Player Matchup

Nox
Nox
Bronze III
Bronqo
Nox
Bronze III
Level 67
God Stats
0W - 2L
1,507 SR
Queue Stats
0W - 3L
1,391 MMR
Party 1
Anhur
Anhur
Bronze III
J McBulge
Anhur
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,391 MMR
Party 1
Chaac
Chaac
Bronze III
ii Bman
Chaac
Bronze III
Level 97
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 3L
1,391 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,491 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,513 SR
1,360 MMR
Discordia
Discordia
Silver II
Impact C4
Discordia
Silver II
Level 89
God Stats
2W - 1L
1,381 SR
Queue Stats
16W - 25L
1,269 MMR
Party 2
Apollo
Apollo
Silver I
NInJASEAL69
Apollo
Silver I
Level 101
God Stats
6W - 8L
1,500 SR
Queue Stats
763W - 624L
1,118 MMR
Party 2
Cerberus
Cerberus
Gold II
i h8 2 be you
Cerberus
Gold II
Level 106
God Stats
5W - 4L
1,657 SR
Queue Stats
45W - 38L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bronqo
Nox
13
2 / 5 / 3
10,695
594
6,849
9,875
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
J McBulge
Anhur
13
0 / 8 / 3
10,036
558
4,204
14,734
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ii Bman
Chaac
15
3 / 3 / 2
10,959
609
11,666
18,210
10,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Cu ChulainnAthenaBacchusCthulhuArtemis

VS

Bans
HeraNeithThe MorriganDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Impact C4
Discordia
17
6 / 1 / 10
12,636
702
20,504
8,150
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
13
2 / 5 / 8
10,823
601
6,981
13,094
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
i h8 2 be you
Cerberus
16
8 / 0 / 8
13,623
757
9,637
18,669
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
Bronqo
Nox
2
5
3
0.7
W
Discordia
Impact C4
Discordia
6
1
10
11
L
Anhur
J McBulge
Anhur
0
8
3
0.19
W
Apollo
2
5
8
1.2
W
Cerberus
i h8 2 be you
Cerberus
8
0
8
12
L
Chaac
ii Bman
Chaac
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
37,122
42,819
Taken
39,913
18,471
Mitigated
28,896
12,627
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Bronqo
Nox
6,849
272
645
965
9,875
3,932
0
7,288
2,587
30,695
0
W
Discordia
Impact C4
Discordia
20,504
964
0
2,053
8,150
2,934
340
1,224
6,926
71,138
0
L
Anhur
J McBulge
Anhur
4,204
1,272
451
1,305
14,734
4,230
0
12,472
2,262
0
32,225
W
Apollo
6,981
4,279
0
260
13,094
5,350
1,992
1,347
11,747
0
38,601
W
Cerberus
i h8 2 be you
Cerberus
9,637
252
0
9,762
18,669
20,612
104
4,361
14,308
72,885
0
L
Chaac
ii Bman
Chaac
11,666
2,162
175
9,086
18,210
10,309
0
10,429
7,781
0
54,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
37,082
177
Minions Killed
327
0
Camps Cleared
0
836,533
Distance Traveled
1,015,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,695
594
41
2
0
283,372
0
W
Discordia
12,636
702
102
6
0
335,713
1
L
Anhur
10,036
558
62
3
0
237,382
0
W
Apollo
10,823
601
64
4
0
323,177
1
W
Cerberus
13,623
757
161
9
0
356,830
5
L
Chaac
10,959
609
74
4
0
315,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role