Player Matchup

Sol
Sol
KuraiSora24
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MrGameBear
Achilles
Level 57
God Stats
2W - 4L
1,407 SR
Queue Stats
41W - 65L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
Level 27
God Stats
5W - 1L
1,794 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 2
Nike
Nike
Toru Oikawa3861
Nike
Level 16
God Stats
13W - 10L
1,574 SR
Queue Stats
28W - 48L
1,360 Elo+
Party 2
Ra
Ra
manexplay2
Ra
Level 12
God Stats
5W - 0L
1,728 SR
Queue Stats
8W - 0L
1,811 Elo+
Party 2
Team Averages
Level 31
1,601 SR
1,497 Elo+

VS

Team Averages
Level 19
1,460 SR
1,218 Elo+
Artemis
Artemis
Bola8br
Artemis
Level 23
God Stats
2W - 6L
1,291 SR
Queue Stats
7W - 17L
1,173 Elo+
Party 1
Fenrir
Fenrir
CTM_BlackTrapp
Fenrir
Level 28
God Stats
38W - 32L
1,532 SR
Queue Stats
213W - 250L
1,458 Elo+
Solo
Ra
Ra
NachoRey6
Ra
Level 12
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 16L
1,172 Elo+
Solo
Thor
Thor
RFDOW
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,117 Elo+
Party 1
Chang'e
Chang'e
nykelbek
Chang'e
Level 18
God Stats
1W - 4L
1,682 SR
Queue Stats
1W - 8L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 2 / 7
9,528
681
13,405
9,047
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MrGameBear
Achilles
14
9 / 2 / 3
8,539
610
11,739
10,097
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
13
0 / 3 / 2
7,568
541
4,623
9,042
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 17
8,155
583
8,115
10,546
5,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 4 / 6
8,433
602
7,996
6,591
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bola8br
Artemis
10
1 / 11 / 1
6,776
484
5,586
10,859
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 5 / 2
8,543
610
8,302
15,847
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 7 / 2
7,444
532
2,553
8,484
6,094
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
RFDOW
Thor
7
0 / 14 / 0
4,860
347
1,942
13,616
4,319
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
nykelbek
Chang'e
11
0 / 2 / 1
6,415
458
4,239
7,078
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
39
Kills
11
12
Deaths
39
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bola8br
Artemis
1
11
1
0.14
L
8
5
2
1.8
W
17
2
7
10.25
W
Achilles
MrGameBear
Achilles
9
2
3
5.25
L
2
7
2
0.43
W
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
0
3
2
0.33
L
Thor
RFDOW
Thor
0
14
0
0
W
6
1
17
14.5
W
7
4
6
2.5
L
Chang'e
nykelbek
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
22,622
45,323
Taken
55,884
18,313
Mitigated
19,975
13,171
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bola8br
Artemis
5,586
2,937
0
60
10,859
2,337
0
4,798
6,061
0
18,198
L
8,302
3,315
0
3,563
15,847
4,946
0
4,678
10,993
0
25,051
W
13,405
4,045
0
4,800
9,047
2,702
2,954
523
8,524
46,423
0
W
Achilles
MrGameBear
Achilles
11,739
4,435
0
3,209
10,097
4,298
177
2,225
7,716
0
48,222
L
2,553
177
90
1,181
8,484
6,094
140
4,027
4,131
19,523
0
W
Tsukuyomi
Nathan_DrakeXL
Tsukuyomi
4,623
923
0
1,834
9,042
3,008
1,990
2,334
6,446
0
40,938
L
Thor
RFDOW
Thor
1,942
452
0
120
13,616
4,319
0
6,911
6,571
0
9,716
W
8,115
1,819
94
1,236
10,546
5,999
703
720
9,826
0
30,209
W
7,996
1,062
647
1,351
6,591
2,306
572
564
6,019
34,647
0
L
Chang'e
nykelbek
Chang'e
4,239
444
285
2,549
7,078
2,279
596
311
6,727
26,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
34,038
355
Minions Killed
171
0
Camps Cleared
0
1,357,697
Distance Traveled
1,098,982
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,776
484
27
2
0
190,548
1
L
Fenrir
8,543
610
34
2
0
261,346
0
W
Sol
9,528
681
73
5
0
249,790
1
W
Achilles
8,539
610
82
6
0
307,900
5
L
Ra
7,444
532
35
3
0
199,275
2
W
Tsukuyomi
7,568
541
83
6
0
259,104
1
L
Thor
4,860
347
14
1
0
207,173
0
W
Nike
8,155
583
47
3
0
263,800
3
W
Ra
8,433
602
70
5
0
277,103
5
L
Chang'e
6,415
458
61
4
0
240,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role