Player Matchup

Geb
Geb
BANANA800
Geb
Level 77
God Stats
3W - 0L
1,283 SR
Queue Stats
10W - 10L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
ElixerMixer
Gilgamesh
Level 159
God Stats
7W - 14L
1,456 SR
Queue Stats
77W - 112L
1,339 Elo+
Party 1
Athena
Athena
ItuffloveI
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
Who02
Nu Wa
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 27L
1,220 Elo+
Party 1
Da Ji
Da Ji
cellok99
Da Ji
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,501 Elo+
Party 1
Team Averages
Level 107
1,448 SR
1,389 Elo+

VS

Team Averages
Level 65
1,443 SR
1,427 Elo+
Chernobog
Chernobog
BigBackSwift
Chernobog
Level 102
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 11L
1,285 Elo+
Party 3
Cthulhu
Cthulhu
DoomsdaySquid
Cthulhu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gerdy117
Danzaburou
Level 15
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 2
Zeus
Zeus
GodlyStickOnYou
Zeus
Level 143
God Stats
4W - 4L
1,477 SR
Queue Stats
25W - 43L
1,419 Elo+
Party 3
Loki
Loki
Smokinaces117
Loki
Level 29
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 21
12,146
759
7,990
10,667
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ElixerMixer
Gilgamesh
19
11 / 4 / 16
13,890
868
15,235
16,668
10,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
ItuffloveI
Athena
17
3 / 3 / 17
11,890
743
9,064
13,908
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Who02
Nu Wa
20
5 / 0 / 16
12,585
787
19,568
7,247
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
cellok99
Da Ji
20
16 / 1 / 16
14,536
909
27,219
14,167
10,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigBackSwift
Chernobog
15
1 / 6 / 4
9,167
573
4,459
12,770
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
16
1 / 7 / 6
9,770
611
12,852
27,641
36,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Gerdy117
Danzaburou
16
3 / 10 / 3
10,536
659
8,014
18,505
7,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 3
11,025
689
11,741
10,990
4,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 13 / 2
9,848
616
7,226
17,829
5,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
38
Kills
10
10
Deaths
38
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Chernobog
BigBackSwift
Chernobog
1
6
4
0.5
L
Cthulhu
1
7
6
0.57
W
Gilgamesh
ElixerMixer
Gilgamesh
11
4
16
4.75
L
Danzaburou
Gerdy117
Danzaburou
3
10
3
0.45
L
3
2
3
2.25
W
Athena
ItuffloveI
Athena
3
3
17
3.83
L
2
13
2
0.23
W
Nu Wa
Who02
Nu Wa
5
0
16
13
W
Da Ji
cellok99
Da Ji
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,076
Damage
44,292
62,657
Taken
87,735
50,792
Mitigated
59,505
6,938
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,990
649
0
1,447
10,667
8,747
280
5,602
5,065
20,530
0
L
Chernobog
BigBackSwift
Chernobog
4,459
1,909
0
350
12,770
5,301
315
5,941
6,688
0
23,117
L
Cthulhu
12,852
869
306
0
27,641
36,552
174
10,931
16,229
36,958
0
W
Gilgamesh
ElixerMixer
Gilgamesh
15,235
6,564
354
2,287
16,668
10,390
0
6,750
9,918
0
38,055
L
Danzaburou
Gerdy117
Danzaburou
8,014
1,595
0
781
18,505
7,697
1
7,176
11,149
0
26,956
L
11,741
585
0
0
10,990
4,233
0
4,522
6,204
49,180
0
W
Athena
ItuffloveI
Athena
9,064
2,892
0
1,322
13,908
18,120
171
4,485
9,423
20,471
0
L
7,226
1,425
0
0
17,829
5,722
0
6,991
10,519
0
19,258
W
Nu Wa
Who02
Nu Wa
19,568
3,382
0
950
7,247
3,327
4,889
3,419
3,828
68,482
0
W
Da Ji
cellok99
Da Ji
27,219
6,618
0
578
14,167
10,208
560
4,626
9,404
0
43,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,047
Gold Earned
50,346
302
Minions Killed
249
9
Camps Cleared
7
1,433,643
Distance Traveled
1,174,640
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,146
759
39
2
1
307,239
0
L
Chernobog
9,167
573
53
3
1
227,990
0
L
Cthulhu
9,770
611
47
3
0
254,170
0
W
Gilgamesh
13,890
868
58
4
4
268,637
0
L
Danzaburou
10,536
659
42
3
0
216,925
1
L
Zeus
11,025
689
89
6
5
272,788
3
W
Athena
11,890
743
25
2
0
267,787
0
L
Loki
9,848
616
18
1
1
202,767
1
W
Nu Wa
12,585
787
141
9
2
276,577
2
W
Da Ji
14,536
909
39
2
2
313,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role