Player Matchup

Danzaburou
Danzaburou
JeromeRemersaro
Danzaburou
Level 27
God Stats
46W - 43L
1,505 SR
Queue Stats
59W - 73L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 25
God Stats
51W - 51L
1,516 SR
Queue Stats
51W - 61L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
NyanValNyan
Ao Kuang
Level 24
God Stats
6W - 10L
1,260 SR
Queue Stats
44W - 57L
1,419 Elo+
Party 1
Nike
Nike
XxTuSuegraxX
Nike
Level 26
God Stats
1W - 5L
1,321 SR
Queue Stats
48W - 63L
1,416 Elo+
Party 1
Scylla
Scylla
ianvdl
Scylla
Level 26
God Stats
14W - 11L
1,592 SR
Queue Stats
61W - 61L
1,445 Elo+
Party 1
Team Averages
Level 26
1,439 SR
1,426 Elo+

VS

Team Averages
Level 24
1,624 SR
1,589 Elo+
Ao Kuang
Ao Kuang
Marmininu
Ao Kuang
Level 30
God Stats
4W - 5L
1,643 SR
Queue Stats
141W - 143L
1,512 Elo+
Solo
Bellona
Bellona
Paudurecência
Bellona
Level 22
God Stats
9W - 13L
1,322 SR
Queue Stats
77W - 72L
1,512 Elo+
Solo
Neith
Neith
ReidosUrubus
Neith
Level 21
God Stats
4W - 1L
1,657 SR
Queue Stats
113W - 57L
1,644 Elo+
Solo
Xing Tian
Xing Tian
Rodririver82
Xing Tian
Level 29
God Stats
24W - 27L
1,512 SR
Queue Stats
270W - 301L
1,494 Elo+
Solo
Rama
Rama
maThew88
Rama
Level 17
God Stats
6W - 0L
1,986 SR
Queue Stats
44W - 12L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeromeRemersaro
Danzaburou
16
2 / 7 / 4
10,264
467
6,164
16,298
6,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lackzar
Cthulhu
16
4 / 5 / 6
10,983
499
16,580
18,354
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ao Kuang
NyanValNyan
Ao Kuang
14
2 / 10 / 5
8,959
407
7,805
18,207
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 4
11,433
520
14,683
19,476
21,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
ianvdl
Scylla
17
2 / 5 / 4
10,010
455
8,138
12,552
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Marmininu
Ao Kuang
18
6 / 2 / 10
12,887
586
12,232
21,760
9,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 4 / 11
12,099
550
9,169
15,636
10,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 2 / 4
15,476
703
14,555
13,192
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Rodririver82
Xing Tian
16
1 / 5 / 10
10,948
498
8,688
18,650
7,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
14 / 3 / 6
15,683
713
21,302
23,585
9,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
16
Kills
30
30
Deaths
16
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JeromeRemersaro
Danzaburou
2
7
4
0.57
L
Cthulhu
Lackzar
Cthulhu
4
5
6
1.4
W
Ao Kuang
Marmininu
Ao Kuang
6
2
10
5.5
L
Ao Kuang
NyanValNyan
Ao Kuang
2
10
5
0.45
W
0
4
11
1.38
W
9
2
4
5.5
W
Xing Tian
Rodririver82
Xing Tian
1
5
10
1.2
L
6
3
4
2.67
L
Scylla
ianvdl
Scylla
2
5
4
0.8
W
Rama
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
65,946
84,887
Taken
92,823
53,878
Mitigated
41,893
14,222
Healing
42,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JeromeRemersaro
Danzaburou
6,164
3,141
0
2,828
16,298
6,536
476
3,755
12,543
0
55,475
L
Cthulhu
Lackzar
Cthulhu
16,580
1,558
643
2,295
18,354
15,451
274
5,751
12,603
52,457
0
W
Ao Kuang
Marmininu
Ao Kuang
12,232
2,908
0
12,532
21,760
9,089
0
6,213
15,303
76,155
0
L
Ao Kuang
NyanValNyan
Ao Kuang
7,805
1,543
0
2,846
18,207
6,613
0
4,646
13,561
46,492
0
W
9,169
4,625
0
4,316
15,636
10,545
1,137
3,863
11,203
0
61,365
W
14,555
6,557
0
8,644
13,192
5,799
5,034
4,994
8,089
0
129,336
W
Xing Tian
Rodririver82
Xing Tian
8,688
624
0
2,582
18,650
7,402
110
10,313
8,189
42,542
0
L
14,683
2,308
0
4,130
19,476
21,097
0
3,887
15,589
5,206
71,491
L
Scylla
ianvdl
Scylla
8,138
1,017
0
1,480
12,552
4,181
0
2,881
9,671
60,051
0
W
Rama
21,302
17,300
0
14,055
23,585
9,058
4,811
10,558
12,679
0
134,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
67,093
502
Minions Killed
696
0
Camps Cleared
0
2,066,781
Distance Traveled
2,016,379
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,264
467
89
4
0
392,184
1
L
Cthulhu
10,983
499
86
4
0
452,547
2
W
Ao Kuang
12,887
586
103
5
0
412,744
9
L
Ao Kuang
8,959
407
74
3
0
408,934
6
W
Bellona
12,099
550
128
6
0
414,590
0
W
Neith
15,476
703
214
10
0
393,552
4
W
Xing Tian
10,948
498
62
3
0
425,785
2
L
Nike
11,433
520
139
6
0
422,932
2
L
Scylla
10,010
455
114
5
0
390,184
1
W
Rama
15,683
713
189
9
0
369,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role