Player Matchup

Loki
Loki
AlmightyJustin4
Loki
Level 53
God Stats
18W - 18L
1,591 SR
Queue Stats
387W - 388L
1,493 Elo+
Party 3
Apollo
Apollo
BipChevil
Apollo
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
12W - 16L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
FruitHoe
Kukulkan
Level 21
God Stats
2W - 2L
1,535 SR
Queue Stats
14W - 25L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
Hernannnnnn11
Cthulhu
Level 10
God Stats
7W - 1L
1,640 SR
Queue Stats
26W - 22L
1,525 Elo+
Party 3
Hades
Hades
nydhog
Hades
Level 27
God Stats
27W - 12L
1,682 SR
Queue Stats
50W - 45L
1,538 Elo+
Solo
Team Averages
Level 28
1,545 SR
1,473 Elo+

VS

Team Averages
Level 22
1,392 SR
1,451 Elo+
Sobek
Sobek
AdrielMalakai
Sobek
Level 18
God Stats
1W - 3L
1,490 SR
Queue Stats
21W - 31L
1,450 Elo+
Party 1
Baba Yaga
Baba Yaga
MaxTheMage335
Baba Yaga
Level 26
God Stats
1W - 4L
1,366 SR
Queue Stats
38W - 40L
1,424 Elo+
Solo
Nike
Nike
TaylerWard
Nike
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 168L
1,362 Elo+
Solo
Loki
Loki
hahaimNero
Loki
Level 20
God Stats
7W - 13L
1,375 SR
Queue Stats
61W - 47L
1,554 Elo+
Party 1
Anhur
Anhur
s0ldierofortune
Anhur
Level 28
God Stats
5W - 6L
1,230 SR
Queue Stats
107W - 100L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 4
9,160
611
9,126
11,158
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
BipChevil
Apollo
14
8 / 1 / 5
8,632
575
6,648
9,251
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FruitHoe
Kukulkan
12
2 / 3 / 4
7,322
488
4,038
6,282
1,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
11
1 / 1 / 8
6,685
446
5,877
5,496
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
nydhog
Hades
13
3 / 2 / 4
8,014
534
10,009
12,055
6,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,709
381
1,690
13,042
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
MaxTheMage335
Baba Yaga
11
2 / 6 / 2
6,858
457
5,864
9,008
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 2
7,480
499
5,955
9,748
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 1
6,442
429
3,480
7,583
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 6 / 0
6,412
427
8,433
9,130
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
7
9
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
11
2
4
6.5
W
Apollo
BipChevil
Apollo
8
1
5
10.5
W
Kukulkan
FruitHoe
Kukulkan
2
3
4
1.33
W
Cthulhu
1
1
8
5
L
Baba Yaga
MaxTheMage335
Baba Yaga
2
6
2
0.5
L
2
4
2
0.75
L
1
3
1
0.5
W
Hades
nydhog
Hades
3
2
4
2.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
25,422
44,242
Taken
48,511
18,156
Mitigated
21,947
14,859
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,690
185
0
2,276
13,042
7,450
0
4,168
8,649
8,542
0
W
9,126
1,780
0
3,459
11,158
3,756
0
675
10,359
0
49,528
W
Apollo
BipChevil
Apollo
6,648
4,982
0
3,774
9,251
2,683
1,358
850
8,325
0
46,369
W
Kukulkan
FruitHoe
Kukulkan
4,038
181
0
660
6,282
1,915
1,020
3,679
2,304
41,073
0
W
Cthulhu
5,877
300
173
910
5,496
3,468
326
1,270
4,218
22,684
0
L
Baba Yaga
MaxTheMage335
Baba Yaga
5,864
103
0
1,266
9,008
3,387
0
3,240
5,768
33,910
0
L
5,955
675
0
2,226
9,748
6,270
286
5,276
4,472
5,956
26,441
L
3,480
1,429
0
1,277
7,583
2,156
0
2,655
4,903
0
22,824
W
Hades
nydhog
Hades
10,009
957
51
5,832
12,055
6,334
732
2,018
9,669
49,871
0
L
8,433
3,927
0
1,881
9,130
2,684
0
4,110
4,795
0
29,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
32,901
400
Minions Killed
242
0
Camps Cleared
0
1,513,933
Distance Traveled
1,335,386
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,709
381
9
1
0
253,732
5
W
Loki
9,160
611
90
6
0
334,345
2
W
Apollo
8,632
575
83
6
0
283,889
4
W
Kukulkan
7,322
488
80
5
0
296,138
0
W
Cthulhu
6,685
446
40
3
0
336,545
0
L
Baba Yaga
6,858
457
64
4
0
281,055
3
L
Nike
7,480
499
52
3
0
232,791
6
L
Loki
6,442
429
49
3
0
313,259
3
W
Hades
8,014
534
107
7
0
263,016
2
L
Anhur
6,412
427
68
5
0
254,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role