3L
1,858 SR
Queue Stats
322W - 57L
1,933 Elo+
Party 1
Olorun
Olorun
OgDPlug
Olorun
Level 74
God Stats
7W - 1L
1,660 SR
Queue Stats
384W - 173L
1,853 Elo+
Party 1
Izanami
Izanami
Theman9111
Izanami
Level 65
God Stats
1W - 2L
1,639 SR
Queue Stats
341W - 94L
1,833 Elo+
Party 1
Team Averages
Level 55
1,719 SR
1,873 Elo+

VS

Team Averages
Level 26
1,562 SR
1,551 Elo+
Sobek
Sobek
Ynkywitnobrim
Sobek
Level 46
God Stats
8W - 5L
1,611 SR
Queue Stats
149W - 152L
1,523 Elo+
Party 2
Thor
Thor
germandavid2011
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Discordia
Discordia
pederpopov
Discordia
Level 28
God Stats
9W - 13L
1,575 SR
Queue Stats
158W - 158L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dongerss
Cthulhu
11
5 / 0 / 7
8,042
894
6,191
7,616
5,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
OgDPlug
Olorun
11
3 / 1 / 9
7,938
882
8,194
7,625
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Theman9111
Izanami
10
4 / 1 / 6
7,247
805
4,105
5,800
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,599
733
6,206
11,708
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
5,093
566
1,010
4,512
1,413
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
pederpopov
Discordia
10
1 / 4 / 0
6,235
693
6,806
5,427
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dongerss
Cthulhu
5
0
7
8.5
W
Olorun
OgDPlug
Olorun
3
1
9
7.5
W
Izanami
Theman9111
Izanami
4
1
6
7
L
1
5
1
0.3
L
0
3
0
0
L
Discordia
pederpopov
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
14,022
21,041
Taken
21,647
10,578
Mitigated
10,029
8,602
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dongerss
Cthulhu
6,191
814
0
1,584
7,616
5,561
0
3,640
3,976
17,229
0
W
Olorun
OgDPlug
Olorun
8,194
3,752
1,537
3,836
7,625
2,943
351
5,979
1,646
26,946
0
W
Izanami
Theman9111
Izanami
4,105
3,098
0
1,645
5,800
2,074
1,146
3,500
2,300
0
29,644
L
6,206
234
0
3,104
11,708
6,848
58
7,715
3,993
11,768
0
L
1,010
117
0
0
4,512
1,413
0
2,690
1,822
0
2,367
L
Discordia
pederpopov
Discordia
6,806
139
0
691
5,427
1,768
238
3,994
1,433
33,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
17,927
126
Minions Killed
74
0
Camps Cleared
0
517,222
Distance Traveled
413,915
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,042
894
22
2
0
173,299
0
W
Olorun
7,938
882
41
5
0
167,880
2
W
Izanami
7,247
805
63
7
0
176,043
3
L
Sobek
6,599
733
15
2
0
169,611
1
L
Thor
5,093
566
2
0
0
78,655
3
L
Discordia
6,235
693
57
6
0
165,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role