Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
TbgFirePhoenix
Guan Yu
Gold II
Level 129
God Stats
29W - 20L
1,701 SR
Queue Stats
165W - 168L
1,686 MMR
Solo
Khepri
Khepri
Platinum III
UndeadGhost 18
Khepri
Platinum III
Level 148
God Stats
1W - 0L
1,278 SR
Queue Stats
90W - 79L
1,853 MMR
Solo
Mercury
Mercury
Gold I
xxObito
Mercury
Gold I
Level 35
God Stats
3W - 1L
1,814 SR
Queue Stats
27W - 10L
1,869 MMR
Party 1
Apollo
Apollo
Gold IV
xxYato
Apollo
Gold IV
Level 96
God Stats
4W - 5L
1,447 SR
Queue Stats
81W - 84L
1,543 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,548 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,610 SR
1,724 MMR
Jormungandr
Jormungandr
Gold II
Active_ate_
Jormungandr
Gold II
Level 47
God Stats
3W - 3L
1,734 SR
Queue Stats
74W - 66L
1,678 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Flared9
Ao Kuang
Gold II
Level 149
God Stats
0W - 1L
1,584 SR
Queue Stats
51W - 32L
1,869 MMR
Party 2
Izanami
Izanami
Platinum IV
FtsbOhemio
Izanami
Platinum IV
Level 64
God Stats
23W - 15L
1,683 SR
Queue Stats
142W - 133L
1,698 MMR
Solo
Cthulhu
Cthulhu
Gold V
I Jack Salt I
Cthulhu
Gold V
Level 84
God Stats
2W - 2L
1,459 SR
Queue Stats
117W - 93L
1,688 MMR
Solo
Heimdallr
Heimdallr
Gold III
Qwuark12
Heimdallr
Gold III
Level 108
God Stats
12W - 13L
1,592 SR
Queue Stats
55W - 54L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 2 / 7
12,577
547
12,913
12,551
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 1 / 9
13,428
584
13,529
25,389
22,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 12
10,954
476
6,304
18,277
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xxObito
Mercury
20
15 / 6 / 7
14,549
633
25,419
23,205
10,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
xxYato
Apollo
20
8 / 1 / 7
14,513
631
14,369
14,830
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTsukuyomiSetDanzaburouTiamat

VS

Bans
King ArthurCu ChulainnTyrYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Active_ate_
Jormungandr
16
3 / 5 / 6
10,180
443
11,827
16,373
11,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Flared9
Ao Kuang
18
3 / 8 / 4
11,795
513
12,351
24,543
11,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
FtsbOhemio
Izanami
18
2 / 6 / 4
12,506
544
18,029
17,690
7,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
4 / 5 / 1
11,936
519
15,107
22,867
19,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Qwuark12
Heimdallr
18
1 / 8 / 2
11,825
514
8,239
18,437
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
32
Kills
13
13
Deaths
32
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
7
4.25
L
Jormungandr
Active_ate_
Jormungandr
3
5
6
1.2
L
Ao Kuang
Flared9
Ao Kuang
3
8
4
0.63
L
Izanami
FtsbOhemio
Izanami
2
6
4
0.67
L
Cthulhu
4
5
1
0.9
L
Heimdallr
Qwuark12
Heimdallr
1
8
2
0.25
W
4
1
9
8.5
W
0
3
12
2
W
Mercury
xxObito
Mercury
15
6
7
3.08
W
Apollo
xxYato
Apollo
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,534
Damage
65,553
94,252
Taken
99,910
61,498
Mitigated
59,716
38,790
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,913
1,779
0
3,354
12,551
5,005
1,697
7,093
5,458
72,349
0
L
Jormungandr
Active_ate_
Jormungandr
11,827
1,352
430
3,313
16,373
11,966
18
6,106
10,035
43,041
0
L
Ao Kuang
Flared9
Ao Kuang
12,351
2,911
0
9,330
24,543
11,358
444
3,800
20,679
85,124
14,671
L
Izanami
FtsbOhemio
Izanami
18,029
13,365
0
5,389
17,690
7,007
990
4,247
13,243
0
100,110
L
Cthulhu
15,107
1,848
86
4,695
22,867
19,985
0
5,170
17,534
85,368
0
L
Heimdallr
Qwuark12
Heimdallr
8,239
3,052
0
2,644
18,437
9,400
258
353
18,084
0
79,765
W
13,529
3,179
3,695
14,029
25,389
22,932
783
11,858
13,531
651
79,152
W
6,304
1,026
0
7,074
18,277
16,680
1,110
8,492
9,785
32,391
0
W
Mercury
xxObito
Mercury
25,419
18,156
0
1,664
23,205
10,444
0
10,166
13,039
0
121,568
W
Apollo
xxYato
Apollo
14,369
10,800
0
8,974
14,830
6,437
5,553
3,393
11,437
0
115,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,021
Gold Earned
58,242
667
Minions Killed
608
0
Camps Cleared
0
2,389,131
Distance Traveled
2,035,618
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,577
547
141
6
0
434,192
6
L
Jormungandr
10,180
443
56
2
0
447,738
1
L
Ao Kuang
11,795
513
115
5
0
437,769
2
L
Izanami
12,506
544
160
7
0
368,175
4
L
Cthulhu
11,936
519
141
6
0
412,580
0
L
Heimdallr
11,825
514
136
6
0
369,356
3
W
Guan Yu
13,428
584
165
7
0
491,613
5
W
Khepri
10,954
476
45
2
0
482,153
6
W
Mercury
14,549
633
143
6
0
525,938
3
W
Apollo
14,513
631
173
8
0
455,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role