Player Matchup

Cu Chulainn
Cu Chulainn
IonicZayzack172
Cu Chulainn
Level 27
God Stats
16W - 4L
1,798 SR
Queue Stats
62W - 28L
1,762 Elo+
Solo
Khepri
Khepri
Sir Bibbson
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 83L
1,700 Elo+
Party 1
Medusa
Medusa
freehongkong001
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,656 Elo+
Solo
Thoth
Thoth
lil Bibbson Sr
Thoth
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
150W - 81L
1,738 Elo+
Party 1
Cabrakan
Cabrakan
lil Nawf God
Cabrakan
Level 17
God Stats
3W - 2L
1,735 SR
Queue Stats
72W - 24L
1,925 Elo+
Party 1
Team Averages
Level 23
1,650 SR
1,756 Elo+

VS

Team Averages
Level 16
1,489 SR
1,719 Elo+
Nike
Nike
JDoggfour20
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo
Sol
Sol
RollTideMan87
Sol
Level 29
God Stats
32W - 31L
1,521 SR
Queue Stats
545W - 547L
1,608 Elo+
Solo
Cthulhu
Cthulhu
TimeKillsKings
Cthulhu
Level 12
God Stats
8W - 13L
1,500 SR
Queue Stats
41W - 48L
1,688 Elo+
Solo
Olorun
Olorun
brandster200
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,913 Elo+
Solo
Fenrir
Fenrir
xGN4SH3R G1RLx
Fenrir
Level 21
God Stats
2W - 4L
1,422 SR
Queue Stats
24W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IonicZayzack172
Cu Chulainn
13
7 / 0 / 0
8,113
676
10,493
10,533
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
9
0 / 3 / 4
5,867
489
3,552
8,009
3,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 4
6,354
530
7,166
6,295
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 1 / 4
7,273
606
7,904
3,764
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
lil Nawf God
Cabrakan
12
5 / 2 / 5
7,255
605
5,210
8,135
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,588
382
1,999
8,020
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 5 / 2
5,771
481
1,966
8,329
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 4
5,707
476
4,190
10,191
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Olorun
11
4 / 4 / 2
6,779
565
8,926
12,531
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 6 / 3
5,666
472
4,159
9,162
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
6
7
Deaths
23
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
IonicZayzack172
Cu Chulainn
7
0
0
7
L
0
5
0
0
L
0
5
2
0.2
W
Khepri
0
3
4
0.67
L
1
3
4
1
L
Olorun
4
4
2
1.25
W
3
1
4
5
W
8
1
4
10
W
Cabrakan
lil Nawf God
Cabrakan
5
2
5
3.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,325
Damage
21,240
36,736
Taken
48,233
16,527
Mitigated
19,660
13,318
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
IonicZayzack172
Cu Chulainn
10,493
4,328
0
8,372
10,533
4,059
724
1,705
8,548
0
55,183
L
1,999
439
0
520
8,020
3,434
0
557
7,463
0
12,103
L
1,966
215
0
2,500
8,329
2,624
0
4,286
4,043
30,324
0
W
Khepri
3,552
514
0
250
8,009
3,914
0
5,434
2,518
13,477
0
L
4,190
548
145
670
10,191
7,006
0
3,974
6,217
15,511
0
L
Olorun
8,926
5,046
153
6,655
12,531
3,730
72
4,995
7,536
41,227
0
W
7,166
3,389
0
1,938
6,295
1,863
0
4,370
1,911
0
26,769
W
7,904
188
0
883
3,764
1,052
373
1,459
2,153
34,568
0
W
Cabrakan
lil Nawf God
Cabrakan
5,210
1,806
0
1,875
8,135
5,639
0
1,858
6,225
35,228
7,489
L
4,159
1,125
0
2,142
9,162
2,866
0
2,510
6,652
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
28,511
314
Minions Killed
239
0
Camps Cleared
0
1,162,302
Distance Traveled
1,131,655
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,113
676
102
9
0
225,526
0
L
Nike
4,588
382
25
2
0
234,306
1
L
Sol
5,771
481
62
5
0
230,391
2
W
Khepri
5,867
489
17
1
0
231,030
3
L
Cthulhu
5,707
476
28
2
0
233,595
0
L
Olorun
6,779
565
79
7
0
200,511
0
W
Medusa
6,354
530
51
4
0
218,827
1
W
Thoth
7,273
606
63
5
0
239,339
3
W
Cabrakan
7,255
605
81
7
0
247,580
1
L
Fenrir
5,666
472
45
4
0
232,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role