Player Matchup

Skadi
Skadi
Lemon MKT
Skadi
Level 23
God Stats
2W - 3L
1,265 SR
Queue Stats
36W - 40L
1,325 Elo+
Party 4
Cabrakan
Cabrakan
MajykX
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,357 Elo+
Party 2
Da Ji
Da Ji
Oblivion MKT
Da Ji
Level 17
God Stats
5W - 6L
1,323 SR
Queue Stats
14W - 13L
1,410 Elo+
Party 4
Gilgamesh
Gilgamesh
PAYBACK-Cyanide
Gilgamesh
Level 29
God Stats
20W - 22L
1,601 SR
Queue Stats
45W - 48L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
edirmitre
Nu Wa
Level 29
God Stats
6W - 2L
1,821 SR
Queue Stats
379W - 394L
1,354 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,375 Elo+

VS

Team Averages
Level 19
1,508 SR
1,449 Elo+
Ares
Ares
Killer6247
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
Level 28
God Stats
35W - 39L
1,597 SR
Queue Stats
116W - 171L
1,313 Elo+
Party 1
Fenrir
Fenrir
RedBull-X-299
Fenrir
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
181W - 258L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
TotoroKitKat
Kukulkan
Level 4
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
cloubo
Zhong Kui
Level 29
God Stats
62W - 60L
1,714 SR
Queue Stats
80W - 73L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lemon MKT
Skadi
17
7 / 9 / 4
10,716
487
12,902
13,841
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
MajykX
Cabrakan
16
0 / 11 / 8
10,520
478
9,661
20,120
28,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 3 / 2
7,985
363
2,564
5,322
1,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PAYBACK-Cyanide
Gilgamesh
18
2 / 1 / 0
11,476
522
3,228
8,936
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
edirmitre
Nu Wa
19
14 / 1 / 2
13,834
629
26,605
9,463
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
7,115
323
616
10,822
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NOMADS_YA_HOMIE
Danzaburou
17
7 / 7 / 6
11,506
523
16,172
16,903
4,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 3 / 2
12,981
590
12,940
24,752
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TotoroKitKat
Kukulkan
5
0 / 8 / 3
6,562
298
700
7,971
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
cloubo
Zhong Kui
16
3 / 4 / 2
10,729
488
9,049
17,460
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
25
Kills
24
25
Deaths
29
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Skadi
Lemon MKT
Skadi
7
9
4
1
W
Cabrakan
MajykX
Cabrakan
0
11
8
0.36
L
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
7
7
6
1.43
W
2
3
2
1
W
Gilgamesh
PAYBACK-Cyanide
Gilgamesh
2
1
0
2
L
14
3
2
5
L
Kukulkan
TotoroKitKat
Kukulkan
0
8
3
0.19
L
Zhong Kui
cloubo
Zhong Kui
3
4
2
1
W
Nu Wa
edirmitre
Nu Wa
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,960
Damage
39,477
57,682
Taken
77,908
45,287
Mitigated
37,729
6,703
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
616
161
0
275
10,822
4,151
0
5,485
4,935
12,866
0
W
Skadi
Lemon MKT
Skadi
12,902
5,998
0
600
13,841
7,006
1,597
1,629
12,162
0
52,796
W
Cabrakan
MajykX
Cabrakan
9,661
1,039
0
1,704
20,120
28,131
527
1,521
18,479
40,525
0
L
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
16,172
9,814
0
3,842
16,903
4,798
1,978
8,446
8,165
0
72,421
W
2,564
642
0
318
5,322
1,467
398
575
4,697
0
20,598
W
Gilgamesh
PAYBACK-Cyanide
Gilgamesh
3,228
960
0
3,559
8,936
4,771
2,459
2,956
5,605
0
72,280
L
12,940
5,464
0
10,886
24,752
9,110
732
10,463
13,843
108
91,559
L
Kukulkan
TotoroKitKat
Kukulkan
700
258
0
0
7,971
1,628
0
4,246
3,355
7,773
0
L
Zhong Kui
cloubo
Zhong Kui
9,049
683
0
6,305
17,460
18,042
645
5,728
11,344
51,171
0
W
Nu Wa
edirmitre
Nu Wa
26,605
6,488
0
522
9,463
3,912
3,421
2,898
6,374
77,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
48,893
451
Minions Killed
410
0
Camps Cleared
0
1,614,602
Distance Traveled
1,396,600
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,115
323
23
1
0
179,351
0
W
Skadi
10,716
487
89
4
0
338,862
2
W
Cabrakan
10,520
478
64
3
0
304,955
1
L
Danzaburou
11,506
523
116
5
0
337,680
0
W
Da Ji
7,985
363
41
2
0
183,953
0
W
Gilgamesh
11,476
522
139
6
0
394,370
0
L
Fenrir
12,981
590
147
7
0
410,059
3
L
Kukulkan
6,562
298
9
0
0
144,220
0
L
Zhong Kui
10,729
488
115
5
0
325,290
8
W
Nu Wa
13,834
629
118
5
0
392,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role