Player Matchup

Neith
Neith
Baucito
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,565 Elo+
Party 2
Apollo
Apollo
DarkSpirit93
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,315 Elo+
Party 2
Anubis
Anubis
PaulGotASmolpp
Anubis
Level 110
God Stats
11W - 7L
1,548 SR
Queue Stats
59W - 44L
1,563 Elo+
Party 1
Sol
Sol
ProphetMoon
Sol
Level 158
God Stats
8W - 11L
1,679 SR
Queue Stats
170W - 187L
1,604 Elo+
Party 2
Athena
Athena
bFc209
Athena
Level 147
God Stats
10W - 10L
1,500 SR
Queue Stats
480W - 461L
1,542 Elo+
Party 1
Team Averages
Level 145
1,545 SR
1,518 Elo+

VS

Team Averages
Level 87
1,607 SR
1,620 Elo+
Vulcan
Vulcan
FangedApple42
Vulcan
Level 129
God Stats
18W - 12L
1,547 SR
Queue Stats
33W - 29L
1,558 Elo+
Party 3
Thanatos
Thanatos
ISMFOFNabil
Thanatos
Level 22
God Stats
0W - 1L
1,649 SR
Queue Stats
6W - 6L
1,679 Elo+
Party 3
Danzaburou
Danzaburou
RescueJr
Danzaburou
Level 80
God Stats
33W - 16L
1,684 SR
Queue Stats
40W - 22L
1,652 Elo+
Party 4
Cabrakan
Cabrakan
Saxenn
Cabrakan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,621 Elo+
Party 4
Kukulkan
Kukulkan
WhiteyBeBlazin
Kukulkan
Level 106
God Stats
14W - 12L
1,657 SR
Queue Stats
47W - 38L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baucito
Neith
9
0 / 2 / 0
6,805
400
1,932
4,921
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
14
4 / 5 / 3
8,484
499
4,972
11,898
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 1 / 0
10,492
617
10,349
7,129
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 3 / 1
10,615
624
10,686
15,401
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
bFc209
Athena
13
1 / 3 / 6
8,479
499
5,350
15,810
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,110
477
9,083
9,296
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Thanatos
ISMFOFNabil
Thanatos
10
0 / 7 / 5
7,078
416
3,041
12,271
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RescueJr
Danzaburou
14
3 / 5 / 5
9,185
540
8,677
10,836
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Saxenn
Cabrakan
14
6 / 1 / 3
9,872
581
9,540
11,785
9,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
16
3 / 5 / 0
9,770
575
4,943
8,801
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
21
Kills
14
14
Deaths
21
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Baucito
Neith
0
2
0
0
W
Apollo
4
5
3
1.1
L
2
3
3
1.17
L
Thanatos
ISMFOFNabil
Thanatos
0
7
5
0.36
W
9
1
0
9
W
7
3
1
2.5
L
Danzaburou
RescueJr
Danzaburou
3
5
5
1.1
L
Cabrakan
Saxenn
Cabrakan
6
1
3
7.5
L
Kukulkan
3
5
0
0.6
W
Athena
bFc209
Athena
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,289
Damage
35,284
55,159
Taken
52,989
27,564
Mitigated
26,133
20,312
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baucito
Neith
1,932
797
0
2,120
4,921
1,825
598
370
4,551
0
31,825
W
Apollo
4,972
3,308
0
2,352
11,898
4,911
0
4,730
7,125
0
40,947
L
9,083
1,611
0
1,411
9,296
5,507
310
6,686
2,604
41,075
0
L
Thanatos
ISMFOFNabil
Thanatos
3,041
1,376
0
5,925
12,271
5,326
0
5,457
6,699
0
28,821
W
10,349
159
0
3,614
7,129
3,903
601
5,478
1,651
68,972
0
W
10,686
3,891
0
8,757
15,401
6,054
2,853
8,527
6,699
75,239
5,848
L
Danzaburou
RescueJr
Danzaburou
8,677
3,587
0
3,389
10,836
3,629
540
4,258
6,494
0
52,606
L
Cabrakan
Saxenn
Cabrakan
9,540
1,264
0
1,830
11,785
9,068
0
3,589
8,086
46,080
0
L
Kukulkan
4,943
866
0
967
8,801
2,603
0
5,471
3,114
60,999
0
W
Athena
bFc209
Athena
5,350
1,231
0
3,469
15,810
10,871
58
4,461
11,324
36,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
44,015
475
Minions Killed
409
0
Camps Cleared
0
1,394,143
Distance Traveled
1,407,322
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,805
400
50
3
0
138,311
3
W
Apollo
8,484
499
79
5
0
331,220
5
L
Vulcan
8,110
477
62
4
0
279,325
6
L
Thanatos
7,078
416
52
3
0
278,333
0
W
Anubis
10,492
617
127
7
0
292,485
3
W
Sol
10,615
624
152
9
0
288,603
3
L
Danzaburou
9,185
540
88
5
0
255,079
0
L
Cabrakan
9,872
581
65
4
0
309,758
0
L
Kukulkan
9,770
575
142
8
0
284,827
8
W
Athena
8,479
499
67
4
0
343,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role